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Go Back   DriverHeaven.net > Forums > Graphics Cards > nVidia ForceWare Drivers > Windows XP & Linux nVidia Display Drivers

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Old Jul 20, 2005, 11:14 AM   #1
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ForceWare 77.76 out!

http://download.nvidia.com/Windows/7...xp_english.exe (eng.)
http://download.nvidia.com/Windows/7...ernational.exe (mulitlang)
ftp://download.nvidia.com/Windows/77.76/

Single GPU Issues

• GeForce 7800 GTX: At extremely cold temperatures (less than-10 degrees C), the GPU clock speed enters "high temperature" slowdown mode.

• GeForce 7800 GTX, Windows XP: Enabling gamma-correct antialiasing causes poor performance in Far Cry.

• GeForce 7800 GTX, Windows XP: When playing Half-Life 2 with Transparency Antialiasing set to supersampled, the grate texture is too bright.

• GeForce 7800 GTX, Windows XP: When playing Battlefield 2 with Transparency Antialiasing set to supersampled, the fences are not rendered.


• GeForce 6800/6800GT/6800 Ultra, GeForce FX 5700/5600, Windows XP, Windows XP Professional x64: NVIDIA Overlay gamma controls under Standard mode do not work properly, resulting in overly dark or overly bright video.

• GeForce 6800/6600, GeForce FX 5700/5600, Windows XP: Half-Life 2 does not render properly when antialiasing is enabled from the NVIDIA control panel.

• GeForce 6800 Ultra, Windows XP: The wave splash particle effect in the game Silent Hunter 3 does not render correctly.

• GeForce FX series, Windows XP: In the game Halo, tank cannon projectile trails fail to render and smoke clouds either fail to render or flicker.

• GeForce 5950/5900/5700, Windows XP MCE 2005: DivX files show corruption when played with MCE.

SLI Related Issues

• GeForce 780 GTX, SLI, Windows XP: There is no video when playing WMV9 high-definition content with SLI.

• GeForce 7800 GTX, GeForce 6800 Ultra, SLI, Windows XP: There is a Z-fighting/texture loss in EverQuest II when using the extreme quality level.

• GeForce 7800 GTX / GeForce 6800 Ultra, SLI, Windows XP: Adding five new application profiles may cause a memory overflow and cause some applications to crash, such as Splinter Cell 3.

• GeForce 7800 GTX, SLI, Windows XP: When disabling the overclocking. feature, the GPU performance speeds become artificially low.

• GeForce 6600, SLI, Windows XP: Flickering occurs below the split line in the game Far Cry when 3D stereo is activated.

• GeForce 6600 GT, SLI, Windows XP: Textures flicker in the game Everquest II if antialiasing or anisotropic filtering is enabled within the NVIDIA Control Panel. The issue does not occur if using application controlled antialiasing and anisotropic filtering.

• GeForce 6600, SLI, Windows XP: Corruption occurs in the game Rome Total War during loads if when the NVIDIA Control Panel is used to enable 2x antialiasing and anisotropic filtering is set to application controlled or off.

General Issues

• All GPUs: Fixed a memory allocation issue that caused general instability in a variety of games

Happy testing.

Greetings from Germany,
Raff
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Old Jul 20, 2005, 05:24 PM   #2
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If this fix's the BF2 Stuttering, I want you to have my children then; ALL OF THEM!

Anything beyond 77.13 drivers cause BF2 to stutter. I don't care if you have 10GB's of ram heh. Hopefully i'll see these drivers being as smooth as the XG drivers as well for all gaming.
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Old Jul 20, 2005, 05:59 PM   #3
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Ah...beta...worth a shot I guess.
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Old Jul 20, 2005, 06:36 PM   #4
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How new are these?
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Old Jul 20, 2005, 06:43 PM   #5
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July16th, now that's new !
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Old Jul 20, 2005, 09:46 PM   #6
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using them now, not anything different with my 6600GT agp and BF2

Last edited by Firstperson; Jul 21, 2005 at 02:29 PM.
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Old Jul 21, 2005, 12:24 AM   #7
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System Specs

thats pretty sweet, I'ma give it a try with my 5900 GT, hopefully it will help with the gpu assraping of BF2 : )
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Old Jul 21, 2005, 02:07 PM   #8
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Sooooo.... Did anybody try these with BF2 yet? How's the performance ?

Thanks...
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Old Jul 21, 2005, 02:30 PM   #9
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Thumbs Up!

Quote:
Originally Posted by Firstperson
using them now, not anything different with my 6600GT agp and BF2
..
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Old Jul 21, 2005, 03:50 PM   #10
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According to many user's statements @ 3DCenter.de many bugs like the overlay problem are gone. So this is the driver the 77.72 WHQL should have been.

Greetings,
Raff
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Old Jul 21, 2005, 04:57 PM   #11
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I have tried these with BF2 and there are no problems with dynamic shadows like the 80.40 betas produced. Overall image quality appears to be the same from what I can tell. I am going to stick with these for a while.
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Old Jul 25, 2005, 04:49 PM   #12
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they they they stllll stilll stilll stutter stutter with bftwooooo bf222222. Sigh.... Any driver about 72.18's stutter for me, wth is up with this?
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Old Jul 26, 2005, 06:35 PM   #13
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But any driver over 77.18 is free of bugs in BF2. 77.30 is the first that can display the shadows correctly. And 77.76 seems to be nice ... try it!

Greetings from Germany,
Raff
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Old Jul 27, 2005, 04:13 AM   #14
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fullack! also try latency config and play around with the latencies of your gfx card and your pci bus.
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Old Jul 28, 2005, 02:02 PM   #15
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I did try these drivers, they give me lockups every 5mins, then the game continues where I last was. It's quite annoying.
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