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Old Mar 7, 2008, 03:50 PM   8 links from elsewhere to this Post. Click to view. #16 (permalink)
clozak
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Found this for those who are having problems. Fixed mine with the 8.3s. I would say thanks to ATI, but find it hard when this wasn't even announced. Oh wait, I just did .

AMD Customer Care
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Old Mar 7, 2008, 04:26 PM   #17 (permalink)
eaa315
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System Specs

Installed right over my 8.2's without a hitch, seem to be a bit of an improvement...
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Old Mar 7, 2008, 06:13 PM   #18 (permalink)
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anyone that have tested the new hotfix????
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Old Mar 7, 2008, 09:13 PM   #19 (permalink)
Max59
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System Specs

My new HIS 3850 shows two problems:

1) Crysis demo runs like a slide show (1440 mode) - videos (.sfd) as well, sound stutter.

2) frequently greenish/magenta shaded (white) font display in this forum

3) drag CCC (hydravision installed) see link:

Last edited by Max59 : Mar 9, 2008 at 03:59 PM.
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Old Mar 8, 2008, 01:38 AM   #20 (permalink)
Nachbrenner
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System Specs

1) release notes reads:
"This release of Catalyst™ introduces Tessellation support in the Catalyst™ driver for the ATI Radeon™ HD 3800 Series of products."
as opposed to ATI Developer: Tools - AMD GPU MeshMapper
"
Requirements for previewing with displacement and tessellation:
  • ATI Radeon HD 2000 series or later
  • NOTE: Tessellation will first be supported in the March Catalyst driver release."
2) As aforementioned misc. OpenGL apps stopped working sice CAT 7.12
After checking atioglxx.dll with "GPUCapsViewer" it appears that ATI removed more than 20 extensions!
Code:
new since CAT 7.12: 
GL_AMD_performance_monitor
GL_ATI_meminfo
GL_EXT_copy_texture
GL_EXT_gpu_program_parameters
GL_EXT_packed_depth_stencil
GL_EXT_subtexture
GL_EXT_texture_sRGB
GL_KTX_buffer_region
WGL_ARB_buffer_region
WGL_EXT_framebuffer_sRGB

nuked after CAT 7.11:
GL_ARB_fragment_program_shadow
GL_ARB_vertex_blend
GL_ATI_element_array
GL_ATI_map_object_buffer
GL_ATI_shader_texture_lod
GL_ATI_texture_mirror_once
GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_array_object
GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size
GL_EXT_clip_volume_hint
GL_EXT_vertex_shader
GL_HP_occlusion_test
GL_EXT_vertex_shader
GL_NV_occlusion_query
GL_S3_s3tc
GL_SGI_color_matrix
GL_SGIS_multitexture
GL_SGIS_texture_border_clamp
GL_SUN_multi_draw_arrays
At least they could have told users about that



3) 3DMark06 SM3 test is borked by solarisation.
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Old Mar 8, 2008, 09:40 AM   #21 (permalink)
Witchfinder
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Quote:
Originally Posted by djgoan View Post
anyone that have tested the new hotfix????
I just tried it and it works fine so far as for any improvements i dont know yet i did notice slightly lower framerates in Gun metal benchmark 2 but nothing to moan about
I cant believe they still havent got AGP support in the released driver i cant believe that we still have to use a "hotfix" still better than nothing i guess
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Old Mar 8, 2008, 01:58 PM   #22 (permalink)
Thorfkin
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System Specs

I tried the 8.3s last night on my machine. No problems at all and I got a nice performance boost over my previous drivers in a few games

Just did a normal install over the top of the previous drivers.
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Old Mar 8, 2008, 02:52 PM   #23 (permalink)
Liqourice
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System Specs

Seems like I'm the only one getting a major decrease in performance. I wish I knew why.
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Old Mar 9, 2008, 05:54 AM   #24 (permalink)
kn00tcn
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Quote:
Originally Posted by Nachbrenner View Post
1) release notes reads:
"This release of Catalyst™ introduces Tessellation support in the Catalyst™ driver for the ATI Radeon™ HD 3800 Series of products."
as opposed to ATI Developer: Tools - AMD GPU MeshMapper
"
Requirements for previewing with displacement and tessellation:
  • ATI Radeon HD 2000 series or later
  • NOTE: Tessellation will first be supported in the March Catalyst driver release."
2) As aforementioned misc. OpenGL apps stopped working sice CAT 7.12
After checking atioglxx.dll with "GPUCapsViewer" it appears that ATI removed more than 20 extensions!
Code:
new since CAT 7.12: 
GL_AMD_performance_monitor
GL_ATI_meminfo
GL_EXT_copy_texture
GL_EXT_gpu_program_parameters
GL_EXT_packed_depth_stencil
GL_EXT_subtexture
GL_EXT_texture_sRGB
GL_KTX_buffer_region
WGL_ARB_buffer_region
WGL_EXT_framebuffer_sRGB

nuked after CAT 7.11:
GL_ARB_fragment_program_shadow
GL_ARB_vertex_blend
GL_ATI_element_array
GL_ATI_map_object_buffer
GL_ATI_shader_texture_lod
GL_ATI_texture_mirror_once
GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_array_object
GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size
GL_EXT_clip_volume_hint
GL_EXT_vertex_shader
GL_HP_occlusion_test
GL_EXT_vertex_shader
GL_NV_occlusion_query
GL_S3_s3tc
GL_SGI_color_matrix
GL_SGIS_multitexture
GL_SGIS_texture_border_clamp
GL_SUN_multi_draw_arrays
At least they could have told users about that



3) 3DMark06 SM3 test is borked by solarisation.


'GL_EXT_vertex_shader' well that going missing doesnt sound right at all... but the notes always mention doom3 & ETQW running fine for the most part.. & 100% work for me on omega7.12
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Old Mar 9, 2008, 06:35 AM   #25 (permalink)
Nachbrenner
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System Specs

Quote:
Originally Posted by kn00tcn View Post


'GL_EXT_vertex_shader' well that going missing doesnt sound right at all... but the notes always mention doom3 & ETQW running fine for the most part.. & 100% work for me on omega7.12
Found another (overaged) extensions checker "gluxinfo" at Sylvain Lefebvre home page

here it reads with 7.12
[DEVL] GL_EXT_vertex_shader
the extension is available but not declared as present by the driver (extension in development).

I will make another check with tool from Realtech VR later...


If s.o. cares, here are some apps borked since CAT 7.12:

Globe 3D
Globe_3D - Ada and GL 3D engine
Water simulation, ambient_occlusion
Alex's Stuff
The Valley 1.1
SpeedTree® | Demo Downloads
Bunny Deformation
tum.3D - Computer Graphics and Visualization
Skinning Mesh Animations demo
Skinning Mesh Animations demo
ATI SDK March 2006 - Ray-tracing, Mandelbrot, HDR
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Old Mar 9, 2008, 08:38 AM   #26 (permalink)
RoyBatty
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System Specs

Add Blender to that list...
Normally I wouldn't think about buying an Nvidia card next time but I will do that because of what ATI did with the OpenGL driver since Cat 7.12.
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Old Mar 9, 2008, 09:35 AM   #27 (permalink)
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I dont understand nothing...I cant install them in my Ati Hd 2600 AGP?
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Old Mar 9, 2008, 11:12 AM   #28 (permalink)
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Quote:
Originally Posted by ShadyGame View Post
I dont understand nothing...I cant install them in my Ati Hd 2600 AGP?
HD2600AGP cards are not supported by the regular drivers because the card type is not an official ATI product. Some card manufacturers decided to create AGP editions of PCIe-only ATI products using a PCIe to AGP bridge chip and are supplying modified drivers themselves. ATI have however been putting out unofficial packages for AGP cards that you can use without having to wait for the card manufacturer to update. The driver packages coming from the respective card manufacturer might still be the safest bet, but this way there is something else to try. The 8.3 AGP package can be found on the following page:
AMD Customer Care
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Old Mar 9, 2008, 08:28 PM   #29 (permalink)
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well i just tried that water simulation, works on omega 7.10 on this 2k, doesnt work on omega 7.12 on the xp, giving the opengl dll error

well at least 7.10 had a big gl improvement, especially in ETQW
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Old Mar 10, 2008, 02:21 AM   #30 (permalink)
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I have installed Catalyst 8.3 and see no issues till now. All games with me work fine with a good performance improvement over Catalyst 8.2

My System Config:
Nforce 590+AMD64 Athlon
X1950 Pro
2 Gigs Sys Mem
PSU - 1KVA Enermax
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