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Old Aug 2, 2004, 08:17 AM   #1
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Doom 3 Benchmarks

After getting to play the game all weekend, thank u best buy I decided to get down to biz & run some benchmarks. Let me start out by saying the game is everything I expected it to be & more. It is def living it to its hype for me & amazed by it scalibilty. It runs great on my system & upgrade is not needed. Here is my work in progress
My System:
All Default Voltage
Mobile 2600 Barton @ 2.2Ghz
NF7-S 200x11
Radeon 9800 NP 325/290
2x512 Hyper-X pc3500 2-2-3-11-1T
WD Raptor 36g
Audigy 2
Windows XP Pro SP2 RC2 (2612)

To benchmark D3, bring down the console by pressing CTRL + ALT + ~. Then type timedemo demo1.demo You should run the test atleast twice as the second score will be higher since it gets cached in the memory.

All benchmarks were run with all advanced options checked & vsync checked, AA disabled. Drive CP settings were High Quality for both, Vsync always On, Truform Off. I ran each benchmark 3 times & then would defrag & reboot. Used driver cleaner & ghost image for driver changes. agp is agp latency. I found setting my agp latency to 32 (same as bios pci clks) helped solved some stuttering issues for me with games/movies. It did not affect any synth/game benchmark scores, just solved stuttering problem. I found some very intersting results & have more drivers to test. Here are my results so far:

1st test.. compare High Detail vs Medium Detail w/ 8pAF
4.8 Beta
32 agp 1024x768 No AA/AF High Detail Triple Buff On = 36.1/39.8/39.9
64 agp 1024x768 No AA/AF High Detail Triple Buff Off = 30.6/32.4/32.4
128 agp 1024x768 No AA/AF High Detail Triple Buff On = 37.3/39.8/39.9

32 agp 1024x768 No AA/8pAF Medium Detail Triple Buff Off = 26.6/27.7/27.7
64 agp 1024x768 No AA/8pAF Medium Detail Triple Buff Off = 27.0/27.7/27.7
64 agp 1024x768 No AA/8pAF Medium Detail Triple Buff On = 32.1/33.0/33.0

Very suprised by this test here. I found High Detail to look alot better & scores were higher (5.2 fps ). I wonder what kind of AF D3 uses on High Detail? You also get better textures on High Detail, so I recommend using High Detail over Medium w/ 8pAF. Test also shows Triple Buffering gave me a 7.4 fps gain on High Detail & a 5.3 gain on Medium w/ 8pAF . So I will now keep that on for the rest of my benchmarks. I also found when the timedemo runs the 1st time, It slows down very badly & almost pauses on certain spots like when gettings hit with the 1st fireball & switching to your flashlight goin around the corner to kill 2 zombie soldiers. I only have the slowdown with the 1st benchmark for each as I read after 1st benchmark, it becomes cached in the memory. This would explain why 2nd & 3rd benchmark scores are higher. I found as I increased the agp latency, it would help fix the slowdowns in the 1st benchmark & also scored higher. Once it was cached in memory, it didnt affect scores. I will now try raising the agp latency higher & compare more results. (btw.. agp lat default is 255)
-------------------------------------------------------------------------------------

2nd test... Overclock 2.2ghz vs 2.5 ghz
4,8 Beta

200x11 1.575v VCore
32 agp 800x600 No AA/AF High Detail Triple Buff On = 47.4/54.2/54.1
128 agp 800x600 No AA/AF High Detail Triple Buff On = 49.7/54.2/54.2
255 agp 800x600 No AA/AF High Detail Triple Buff On = 49.7/54.3/54.1

32 agp 1024x768 No AA/8pAF Medium Detail Triple Buff Off = 26.6/27.7/27.7
64 agp 1024x768 No AA/8pAF Medium Detail Triple Buff On = 32.1/33.0/33.0

200x12.5 1.675v VCore
32 agp 800x600 No AA/AF High Detail Triple Buff On = 48.4/55.3/55.3
255 agp 800x600 No AA/AF High Detail Triple Buff On = 51.1/55.3/55.3

32 agp 1024x768 No AA/8pAF Medium Detail Triple Buff On = 31.7/33.1/33.1
255 agp 1024x768 No AA/8pAF Medium Detail Triple Buff On = 32.2/33.0/33.0

I only seem to gain 1fps from 300 mhz oc. I think I will chose to run it @ 2.2ghz as D3 engine is sensitive like nothing we have seen b4. I did not notice any graphical probs @ 2.5 but why even risk for 1fps. I found I could not overclock my vcard at all (white dots & weird textures). I normally run it 380/325 w/ no problems in any other game. Now I really can't wait to get my new card
-------------------------------------------------------------------------------------

3rd test.. 4.7 Omega vs 4.8 Beta ( all test are back to 2.2ghz, 200x11 1.575v Vcore)
4.7 Omega
32 agp 800x600 No AA/AF High Detail Triple Buff On = 40.1/44.0/44.3
255 agp 800x600 No AA/AF High Detail Triple Buff On = 37.6/43.4/43.5

32 agp 1024x768 No AA/AF High Detail Triple Buff On = 28.1/30.1/30.3
255 agp 1024x768 No AA/AF High Detail Triple Buff On = 27.2/30.0/30.2

4.8 Beta
32 agp 800x600 No AA/AF High Detail Triple Buff On = 47.4/54.2/54.1
255 agp 800x600 No AA/AF High Detail Triple Buff On = 49.7/54.3/54.1

32 agp 1024x768 No AA/AF High Detail Triple Buff On = 36.1/39.8/39.9
128 agp 1024x768 No AA/AF High Detail Triple Buff On = 37.3/39.8/39.9

WOW... I had a 10.2 fps drop at 800x600 & 9.6 fps drop at 1024x768. I did not notice dif in image quality, but did not take screenshots to compare. But nietherless, I will not be using the 4.7 Cats w/ D3. I have always used omega drivers over original catalyst, so I will not be tesing those. I also found that lower agp latency seems to scores higher on 1st benchmark w/4.7. Opposite of the 4.8 Beta.

I am going to do some more testing with older sets, but I need to get some sleep. I will post some more results later.

Last edited by Chilljf; Aug 2, 2004 at 08:32 AM.
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Old Aug 2, 2004, 09:53 AM   #2
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Maybe you should turn Vsync off and run the benches again. I think it might affet the results that it somehow ran at 60Hz with medium and 75Hz with high. Maybe you will get different scores then.
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Old Aug 2, 2004, 10:05 AM   #3
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Hey, I got a question for ya... how do you change your AGP Latency? Cause I'm experiencing a lot of stuttering in a lot of my games.
Thanks buddy, and sweet benchies.
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Old Aug 2, 2004, 10:40 AM   #4
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Quote:
Originally posted by Bart1987
Maybe you should turn Vsync off and run the benches again. I think it might affet the results that it somehow ran at 60Hz with medium and 75Hz with high. Maybe you will get different scores then.
My refresh rate is 85hz & Doom 3 is capped at 60 fps. You can uncap by typing r_displayrefresh 85 in console, then vid_restart. I did not want to uncap it because I want it to be accurate to gameplay. I play with Vsync on & Tripple Buffering gives 7fps + gain, so u need Vsync on (also if u use temp aa).

AGP Latency..
use wpcredit to change
BUS#2 DEV#0 FUN#0

Offset: 0D
Default data: FF (248clk)

Change to:
32clk: 20
64clk: 40
128clk: 80
160clk : A0
192clk : C0
224clk : E0
255clk : FF

Lower Your graphics card latency
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Old Aug 2, 2004, 10:51 AM   #5
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Thanks brotha you rule
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Old Aug 2, 2004, 11:19 AM   #6
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Quote:
Originally posted by tek
Thanks brotha you rule
np anytime....

Here is 4.6 Omega.. 200x11 2.2Ghz 2-2-3-11-1T
32 agp 800x600 No AA/AF High Detail Triple Buff On = 44.3/47.6/47.7
255 agp 800x600 No AA/AF High Detail Triple Buff Off = 36.0/40.1/40.2
255 agp 800x600 No AA/AF High Detail Triple Buff On = 44.2/47.6/47.7

32 agp 1024x768 No AA/AF High Detail Triple Buff Off = 29.0/30.6/30.6
32 agp 1024x768 No AA/AF High Detail Triple Buff On = 34.9/37.1/37.3
255 agp 1024x768 No AA/AF High Detail Triple Buff On = 33.8/37.2/37.2

So far 4.8 beta is best driver for me
4.8 Beta 32 agp 800x600 No AA/AF HighDetail Triple Buff On = 47.4/54.2/54.1
4.7Omega 32agp 800x600 No AA/AF HighDetail Triple Buff On= 40.1/44.0/44.3
4.6Omega 32agp 800x600 No AA/AF HighDetail Triple Buff On= 44.3/47.6/47.7

4.8 Beta 32 agp 1024x768 No AA/AF HighDetail Triple Buff On=36.1/39.8/39.9
4.7Omega 32 agp 1024x768 No AA/AF HighDetail Triple BuffOn=28.1/30.1/30.3
4.6Omega 32 agp 1024x768 No AA/AF HighDetail Triple BuffOn=34.9/37.1/37.3

Again, I am getting a 7.5 fps + gain with Triple Buffering On 800x600.. 6.7 fps+ 1024x768
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Old Aug 2, 2004, 11:24 AM   #7
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It's so great to hear..

That they kept the commands consistent with their engines
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Old Aug 2, 2004, 11:45 AM   #8
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I've buyed the game today (my friend has a game store) and I'm impressed with Doom 3 as well.

I run the game on High Quality and every slider in the Control Panel is set to best IQ, AA & AF are set to 4 & 8 Application pref.

After runnig the timedemo 1024x768 I get 40,3 FPS in HQ and 29,6 FPS, thats with default clock on the 9800 pro, so I'm very pleased.
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Old Aug 2, 2004, 11:48 AM   #9
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System Specs

you're all upsetting me i still have to wait till friday for my pre-order to come through.(hopefully)

its all this talk about doom3!!
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Old Aug 2, 2004, 11:52 AM   #10
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Quote:
Originally posted by MIG-31
you're all upsetting me i still have to wait till friday for my pre-order to come through.(hopefully)

its all this talk about doom3!!
Well to be honest with you, the game is great it really is, but I'm afraid that it's going to be very linear I think, I haven't played so much though.
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Old Aug 2, 2004, 02:46 PM   #11
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hope this game does not screwup and perform crap with my X800 Pro overclocked to 555mhz on core and 555mhz on memory i want to play iin 1240x768 with all options on HIGH
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Old Aug 2, 2004, 02:48 PM   #12
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not ultra
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Old Aug 3, 2004, 06:17 AM   #13
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well tryed that tiedemo thing with medium and high
with beta 4.8

and got 58fps with medium 1024x768 is that a good score or ?
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Old Aug 3, 2004, 06:36 AM   #14
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Quote:
Originally posted by petri1
well tryed that tiedemo thing with medium and high
with beta 4.8

and got 58fps with medium 1024x768 is that a good score or ?
considering the game is capped at 60fps i would say 58fps is very nice. with so close to the max you'd might consider running a higher resolution or more detail.
or download FRAPS (1.9 is free) and check if you fps can go beyond the cap, if so you'd be crazy not to increase the detail or res.

gl trying .
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Old Aug 3, 2004, 07:04 AM   #15
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the agp latency is at 255 default for ATI cards by the way. no point changing it!
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Old Aug 3, 2004, 09:15 AM   #16
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Quote:
Originally posted by ViRuS2k
hope this game does not screwup and perform crap with my X800 Pro overclocked to 555mhz on core and 555mhz on memory i want to play iin 1240x768 with all options on HIGH
You can surely play at that setting, I am but you will have to lower the overclock else its gonna crash like crazy. Doom 3 does nt like overclocking on the x800 nor the 6800 gt got same results when trying at overclocked settings, go back to default clocks and you should be fine, great game btw
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Old Aug 3, 2004, 11:12 AM   #17
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well i did like ya said got the little program fraps here are my results


Medium, quality 800X600

Frames, Time (ms), Min, Max, Avg
2205,37193,30,142,59.285


High Quality 800X600

Frames, Time (ms), Min, Max, Avg
5835,111602,0,130,52.284
these are Fraps recorded fps of timedemo on DOOM3

i have no AA or AF enabled if ya want me to i can get you those too

High Quality 1024x768 no AA no AF

Frames, Time (ms), Min, Max, Avg
2438,55158,5,103,44.200

medium quality 1024x768 no AA no AF

Frames, Time (ms), Min, Max, Avg
2479,53028,4,110,46.749

i may add i ran timdemo without fraps on

and i got high quality 1024x768 no AA no AF
52fps

medium same options

59fps

that ain´t half bad for a R9800PRo 128mb

Last edited by petri1; Aug 3, 2004 at 11:28 AM.
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Old Aug 3, 2004, 02:32 PM   #18
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cool 2nd run 40Fps first run 30Fps. at default high detail with 1024 resolution.
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Old Aug 3, 2004, 03:02 PM   #19
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freezes like a bugger

getting freezes every 5/10 mins.
i`m using omega 4.7. does d3 have a problem with these drivers.
no other games seem to freeze.
playing painkiller all day.

playing high detail on radeon 9700 pro 128mb (is that it ?)
no tricks other than omega drivers.

anyone had the same or am i buggered.
just read that medium setting for 128mb. true or baloney ?

cheers
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Old Aug 4, 2004, 10:53 AM   #20
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Well i ran som more Tmedemo runs and without any AA or AF (or fraps) catalyst 4.7

i got at High Quality 800X600 51,7

i got at med quality 800X600 54.8

then i cranked it up to 1280x1024 stil no AA AF

high quality 1280X1024 50.6
med quality 1280x1024 54.3

these are to my opinion rather good fps or what would you guys say

i run it with my Radeon 9800PRo Gexcube extreme edition

and here some fraps notes from yesterday:

2004-08-03 17:41:40 - Doom3
Frames: 2575 - Time: 64551ms - Avg: 39.891 - Min: 0 - Max: 103

2004-08-03 17:44:54 - Doom3
Frames: 2901 - Time: 61811ms - Avg: 46.933 - Min: 4 - Max: 110

2004-08-03 17:53:27 - Doom3
Frames: 5835 - Time: 111602ms - Avg: 52.284 - Min: 0 - Max: 130

2004-08-03 17:55:22 - Doom3
Frames: 2205 - Time: 37193ms - Avg: 59.285 - Min: 30 - Max: 142

2004-08-03 18:01:23 - Doom3
Frames: 3443 - Time: 72027ms - Avg: 47.802 - Min: 1 - Max: 108

2004-08-03 18:02:37 - Doom3
Frames: 2379 - Time: 53164ms - Avg: 44.748 - Min: 21 - Max: 106

2004-08-03 18:05:18 - Doom3
Frames: 1009 - Time: 26134ms - Avg: 38.609 - Min: 0 - Max: 69

2004-08-03 18:05:45 - Doom3
Frames: 2438 - Time: 55158ms - Avg: 44.200 - Min: 5 - Max: 103

2004-08-03 18:08:29 - Doom3
Frames: 2479 - Time: 53028ms - Avg: 46.749 - Min: 4 - Max: 110

2004-08-03 18:17:15 - Doom3
Frames: 2553 - Time: 55772ms - Avg: 45.776 - Min: 1 - Max: 106

2004-08-03 18:19:43 - Doom3
Frames: 2486 - Time: 55005ms - Avg: 45.196 - Min: 1 - Max: 104

i can´t say about resolutions but around 1024x768 i think with beta 4.8 i think

here is DOOM3 fraps resukts with everything at max IQ AA AF
1024x768

2004-08-04 18:51:05 - Doom3
Frames: 1739 - Time: 77219ms - Avg: 22.520 - Min: 1 - Max: 61

heres AA at 4x AF 8x 1280x1024

tryed med and high q.

2004-08-04 19:28:09 - Doom3
Frames: 1111 - Time: 27875ms - Avg: 39.856 - Min: 3 - Max: 96

2004-08-04 19:28:37 - Doom3
Frames: 1668 - Time: 40250ms - Avg: 41.440 - Min: 2 - Max: 103

2004-08-04 19:29:21 - Doom3
Frames: 2930 - Time: 69046ms - Avg: 42.435 - Min: 1 - Max: 103

2004-08-04 19:30:52 - Doom3
Frames: 2568 - Time: 60437ms - Avg: 42.490 - Min: 10 - Max: 103


i think i can run DOOM3 pretty nicely onöy need a good solid open GL driver and it would look smashing i think

and no i have no OCéd my Machine i just changed agp aperture size to 32mb and somehow my fsb went to 2+4 and does so even at a clena installation so it is not OCéd at all

cool huh on a R 9800Pro

Last edited by petri1; Aug 4, 2004 at 12:37 PM.
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