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Old Nov 11, 2002, 04:04 PM   #1
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Default Post Lockup

Lock up anytime any game or program i run it just reboot
tried diffrent drivers...osv....
my system is

Intel Pentium 4 2.4 GHz Boxed PC533.
DDR-DIMM PC2700 512MB DDR CL2.5
Abit SR7-8X Moderkort S478/533mhz DDR
Gigabyte GV-R9700-PRO ATI Radeon 9700 PRO 128Mb DDR DVI TV-out
Soundblaster Live!
Chieftec Dragon Big Tower 360w

Drivers: 6193
Windows XP Professional (5.1 - 2600)

whats wrong!!!!!
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Old Nov 11, 2002, 05:06 PM   #2
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Location: Highland, IN USA
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Default Post I betcha...

...it's something to do with the SB-live, they can be tricky lil bastards! What drivers do you have on for it and also what IRQ is your SB-live on and your 9700?
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Old Nov 11, 2002, 05:24 PM   #3
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Default Post

didnt have same irq
and i use hms cant find it...best way to find drivers for the soundcard??

after a lockup in ut2k3:

UT2003 Build UT2003_Build_[2002-09-19_17.26]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2408 MHz with 511MB RAM
Video: RADEON 9700/9500 SERIES (6193)

General protection fault!

History: FSkinVertexStream::GetStreamData <- FD3DVertexStream::Cache <- FD3DRenderInterface:
:SetVertexStreams <- USkeletalMeshInstance::Render <- FDynamicActor:
:Render <- FActorSceneNode::Render <- UShadowBitmapMaterial:
:Get <- FD3DRenderInterface::SetProjectorMaterial <- FD3DRenderInterface:
:SetMaterial <- RenderStaticMesh <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode:
:Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport:
:Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

and i get 0 out of this shit..could play for about 5-10 min then lockup reboot
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