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#121 |
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DriverHeaven Junior Member
Join Date: Jul 2002
Posts: 41
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Odd to say, but really i haven't had a single real problem with the OpenGL side of Catalyst 3.0, cept for UT2K3 won't load in opengl now... but it never worked right in opengl to begin with. Shocking?
I've found 1 map in UT2K3 that has black spots in D3D mode, but beyond that all my opengl games work fine. Infact i had OpenGL broke in 2.5 whereas it's been a little happier now. Althought one could say, If your drivers ain't broke, don't update em. Stick to your old pre-catalyst drivers if you can (oh i wish). But unfortunatly i gotta use Catalyst with my UT2K3 ![]() At any rate, my point is, most problems i've heard about with the Catalyst's seem due to corrupted dll's maybe? (opengl32.dll) or packages including their unique ogl drivers and not using ATI's ogl drivers. I maybe wrong, prolly am, but i'm happy with 3.0. Thank you, keep driving ATI! |
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#122 | |
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DriverHeaven Lover
Join Date: Jul 2002
Location: usa
Posts: 222
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#123 |
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DriverHeaven Addict
Join Date: Oct 2002
Location: With the Winds
Posts: 263
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Try the uninstall guide
Both myself and a buddy had numerous problems with our 9700 Pro cards after installing the new drivers. I.E. lockups in games, OpenGL starting and stopping every five seconds, and various others. I finally decided to follow the unistall guide and it really helped alot. Both systems are now running like dreams. I could not believe how many old sets of drivers were hidden away in my registry.
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#124 | |
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DriverHeaven Junior Member
Join Date: Jul 2002
Location: USA
Posts: 86
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Yes, exactly what are you trying to say??
Calm down. PS - RTCW has some very strange screen flashes and shutters as well. Quote:
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WinXP-SP2 P4 3.4 @ 3.5 PE800CE-A GeForce 7800GS OC 1 Gig PC3200 (Corsair) Audigy Gamer 5.1 Creative Inspire 5700 Sound system 19" SyncMaster LCD 931B Monitor Razor Krait Gaming Mouse 80 and 60 gig ATA 100 HD MSI 48x16x48 CDROM ARTEC 16x DVD-ROM EIDE |
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#125 | |
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DriverHeaven Newbie
Join Date: Dec 2002
Posts: 10
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#126 | |
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i'm an errand.
Join Date: May 2002
Posts: 237
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Quote:
would? ![]() Plus, if we don't "complain" about something that's broken, ATi would never know about it since many of these problems they've never experienced on their in-house testing machines, or are having trouble producing. PCs aren't like consoles, dear sir, where they can just make something and have it work on every system out there.
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For as long as the sun shines, there will always be darkness. -- me. |
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#127 | |
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Roxy Music
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Re: OFFICIAL: ATI Catalyst Drivers version 3.0 PROBLEM THREAD
SPEC Viewperf 7.0 still has a problem running ugs-01.
The following is a review I posted to Rage3D, I am also know as Grog at Rage3d. The following review includes Catalyst 2.5 testing with and without DirectX 9.0 as well as Catalyst 3.0 with DirectX 9.0. System Information: AK70-EC - Athlon @ 1Ghz - Performance Rating : PR1330 (estimated) - 768MB RAM AGP - ATI 8500DV - RETAIL PCI - Creative Live MP3+ sound card PCI - Intel Ethernet PRO100 IBM Deskstar 75GXP 61.49GB 7200rpm ATA-100 HDD - DLTA-307060 (ULTRA DMA MODE 5) IBM Deskstar 75GXP 30.74GB 7200rpm ATA-100 HDD - DLTA-307030 (ULTRA DMA MODE 5) Pioneer DVD-ROM DVD-106 (ULTRA DMA MODE 4) CenDyne - DVR-104 (aka. Pioneer A04 DVD-RW) (ULTRA DMA MODE 2) WinXP PRO (FULL VERSION) Testing procedure: Before I commit to the new Catalyst 2.5/3.0 drivers and the following testing procedure was used to verify the driver sets. * Remove hard drives from system and install test drive. * Install WinXP fresh in test drive * Install neccesary board level drivers * Install components under test. Microsoft SP1 then Catalyst 2.5 * Beat the hell out of the system. A fresh install was done using WinXP PRO - Full. Install Catalyst 2.5 components after WinXP fresh install. 1.) VIAHyperion4in1445v.exe = VIA 4.45 driver. - reboot 2.) WinXP SP1 was then installed. 3.) WDM - no reboot (tv-capture-wdm-6-13-10-6173v3.exe) 4.) Catalyst - no reboot (wxp-w2k-radeon-6-13-10-6218-efg.exe) 5.) Control Panel - reboot (control-panel-6-14-10-4000-efg.exe) 6.) NOK_INF.EXE <= Nokia monitor inf install from viewsonic 7.) MMC 7.6DVD - reboot (dvd-7-6.exe) 8.) MMC 7.7.0.1no DVD (latest posted at ATI) Reboot (MMC-7-7-0-1-noDVD.exe) 9.) Remote control 1.1 & installer (Receiver unplugged) - Reboot (remote-1-1.exe) 10.) Remote control update - Reboot (remote-wonder-1-2.exe) 11.) hydravision - reboot (hydravision-3-20-2020.exe) -> optional Install Catalyst 2.5 with DirectX 9.0 components. 1.) After testing the Catalyst 2.5 setup above install DirectX 9.0 (dxwebsetup.exe). Install Catalyst 3.0 components. 1.) Remove all ATI components (ADD/REMOVE). 2,) Remove C:\ATI folder. 3.) Reboot 4.) Catalyst - no reboot (wxp-w2k-radeon-7-81-021213a-006891E.exe) 5.) NOK_INF.EXE <= Nokia monitor inf install from viewsonic 6.) MMC 7.6DVD - reboot (dvd-7-6.exe) 7.) MMC 7.7.0.1no DVD (latest posted at ATI) Reboot (MMC-7-7-0-1-noDVD.exe) 8.) Remote control 1.1 & installer (Receiver unplugged) - Reboot (remote-1-1.exe) 9.) Remote control update - Reboot (remote-wonder-1-2.exe) 10.) hydravision - reboot (hydravision-3-20-2020.exe) -> optional Problems: I did not find any new problems with the Catalyst 2.5/3.0 driver set. But I did find a couple of old ones still there. 1.) Showing "display/properties/settings" causes the TV tuner to stop working. Reboot is required to fix problem. Since I use a hot-key to switch between TV-OUT (S-VIDEO) this is not a problem. I have assigned TV-OUT as "CONTROL-ALT-0" and "CONTROL-ALT-1" for TV-OUT ON and TV-OUT OFF. This works fine. Still, this is the first driver release I have seen with this problem. 2.) SPEC Viewperf 7.0 still has a problem running ugs-01. Fixed issues (maybe): 1.) ATIMMC.EXE always exited corectly during all my testing. Testing and benchmarks: Note: I have also included benchmark data from Catalyst 2.3, 2.4, 2.5 and 3.0 When "DirectX 9.0" is used I have noted such. 3DMARK2001SE - BUILD 330 5493 -> (stock drivers - 6.13.10.3286) 5745 -> (BETA driver - wxp-766-04-020129x-2545e.exe) 5582 -> (wxp_radeon_6_13_10_6015.exe) 5504 -> (OMEGA drivers - 1.1.32) 5613 -> (6043 drivers) 5623 -> (wxp-radeon-6-13-10-6071-efg.exe) 5638 -> (Leaked 6107 drivers) 5618 -> (Leaked 6118 drivers) 5552 -> (Catalyst 2.3) 5566 -> (Catalyst 2.4) 5529 -> (Catalyst 2.5) 5501 -> )Catalyst 2.5 - DirectX 9.0) 5497 -> (Catalyst 3.0 - DirectX 9.0) GLExcess ======== GLExcess - v1.2full.exe XSMARK 4323 (all tests enabled - 1024x768x32) -> Catalyst 2.3 XSMARK 4220 (all tests enabled - 1024x768x32) -> Catalyst 2.4 XSMARK 4190 (all tests enabled - 1024x768x32) -> Catalyst 2.5 XSMARK 4200 (all tests enabled - 1024x768x32) -> Catalyst 2.5 (DirectX 9.0) XSMARK 4195 (all tests enabled - 1024x768x32) -> Catalyst 3.0 (DirectX 9.0) ureal 2003 (UT2003Demo) Catalyst 2.5 UT2003 Demo - Resolution: 1600x1200 Flyby: 43.496807 (Catalyst 2.4) Flyby: 42.873291 (Catalyst 2.5) Flyby: 55.360725 (Catalyst 2.5 - DirectX 9) Flyby: 53.220741 (Catalyst 3.0 - DirectX 9) Botmatch: 24.590664 (Catalyst 2.4) Botmatch: 24.240395 (Catalyst 2.5) Botmatch: 26.018379 (Catalyst 2.5 - DirectX 9) Botmatch: 25.752682 (Catalyst 3.0 - DirectX 9) SPEC Viewperf 7.0 ================= 3dsmax-01 Weighted Geometric Mean = 4.364 (Catalyst 2.3) 3dsmax-01 Weighted Geometric Mean = 4.324 (Catalyst 2.4) 3dsmax-01 Weighted Geometric Mean = 4.257 (Catalyst 2.5) 3dsmax-01 Weighted Geometric Mean = 4.302 (Catalyst 2.5 - (DirectX 9.0)) 3dsmax-01 Weighted Geometric Mean = 4.311 (Catalyst 3.0 - (DirectX 9.0)) drv-08 Weighted Geometric Mean = 12.54 (Catalyst 2.3) drv-08 Weighted Geometric Mean = 12.04 (Catalyst 2.4) drv-08 Weighted Geometric Mean = 12.22 (Catalyst 2.5) drv-08 Weighted Geometric Mean = 12.13 (Catalyst 2.5 - (DirectX 9.0)) drv-08 Weighted Geometric Mean = 12.39 (Catalyst 3.0 - (DirectX 9.0)) dx-07 Weighted Geometric Mean = 18.14 (Catalyst 2.3) dx-07 Weighted Geometric Mean = 18.24 (Catalyst 2.4) dx-07 Weighted Geometric Mean = 18.25 (Catalyst 2.5) dx-07 Weighted Geometric Mean = 18.15 (Catalyst 2.5 - (DirectX 9.0)) dx-07 Weighted Geometric Mean = 18.17 (Catalyst 3.0 - (DirectX 9.0)) light-05 Weighted Geometric Mean = 5.179 (Catalyst 2.3) light-05 Weighted Geometric Mean = 5.210 (Catalyst 2.4) light-05 Weighted Geometric Mean = 5.200 (Catalyst 2.5) light-05 Weighted Geometric Mean = 5.132 (Catalyst 2.5 - (DirectX 9.0)) light-05 Weighted Geometric Mean = 5.179 (Catalyst 3.0 - (DirectX 9.0)) proe-01 Weighted Geometric Mean = 4.080 (Catalyst 2.3) proe-01 Weighted Geometric Mean = 4.019 (Catalyst 2.4) proe-01 Weighted Geometric Mean = 3.972 (Catalyst 2.5) proe-01 Weighted Geometric Mean = 3.928 (Catalyst 2.5 - (DirectX 9.0)) proe-01 Weighted Geometric Mean = 4.060 (Catalyst 3.0 - (DirectX 9.0)) ugs: <failed> (All test cases) Event Type: Error Event Source: ati2mtag Event Category: None Event ID: 108 Date: 12/20/2002 Time: 8:19:53 PM User: N/A Computer: ELGREGO Description: The driver ati2dvag for the display device \Device\Video0 got stuck in an infinite loop. This usually indicates a problem with the device itself or with the device driver programming the hardware incorrectly. Please check with your hardware device vendor for any driver updates. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 00 00 00 00 03 00 52 00 ......R. 0008: 00 00 00 00 6c 00 04 c0 ....l..À 0010: 00 00 00 00 00 00 00 00 ........ 0018: 00 00 00 00 00 00 00 00 ........ 0020: 00 00 00 00 00 00 00 00 ........ Quake 3 Arena ============= Quake 3 Arena Demo -> Catalyst 2.5 Settings: GL Driver : Default GL Extensions : ON Video Mode : 1024x768 Color Depth : 32 BIT Full Screen : ON Lighting : Lightmap Geometric Detail : HIGH Texture Detail : MAX Texture Quality : 32 BIT Texture Filter : Trillinear 1346 Frames - 11.9 Seconds - 113.5 FPS (Catalyst 2.3) 1346 Frames - 12.0 Seconds - 111.9 FPS (Catalyst 2.4) 1346 Frames - 12.2 Seconds - 110.7 FPS (Catalyst 2.5) 1346 Frames - 12.2 Seconds - 110.5 FPS (Catalyst 2.5 - DirectX 9.0) 1346 Frames - 12.3 Seconds - 109.3 FPS (Catalyst 3.0 - DirectX 9.0) Comanche 4 Benchmark Results for 1024x768 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=ON SHADERS=ENABLED Frames per second: 19.09 avg (Catalyst 2.3) Frames per second: 18.84 avg (Catalyst 2.4) Frames per second: 19.57 avg (Catalyst 2.5) Frames per second: 14.26 avg (Catalyst 2.5 - DirectX 9.0) Frames per second: 18.82 avg (Catalyst 3.0 - DirectX 9.0) Tris per second: 3,803,327 avg (Catalyst 2.3) Tris per second: 3,752,506 avg (Catalyst 2.4) Tris per second: 3,899,262 avg (Catalyst 2.5) Tris per second: 2,840,871 avg (Catalyst 2.5 - DirectX 9.0) Tris per second: 3,749,237 avg (Catalyst 3.0 - DirectX 9.0) Codecreatures Benchmark Pro - version 1.0.0 1600x1200 - avg. number of frames/sec 5.7 (Catalyst 2.4) 1600x1200 - avg. number of frames/sec 5.7 (Catalyst 2.5) 1600x1200 - avg. number of frames/sec 5.7 (Catalyst 2.5 - DirectX 9.0) 1600x1200 - avg. number of frames/sec 5.8 (Catalyst 3.0 - DirectX 9.0) 1600x1200 - max. number of frames/sec 9 (Catalyst 2.4) 1600x1200 - max. number of frames/sec 8 (Catalyst 2.5) 1600x1200 - max. number of frames/sec 9 (Catalyst 2.5 - DirectX 9.0) 1600x1200 - max. number of frames/sec 8 (Catalyst 3.0 - DirectX 9.0) 1600x1200 - avg. number of polys/sec. 2.5mio. (Catalyst 2.4) 1600x1200 - avg. number of polys/sec. 2.5mio. (Catalyst 2.5) 1600x1200 - avg. number of polys/sec. 2.5mio. (Catalyst 2.5 - DirectX 9.0) 1600x1200 - avg. number of polys/sec. 2.5mio. (Catalyst 3.0 - DirectX 9.0) 1600x1200 - max. number of polys/sec. 4.7mio. (Catalyst 2.4) 1600x1200 - max. number of polys/sec. 4.6mio. (Catalyst 2.5) 1600x1200 - max. number of polys/sec. 5.4mio. (Catalyst 2.5 - DirectX 9.0) 1600x1200 - max. number of polys/sec. 4.6mio. (Catalyst 3.0 - DirectX 9.0) 1600x1200 - total amount of frames 729 (Catalyst 2.4) 1600x1200 - total amount of frames 737 (Catalyst 2.5) 1600x1200 - total amount of frames 736 (Catalyst 2.5 - DirectX 9.0) 1600x1200 - total amount of frames 759 (Catalyst 3.0 - DirectX 9.0) Note: Unable to run 1280x1024 or 1024x768 with Catalyst 2.5/3.0. Catalyst 2.4 was able to complete all tests. Crashed! _x.xyz caused a EXCEPTION_ACCESS_VIOLATION in module plrender.dll at 001B:02F8B6F3 Other testing: ============= Other Games: Tiger Woods PGA TOUR 2002 Demo -> 1280x1024x32 -> played fine. NBA Live 2003 Demo -> played fine Madden NFL 2003 Internet Demo -> played fine NASCAR Thunder TM 2003 Demo: Analize (1600x1200x32 @85Hz) -> played fine Triangle Rate: 20.1 Mtri/second Object Detail High Texture Detail High James Bond 007 Nightfire Demo -> played fine TV - Capture testing: ===================== TV-ON-DEMAND, external TV-OUT, TV caputure all worked fine. Capture from TV in DVD quality with no frame drop. Capture from 8500DV 1394 passed in all test cases 2.5/3.0 series. Showing "display/properties/settings" causes the TV tuner to stop working. Reboot is required to fix problem. Since I use a hot-key to switch between TV-OUT (S-VIDEO) this is not a problem. I have assigned TV-OUT as "CONTROL-ALT-0" and "CONTROL-ALT-1" for TV-OUT ON and TV-OUT OFF. This works fine. Still, this is the first driver release I have seen with this problem. WinDVD ====== I also tested WinDVD for those that care. Hardware enable tabs enabled. No problem. Personally I still perfer the ATI player. I am starting to like Microsoft's Media Player 9 for both DVD and MPEG playback. WinDVD 3.0 <= ok WinDVD 4.0 <= ok WinDVD Recorder <= ok WinDVD Platinum <= ok ATI DirectX 9.0 Demo's ====================== You may have guessed, they will not run with the 8500. Having DirectX 9.0 installed does not mean the hardware suppports the required protocols. The 8500 as I see it has no advantage to using DirectX 9.0 right now. Conclusion: Although Catalyst 2.5 does seem stable I see no reason to commit to this version, sorry. Catalyst 2.4 seems very good for the 8500DV right now. I am really looking foward to testing MMC 8.1. Greg. Quote:
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#128 |
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lurker
Join Date: Nov 2002
Location: Texas
Posts: 73
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I had a somthing strange happen about two days after I installed cat 3.0 and DX9, BSOD when I clicked on a simple hyperlink, no flash or anything, Kmode exception, no driver listed. I rebooted and my icons were in a decreased color depth, 64bit I guess. Reboot again this time with a disk check, no erros on disk, but my desktop icons are restored, the ones in the system tray still aren't back to normal.
DX applications (games, TV veiwer) wouldn't run in full screen mode, so I did a dxdiag, got an error that all direct 3D functions wouldn't be available with netmeeting running, except it wasn't. I even checked in taskmanager. So I started and closed Netmeeting just to see if it would do anything, fixed the fullscreen buisness, but I haven't rebooted again to see if the systray icons are restored. Seems more like a problem with Microsoft/DX9, but I thought I'ld post anyway. 9000pro 64MB W2K SP3 |
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#129 |
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DriverHeaven Newbie
Join Date: Jun 2002
Posts: 4
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no problems really with games, but i agree with most of the people that talk about the SMARTGART. Why is this such a problem. in basic mode it seems ok but in advanced the fast writes are off. when you retest them it switches it back on but you need to restart then it goes back off again. I think also that everyone needs to make sure they know how to uninstall the drivers properly before whinging. the only game i cant get to work is aquanox, but i think it may be another problem cos all my other games work, if anyone knows any tweaks for this please leave a message
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asus SK8V 1003 bios amd FX-51 zalman 7000 1024 OCZ ddr reg 3200 3com 905c tx sb live platinum zs 7.1 160gb maxtor 7200rpm sata X2 stripe on via 8237 win xp pro sp1 liteon dvdrw 8X logitech mx700 lian-li pc60-10 aquarium enermax 350w psu |
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#130 |
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DriverHeaven Newbie
Join Date: Dec 2002
Posts: 6
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hey evergreen,
it was a nice idea, but it does not work. operation flashpoint does not run. i can not even see the main menu. in the moment i get there the complete pc makes a reset. but its only in that game. i do not understand this. is it possible that to many pci cards are sharing one irq ? but what i do not understand is why only one game does not work ! all other games (open gl or direct 3d) --> age of empires 2, civilization 3, half-life 1.1.1.0 with cs 1.5 and dod 3.1, battlefield 1942, industrygiant 2, mohaa spearhead and stronghold + stronghold crusader ! all these games are running without any problems !!! i have also tested other older direct 3d games like unreal tournament, no problems ! perhaps you or some other guys have an idea on this problem. thanks
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#131 |
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DriverHeaven Junior Member
Join Date: May 2002
Location: Montreal
Posts: 25
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Do you honestly think that the catalyst crew reads these forums. If they want to know, contact them directly. Bitching about the problem here is not going to solve the problem any faster. Oh, what I mean is that nobody is stopping you guys from not using the 3.0s, that's my point.
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SKYNET MSI RD480 NEO 2 AMD ATHLON 64 3500+@2.4GHZ 2GB OCZ PERFORMACE PC3200 ATI X1800XT 512MB X-FI FATALITY OCZ MODSTREAM 520W ANTEC P160 DELL 2405FPW
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#132 |
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i'm an errand.
Join Date: May 2002
Posts: 237
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Yes, they do read these forums. Even @ Rage3D they have a few
people who participate in some discussions. It'd be nice to see them participate here too -- but the knowledge of them even reading this is good enough for me.
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For as long as the sun shines, there will always be darkness. -- me. |
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#133 | |
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enchanted
Join Date: May 2002
Location: Driverheaven
Posts: 32,255
Rep Power: 3150 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
The same thing happens at Rage3d. |
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#134 |
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Freedom is a feature.
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OK, Zardon, this is great!
But do they care about old D3D games?
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-- Vedran |
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#135 | |
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enchanted
Join Date: May 2002
Location: Driverheaven
Posts: 32,255
Rep Power: 3150 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
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#136 | |
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Roxy Music
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I am glad that ATI looks at the threads here and at Rage3D.
Overall I consider the Catalyst drivers to be first rate. I did pass on commiting to the Catalyst 2.5 and 3.0 drivers for the 8500DV. But my reason was really only based on the fact the Catalyst 2.4 drivers were fine for now. I did test them with a spare test drive and fresh installs as I outlined in a prior message. But I did want to say that any of the Catalyst drivers are clear winners in my book. The problem with SPEC Viewperf 7.0 ugs-01 is in all the Catalyst drivers I tested. But have yet to see a OPENGL issue outside of this benchmark with the 8500DV. Greg Quote:
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#137 |
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DriverHeaven Junior Member
Join Date: Jun 2002
Posts: 51
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THe main issue that ive had and ive posted about this over at rage3d as well is the low framerate drop we seem to get with the 9700. While you cruise along at 100 fps the card bottoms for some strange reason to about 10 or 20.
It causes a pause if not a stutter in the game and makes it hard to play. The game in this case is ut2k3. My hardware is a7v8x 512 corsair 3200 9700 pro by ati Xp 2100 THats about enough of a system to play this game on I would think. Please report this to anyone that will listen to you. IT NEEDS TO BE FIXED SOON IF POSSIBLE. |
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#138 |
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DriverHeaven Lover
Join Date: Jul 2002
Location: usa
Posts: 222
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Increase your virtual RAM space. 2000/XP need more.
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#139 |
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DriverHeaven Lover
Join Date: Jun 2002
Location: FL.
Posts: 237
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apoch003: what size do you recomend the virtual memory to be?
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#140 |
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DriverHeaven Junior Member
Join Date: Jun 2002
Posts: 51
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Not that I think for a minute its going to work Im willing to try it.
Im kind of like jony Id like to know what size you think it should be set at. |
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#141 | |
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DriverHeaven Junior Member
Join Date: Jun 2002
Location: oregon
Posts: 83
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Quote:
DITTO |
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#142 |
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DriverHeaven Lover
Join Date: Dec 2002
Location: West Virginia
Posts: 148
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Hey devil021175,
It was worth a try. I believe that my problems were related to my flat panel display & XP. 98SE ran everything fine, I FINALLY upgraded to XP and my games would reboot my PC about 80% of the time during the opening screens. Have you checked for any Operation Flashpoint patches? Cat 3.0 issues MadOnion's PCMark2002 reboots my PC during the video test after I changed all of my OpenGL & D3D settings to 'Performance' from the defaults. |
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#143 |
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the puzzled aimless
Join Date: Aug 2002
Location: nb/germany
Posts: 74
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you mean install-upgrade-option??
NEVER upgrade a Windows OS... always do a plain, clear install..
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dont try this at home! - my (current) rig |
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#144 |
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DriverHeaven Newbie
Join Date: Dec 2002
Posts: 6
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hello evergreen,
operation flashpoint version is 1.91 (last patch) and was running until last sunday without any problems with cat 2.5 ! in the meantime i have also changed some irq´s in the bios but without any effect. ofp is the only game that makes problems ! but thanks for your ideas. you are right, it was worth a try ! i will now try some other possible reasons for that problems. but i would also test any other idea that could fix the problem. |
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#145 |
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DriverHeaven Newbie
Join Date: Dec 2002
Posts: 6
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hey guys,
i have terminated my problems with operation flashpoint. it looks like some unoffical addons do not work with the cat3 driver ! if i am not using these addons ofp is running ! but i hope this is not the end of the story because these are many addons and they are very usefull ! so i hope that ati may find a clue on this problem maybe in the next released driver ! thanks to evergreen for his help. see you guys |
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#146 | |
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i'm an errand.
Join Date: May 2002
Posts: 237
Rep Power: 0 ![]() |
Re: problem with cat3 terminated !!!
Quote:
were using (or which ones have been causing errors for you) so that they can check it out and test.. nice one on catching that..
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For as long as the sun shines, there will always be darkness. -- me. |
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#147 |
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enchanted
Join Date: May 2002
Location: Driverheaven
Posts: 32,255
Rep Power: 3150 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
for those who havent noticed Omega has released a new Driver set http://www.driverheaven.net/#article_451
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#148 |
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DriverHeaven Newbie
Join Date: Dec 2002
Posts: 6
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hi mystik,
this is a good idea ! it is a long list of addons that are not running at this time with the cat3 driver but here are they : bunkerpack 3,4,5 m109 adats by dkm mod gfx707mgpack cwkzodiac (boats) all vehicles by mtl (5to trucks, jeeps and support vehicles) seb troops (incl. sebnampack2, sebdeltaforce, sterangers and all other troops by seb) smc btmp + smc mark (both boats), smc hmmwv2_00 and smc launcherpack tjp pavehawk, -desert, - snow tjp mh47 / mh60 all east troops and all weapons by uce (uce weapons pack 1.25) un addon 2.00 if i was using only one of these addons ofp resets the complete machine. the following addons are working with cat3: dynamic range (sound mod) winter kolgujev 1.2 winter malden by mtl winter everon 1.2 jungle everon 1.2 jungle malden nogojev05preview winter nogojev1.1 csla addon incl. upgrade 1+2 at7 + towlauncher by dkm mod bronco by dkm mod camonet by dkm mod m46 fieldgun by dkm mod tunguska by dkm mod xa188 + xa188un by dkm mod lrd_cobras russianweaponpack11 by kegetys streetlamp svdcobrapack1_0 air_westmedictent i hope the guys from ati will find a fix for these problem because i think that i am not the only one who has these addons. |
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#149 |
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DriverHeaven Newbie
Join Date: Dec 2002
Location: Where the Hardcore Breed.
Posts: 5
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Direct X problem?
I forgot to post one other strange issue I noticed with the officialy 3.0 Catalyst version... is when I went into dxdiag besides the fact that my AGP texture acceleration was blanked out and I couldn't access it, for the Direct version it said I was using 8... when I just installed 9 earlier. Once I removed the driver and went to another then it said I was using 9 (or higher) strange...
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#150 | |
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i'm an errand.
Join Date: May 2002
Posts: 237
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Another game update:
The game "Post-Mortem" seems to freeze after a few minutes of playing. Reading the text file that comes with the game, they say that it's a problem they've had with the Rage 128, but they only recommend to use the latest drivers. Quote:
and you aren't able to do anything in the game. The music continues to play and you're able to alt+f4 out of the game, but this can get annoying -- especially with a game like this.
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For as long as the sun shines, there will always be darkness. -- me. |
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