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Jun 24, 2003, 05:48 PM
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#1
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Burning the frozen...
Join Date: Sep 2002
Posts: 1,202
Rep Power: 0
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cs + cat3.5
After installing the new cat set it turned out that it actually buggers up counterstrike. If you use the arrow keys for movement insted of wasd, you'll have noticed it as well. When holding down shift to walk if you press another button you come out of it and start running even when your still holding shift and other wacky things, like the num lock button becomes the pause button... I played around alot thinking it was something else... but no.
I'm not quite sure how, but low and behold after going back a cat set it works correctly again. I should probibly bring this to ati's attention as its very strange. Anyone else able to reproduce my problems with 3.5 cat?
It did it on 3 different keyboards.
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Jun 24, 2003, 08:40 PM
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#2
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DriverHeaven Newbie
Join Date: Jun 2003
Posts: 4
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Re: cs + cat3.5
Quote:
Originally posted by MSX
After installing the new cat set it turned out that it actually buggers up counterstrike. If you use the arrow keys for movement insted of wasd, you'll have noticed it as well. When holding down shift to walk if you press another button you come out of it and start running even when your still holding shift and other wacky things, like the num lock button becomes the pause button... I played around alot thinking it was something else... but no.
I'm not quite sure how, but low and behold after going back a cat set it works correctly again. I should probibly bring this to ati's attention as its very strange. Anyone else able to reproduce my problems with 3.5 cat?
It did it on 3 different keyboards.
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here's the quick fix i used to get around the arrow keys acting like shift keys; try it and let me know if it fixes ur prob. hold down the number lock key for 5 seconds then release, fire up Q3 and see if the trouble went away. it has to do with an accessibility feature:
NUM LOCK for Five Seconds Switch the ToggleKeys either on or off
hth,
bp_ronjon
the problem remains in the 3.5 drivers as well as 3.4 but this temporary band-aide of a fix works in either.
*note* i've already emailed ATI
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Jun 25, 2003, 02:48 AM
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#3
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Bouncy BOUNCY!
Join Date: Jun 2002
Location: Edinburgh, Scotland
Posts: 316
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Yeah I was wondering what was causing all of these weird problems in CS 
Thanks for the info
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Jun 25, 2003, 10:01 AM
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#4
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DriverHeaven Newbie
Join Date: Jun 2003
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while i thought i had discovered the problem..mostly i know it's catalyst related, i remain unsure as to what to do to fix the problem. i thought it was and accessibility feature that was causing the shift key to be tied to arrow keys, but if so, it would have likely reared its head long before now. i am stummped and will wait for 3.5 omegas and see if that helps.
from what i can gather the problem is intermittent and no one thing i do can make it start or stop as i would ilke. any help on this one would be greatly appreciated.
cheers,
BP_Ronjon
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Jun 25, 2003, 10:17 AM
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#5
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DriverHeaven Senior Member
Join Date: Apr 2003
Location: Australia
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concerning this issue, did anyone inform ATI or catalyst maker 'bout the problem??
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Jun 25, 2003, 10:54 AM
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#6
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DriverHeaven Senior Member
Join Date: May 2002
Location: in the hidden place
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indeed maxwell that would be the proper question to ask. though not CM himself but rather through the ATI feedback
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Jun 25, 2003, 07:51 PM
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#7
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DriverHeaven Addict
Join Date: May 2003
Location: Bayside, NY USA
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I would highly doubt this to be an error with the Catalysts, i've never really heard of video drivers affecting keymappings.
I'd suggest the solution above in regards to the Accessibility options. Likewise, you could go to Control Panel -> Access. Options and go through each Settings button and deselect the Use keyboard shortcut. You'll probably notice a problem with your current layout if you press Shift 5 times in quick succession.
If that doesn't work, then try deleting the config.cfg file and remap your keys and perform a scandisk. I had issues with CS's sprite files causing errors when there were none.
If not, then I guess it would be a first for me, vid card affecting key mapping.
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Jun 25, 2003, 07:56 PM
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#8
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Burning the frozen...
Join Date: Sep 2002
Posts: 1,202
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It was for me too. On a fresh and used partition of windows the same error occured, but only when the cat 3.5's were installed. Upon reinstalling 3.4 the issue would go away. Its strange I know. Though it is very certian it is the cat 3.5 thats causing this in some way. 
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Jun 25, 2003, 09:41 PM
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#9
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DriverHeaven Newbie
Join Date: Jun 2003
Posts: 4
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kelston,
While at first I thought I had narrowed it down to accessibility settings, i'm not so sure any longer. The 9600 pro is my first ATI product btw, and I a fairly happy with it. I've used nvidia since the diamond viper 330 days and not until now have I ever experienced this kind of a problem. I did as u suggested and I checked to make sure all my accesibility functions under XP were/are turned of and indeed they were turned off and still are. The problem remains though, albeit intermittently so.
I did email my problem to ATI and also, what I thought at the time, the corrective action. Since then it has been as problematic as ever.
Cheers,
BP_Ronjon
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Jun 26, 2003, 01:28 PM
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#10
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DriverHeaven Newbie
Join Date: Apr 2003
Posts: 18
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ive had this problem as well...using the arrow keys...so far ive just turned off num lock when mapping the keys and that enables me to use the arrows...but yah i have a 9700 Pro and never experienced this prior to the 3.5 cats
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Jun 26, 2003, 07:06 PM
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#11
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Burning the frozen...
Join Date: Sep 2002
Posts: 1,202
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Ok cool. I'm not on crack. And my machine's not broken. I was just making sure... 
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Jun 27, 2003, 11:32 AM
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#12
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DriverHeaven Addict
Join Date: May 2003
Location: Bayside, NY USA
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Well, I guess CS really does hate the 3.5s.
I'm getting wacky OGL crashes, and I think one of them got me banned from the server I play on.
I'm getting hang errors in atioglxx.dll haha
Guess i'll switch back to Omegas 3.4 for now.
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Jun 27, 2003, 11:43 AM
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#13
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DriverHeaven Senior Member
Join Date: Apr 2003
Location: Australia
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now, i'm kind'a curious, why would any body use openGL when you can have smoother and better graphics with D3D??
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Jun 27, 2003, 12:06 PM
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#14
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DriverHeaven Addict
Join Date: May 2003
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Cause in CS, Direct3D = uber dark. And i'm not a fan of playing in a gamma high enough that everything has a pastel white color so I can see in dark corners.
That and most of the graphic commands in CS are for opengl.
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Jun 27, 2003, 12:36 PM
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#15
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DriverHeaven Senior Member
Join Date: Apr 2003
Location: Australia
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Quote:
Originally posted by kelston
Cause in CS, Direct3D = uber dark. And i'm not a fan of playing in a gamma high enough that everything has a pastel white color so I can see in dark corners.
That and most of the graphic commands in CS are for opengl.
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well mate, you can always adjust the colour settings in the ATI control panel to make things look brighter and better....
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Jun 27, 2003, 06:21 PM
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#16
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Burning the frozen...
Join Date: Sep 2002
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Quote:
Originally posted by Maxxypoos
now, i'm kind'a curious, why would any body use openGL when you can have smoother and better graphics with D3D??
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Your kiddin right? I mean I dont want to be limited to 1024x768. Sides... it does not look better in d3d on my machine. It looks the same and runs worse.
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Jun 28, 2003, 02:19 AM
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#17
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DriverHeaven Junior Member
Join Date: Feb 2003
Location: São Paulo- SP Brazil
Posts: 35
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Quote:
Originally posted by MSX
Your kiddin right? I mean I dont want to be limited to 1024x768. Sides... it does not look better in d3d on my machine. It looks the same and runs worse.
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the same here.
And I'm experiencing very slow menus with the catalyst 3.5, specially when you press esc in the game and then clicks resume. Much more slower than default, it's intended to be instantaneous, but with the Cat's 3.5 it's taking above 10 seconds (sufficient for if I want to change to another server, I loose the avaliable slot).
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