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#1
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DHs' Resident Kitty Lover
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Catalyst 7.12 Drivers for XP: Read and Discuss Here
Hello all, AMD have just unleashed their latest Graphic Card drivers, the Catalyst 7.12's catch them at the link below:
AMD GAME! Drivers and Utilities [COLOR=#003c28]New Features [/COLOR]
Catalyst™ 7.12 introduces an Avivo™ update. The update allows the ATI Catalyst™ Control Center to reflect what is supported by the driver taking into account the graphics card installed in the system, and will not expose any video features that is not supported by the driver. The DirectX Video Acceleration (DXVA) driver will perform a profiling mechanism to query the graphics capability and the Catalyst™ Control Center queries the caps via the interface defined between the Catalyst™ Control Center and the DXVA components. This feature will be supported on ATI Radeon™ 9500 series products and above. [COLOR=#003c28]Enhanced ATI OverDrive™ support for the ATI Radeon™ HD 2900 Series [/COLOR] This release of Catalyst™ introduces an enhanced version of ATI OverDrive™ for the ATI Radeon™ HD 2900 Series. Users can now Overclock both GPU engine and graphics memory clock speeds in CrossFire™ mode (and over-clock single ATI Radeon™ graphics accelerators as well). This version of ATI Overdrive also [COLOR=#003c28]Performance Improvements[/COLOR] The following performance improvements are noticed with Catalyst™ 7.12:
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![]() Sig Courtesy of Mousey ![]() Last edited by Dyre Straits; Dec 20, 2007 at 06:06 PM. |
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#2 |
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DriverHeaven Granddaddy
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Don't you mean, Catalyst 7.12?
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#3 |
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DriverHeaven Extreme Member
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time to see if this screws my 1950xt agp.
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#4 |
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DHs' Resident Kitty Lover
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Well, i got it half right, heh, I tried, Funnily enough I didn't notice the guys post below me, rather I noticed the 7.12s out on a "rival" forum, sowwy all
![]() Anyway, as I reported my own post, needs a bit of tweaking to get right, the title for instance, which I can't change ![]() Same here, here's hoping some UT3 boosts are seen
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#5 |
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DriverHeaven Extreme Member
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ah damn it, the cat suit they have up is wrong. its still bundled with the 7.11s. i just downloaded the 7.12 driver and CCC seperately.
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#6 |
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DriverHeaven Extreme Member
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works fine on my 1950xt agp
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#7 |
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DriverHeaven Junior Member
Join Date: Nov 2007
Posts: 33
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its a no go here...again.
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#8 |
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DriverHeaven Newbie
Join Date: Dec 2007
Location: worcester
Posts: 1
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7.12 hasnt solved my driver issues either
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#9 |
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DriverHeaven Newbie
Join Date: Oct 2003
Location: Caseville, MI
Posts: 14
Rep Power: 0 ![]() |
It's great for me Crysis finally works!!! And Juiced 2 also Ya Hooo!!!
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#10 |
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DriverHeaven Junior Member
Join Date: May 2003
Posts: 83
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Like the 7.8 through 7.11 drivers the 7.12 drivers do not recognize my HD 2600XT AGP!
I don't get it how can ATi keep releasing driver sets that do not recognize some Radeon's?
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#11 |
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Cyber Agent
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Installing once I've had some sleep, hope they'll rock in gears of war and crysis.
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Server: Currently Offline |
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#12 |
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DH's oldest Geek?
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It's good to see that they have fixed the OpenGL/multiple monitor issue that I've been having since the 7.5s. I can now run IL2 using the 7.12s
![]() Gave them a 9 since I don't think any set should/would be considered a 10.
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When looking for a reason as to why things go wrong, never rule out sheer STUPIDITY ![]() ![]()
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#13 |
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PAX Tweaker, PAX Expert.
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Help Help I can't run 18 Wheels of Steel Haulin I get prism3d error after game loads then it crash to the desktop these are bad drivers if I can't play my favor game
Does anyone else get this issue? Please Fix ASP. Terry Please help me asp thanks ![]() <?xml version="1.0" encoding="UTF-16"?> <DATABASE> <EXE NAME="prism3d.exe" FILTER="GRABMI_FILTER_PRIVACY"> <MATCHING_FILE NAME="gfxshared.dll" SIZE="61440" CHECKSUM="0x39FE0AA1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:24:12" UPTO_LINK_DATE="10/26/2006 08:24:12" /> <MATCHING_FILE NAME="haulin.exe" SIZE="577536" CHECKSUM="0x8C506DD" BIN_FILE_VERSION="1.0.0.1" BIN_PRODUCT_VERSION="1.0.0.1" PRODUCT_VERSION="1, 0, 0, 1" FILE_DESCRIPTION="istart MFC Application" PRODUCT_NAME="istart Application" FILE_VERSION="1, 0, 0, 1" ORIGINAL_FILENAME="istart.EXE" INTERNAL_NAME="istart" LEGAL_COPYRIGHT="Copyright (C) 2003" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.1" UPTO_BIN_PRODUCT_VERSION="1.0.0.1" LINK_DATE="07/31/2006 08:30:02" UPTO_LINK_DATE="07/31/2006 08:30:02" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="inpshared.dll" SIZE="10240" CHECKSUM="0x59257762" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:24:08" UPTO_LINK_DATE="10/26/2006 08:24:08" /> <MATCHING_FILE NAME="libjpeg.dll" SIZE="69632" CHECKSUM="0x71D6A7C7" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1DC73" LINKER_VERSION="0x0" LINK_DATE="10/07/2003 12:44:21" UPTO_LINK_DATE="10/07/2003 12:44:21" /> <MATCHING_FILE NAME="libpng13.dll" SIZE="131072" CHECKSUM="0xEF29CD78" BIN_FILE_VERSION="1.2.8.0" BIN_PRODUCT_VERSION="1.2.8.0" PRODUCT_VERSION="1" FILE_DESCRIPTION="PNG image compression library" PRODUCT_NAME="LibPNG" FILE_VERSION="1.2.8" ORIGINAL_FILENAME="LIBPNG13.DLL" INTERNAL_NAME="LIBPNG13 (Windows 32 bit)" LEGAL_COPYRIGHT="© 1998-2004 Glenn Randers-Pehrson et al." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.2.8.0" UPTO_BIN_PRODUCT_VERSION="1.2.8.0" LINK_DATE="05/03/2005 23:17:19" UPTO_LINK_DATE="05/03/2005 23:17:19" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="msvcr71.dll" SIZE="348160" CHECKSUM="0x448A147E" BIN_FILE_VERSION="7.10.3052.4" BIN_PRODUCT_VERSION="7.10.3052.4" PRODUCT_VERSION="7.10.3052.4" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio .NET" FILE_VERSION="7.10.3052.4" ORIGINAL_FILENAME="MSVCR71.DLL" INTERNAL_NAME="MSVCR71.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5F1E9" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="7.10.3052.4" UPTO_BIN_PRODUCT_VERSION="7.10.3052.4" LINK_DATE="02/21/2003 12:42:20" UPTO_LINK_DATE="02/21/2003 12:42:20" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="ogg.dll" SIZE="53248" CHECKSUM="0x1C931A3C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="05/03/2005 23:38:36" UPTO_LINK_DATE="05/03/2005 23:38:36" /> <MATCHING_FILE NAME="p3core.dll" SIZE="393216" CHECKSUM="0x7C5F406" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:23:50" UPTO_LINK_DATE="10/26/2006 08:23:50" /> <MATCHING_FILE NAME="p3shared.dll" SIZE="368640" CHECKSUM="0x6C6EEDF9" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:23:59" UPTO_LINK_DATE="10/26/2006 08:23:59" /> <MATCHING_FILE NAME="prism3d.exe" SIZE="319488" CHECKSUM="0xF9891E1C" BIN_FILE_VERSION="1.0.0.1" BIN_PRODUCT_VERSION="1.0.0.1" PRODUCT_VERSION="1, 0, 0, 1" FILE_DESCRIPTION="Prism3d Engine" COMPANY_NAME="SCS Software" PRODUCT_NAME="Prism3d Engine" FILE_VERSION="1, 0, 0, 1" ORIGINAL_FILENAME="prism3d.exe" INTERNAL_NAME="prism3d_engine" LEGAL_COPYRIGHT="Copyright (C) SCS Software 2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.1" UPTO_BIN_PRODUCT_VERSION="1.0.0.1" LINK_DATE="10/26/2006 08:24:16" UPTO_LINK_DATE="10/26/2006 08:24:16" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="sndshared.dll" SIZE="16384" CHECKSUM="0xCB990F59" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:24:09" UPTO_LINK_DATE="10/26/2006 08:24:09" /> <MATCHING_FILE NAME="uninst.exe" SIZE="54694" CHECKSUM="0xA2CADAA9" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="07/01/2006 18:05:58" UPTO_LINK_DATE="07/01/2006 18:05:58" /> <MATCHING_FILE NAME="vorbis.dll" SIZE="1200128" CHECKSUM="0x45B7C93F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="05/03/2005 23:40:28" UPTO_LINK_DATE="05/03/2005 23:40:28" /> <MATCHING_FILE NAME="vorbisfile.dll" SIZE="77824" CHECKSUM="0xE0288E1F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="05/03/2005 23:40:34" UPTO_LINK_DATE="05/03/2005 23:40:34" /> <MATCHING_FILE NAME="zlib1.dll" SIZE="58880" CHECKSUM="0x97018EE5" BIN_FILE_VERSION="1.2.2.0" BIN_PRODUCT_VERSION="1.2.2.0" PRODUCT_VERSION="1.2.2" FILE_DESCRIPTION="zlib data compression library" PRODUCT_NAME="zlib" FILE_VERSION="1.2.2" ORIGINAL_FILENAME="zlib1.dll" INTERNAL_NAME="zlib1.dll" LEGAL_COPYRIGHT="(C) 1995-2004 Jean-loup Gailly & Mark Adler" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x10004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.2.2.0" UPTO_BIN_PRODUCT_VERSION="1.2.2.0" LINK_DATE="05/03/2005 23:17:14" UPTO_LINK_DATE="05/03/2005 23:17:14" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="lib\di8.dll" SIZE="49152" CHECKSUM="0x2165D426" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:24:46" UPTO_LINK_DATE="10/26/2006 08:24:46" /> <MATCHING_FILE NAME="lib\ds8.dll" SIZE="65536" CHECKSUM="0xAB9E78EC" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:24:45" UPTO_LINK_DATE="10/26/2006 08:24:45" /> <MATCHING_FILE NAME="lib\game.dll" SIZE="1867776" CHECKSUM="0xA0EBB93B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 12:07:09" UPTO_LINK_DATE="10/26/2006 12:07:09" /> <MATCHING_FILE NAME="lib\gl.dll" SIZE="237568" CHECKSUM="0x5E04FC1B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:24:39" UPTO_LINK_DATE="10/26/2006 08:24:39" /> <MATCHING_FILE NAME="lib\loaders.dll" SIZE="19456" CHECKSUM="0xA36AE6A5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="10/26/2006 08:24:05" UPTO_LINK_DATE="10/26/2006 08:24:05" /> </EXE> <EXE NAME="atioglx2.dll" FILTER="GRABMI_FILTER_THISFILEONLY"> <MATCHING_FILE NAME="atioglx2.dll" SIZE="9535488" CHECKSUM="0xA28A65B2" BIN_FILE_VERSION="6.14.10.7169" BIN_PRODUCT_VERSION="6.14.10.7169" PRODUCT_VERSION="6.14.10.7169" FILE_DESCRIPTION="ATI OpenGL driver" COMPANY_NAME="ATI Technologies Inc." PRODUCT_NAME="ATI OpenGL driver" FILE_VERSION="6.14.10.7169" ORIGINAL_FILENAME="atioglx2.dll" INTERNAL_NAME="atioglx2.dll" LEGAL_COPYRIGHT="Copyright (C) 1998-2002 ATI Technologies Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.14.10.7169" UPTO_BIN_PRODUCT_VERSION="6.14.10.7169" LINK_DATE="12/05/2007 02:48:12" UPTO_LINK_DATE="12/05/2007 02:48:12" VER_LANGUAGE="English (United States) [0x409]" /> </EXE> <EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY"> <MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x7439994D" BIN_FILE_VERSION="5.1.2600.3264" BIN_PRODUCT_VERSION="5.1.2600.3264" PRODUCT_VERSION="5.1.2600.3264" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.3264 (xpsp.071130-1427)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF4EE0" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.3264" UPTO_BIN_PRODUCT_VERSION="5.1.2600.3264" LINK_DATE="11/30/2007 18:54:56" UPTO_LINK_DATE="11/30/2007 18:54:56" VER_LANGUAGE="English (United States) [0x409]" /> </EXE> </DATABASE>
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"XTREME AUDIO IS CRAP!" "There no support for it. It's crapist card on face of the earth it should be throw into the sun" |
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#14 |
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DHs' Resident Kitty Lover
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Well, after the notes mentioned 3dMark 2005, I thought I might as well fire it up, only to find my FPS has been raped down to ~15 for each test, wtf?
I'll re0install when I get home from work, but so far these drivers are very, very bad, because not only that, fraps/ATT overlays for FPS counters seem not to work either, bad bad bad.
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#15 |
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DriverHeaven Junior Member
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does agp and direct3d work now?
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#16 |
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DriverHeaven Newbie
Join Date: Dec 2002
Posts: 10
Rep Power: 0 ![]() |
No... And by the looks of it seems that they just don't know how to fix it so they simply ignore the problem....
5 months and not even a word from ATI about this problem... I just ordered a new system based on Intel and Nvidia and if anyone from ATI/AMD reads this just know one thing... You not only lost a customer but you also lost an "advisor" .. I build systems for my customers and I also write for a popular gaming magazine in my country... I will make sure that this kind of disrespect will be know to as many people as possible and I'm sure that i'll be able to influence a lot, and I really mean a lot of people to go the the Intel and Nvidia side... I'll try to influence my readers choices as much as i can because I CARE about my customers... Something that you don't do anymore. |
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#17 | |
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DriverHeaven Junior Member
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Quote:
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to perennial memory:
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#18 |
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DriverHeaven Newbie
Join Date: Dec 2007
Location: Finland.
Posts: 10
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Yeah, I still get problems with Direct3D games (artifacting, stretching, texture errors etc.), but OpenGL games work just fine. I also get 2D artifacts on background images and such, but nowhere else. A bit weird, but most likely a driver issue if you ask me. So, ATI..?
![]() EDIT: Those 2D spots only happen with drivers installed, so I bet it's a driver related issue. |
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#19 |
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DriverHeaven Senior Member
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There seems to be something wrong with OpenGL in this release. I didn't try any games, but it affects Blender where selecting objects causes about 10 seconds freezes. Reinstalling didn't help. I'm back to 7.10...
Edit: Tried to copy the 7.11 OGL driver to the 7.12 installation and it works fine. Last edited by RoyBatty; Dec 21, 2007 at 07:42 AM. |
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#20 |
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DriverHeaven Newbie
Join Date: Dec 2007
Posts: 1
Rep Power: 0 ![]() |
what the hell is wrong with ATI? how can they release these buggy a** drivers? Doesn't ATI still sell AGP cards? I see them all over the place. Fix the f'n d3d issue.. holy crap ATI get with it already!
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#21 |
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DriverHeaven Newbie
Join Date: Nov 2007
Location: Serbia
Posts: 3
Rep Power: 0 ![]() |
1. Drivers 7.12 didn't recognize my HD 2600XT (AGP)
2. Problems are still there! Looks like they did nothing new! Just changed the number so it looks like someone is working on the problem! ![]() It's final... I'm buying GeForce! |
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#22 |
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DriverHeaven Junior Member
Join Date: Nov 2007
Posts: 33
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#23 |
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DriverHeaven Newbie
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Out of curiosity, those of you who are having problems getting the drivers working on your AGP cards. Have you tried wiping the hard drive and doing a clean reinstall of windows followed by the motherboard and then video card drivers?
The 7.11s work great on my brother's x1950 Pro AGP. I remember a few years back I was having a strange unexplained problem with a sound card. Their tech support couldn't solve it but when I wiped the system clean and started over all the problems went away. Thought it might be worth a try ![]() Wouldn't hurt to reset the motherboard bios to their optimized defaults before doing this. |
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#24 | |
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DriverHeaven Newbie
Join Date: Nov 2007
Location: Serbia
Posts: 3
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Quote:
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#25 | |
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DriverHeaven Junior Member
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same here. open eyez ati
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#26 | |
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DriverHeaven Junior Member
Join Date: Sep 2007
Posts: 33
Rep Power: 0 ![]() |
Quote:
Hell, I don't even give my 4 year old half as many warnings. 7.12 drivers = increase in Intel and Nvidia stock prices. I know, I won't let the door hit me in the ass on the way out. |
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#27 |
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PAX Tweaker, PAX Expert.
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Yes problem still there with Open GL issue I went back cats 11 everthing fine. Ya I'm thinking get geforce for my next new computer if this keeps up. For next fall. When USB 3.0 comes out
thats why I'm waiting.
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"XTREME AUDIO IS CRAP!" "There no support for it. It's crapist card on face of the earth it should be throw into the sun" |
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#28 |
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DriverHeaven Newbie
Join Date: Oct 2003
Posts: 12
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I ran into a rather odd issue with this latest set. Certain shades of blue render looking brown to a reddish brown depending on the background
also ran into the driver getting caught in an infinite loop leading to a BSOD while trying to play some H264 content with my HD3870. Downloaded the drivers again just on the chance I might have gotten a corrupted file, uninstalled, used Driver Cleaner and even did a manual search of the registry to catch anything that might have been missed. Reinstalled everything and same results. Rolled back to the 7.11's and everything was fine again. Just for the hell of it I loaded up the Vista version of the 7.12's on my Vista install and everything worked perfectly so whatever it is, is an XP specific problem. I'm a long time ATI user and have seen my share of quirks over the years but I've got to question how this last set got past WHQL testing considering the rendering issue is apparent right at the Welcome splash screen on boot up.
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#29 |
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PAX Tweaker, PAX Expert.
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I think ATI rush these out to soon? How can MS aloud this to happen.
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"XTREME AUDIO IS CRAP!" "There no support for it. It's crapist card on face of the earth it should be throw into the sun" |
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#30 |
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DHs' Resident Kitty Lover
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I have to agree Robert, I have now re-installed these drivers after a full Driver Cleaner session, and the same issue remains, turns out the drivers think my "primary" display driver is AGP, while my "secondary" is PCI, funnily enough FPS overlays work if I switch my DVI port, weird, but my FPS issues remain, back to 7.11, and my first major issue with ATI drivers, shame as I was hoping they would be a nice Christmas treat, oh well.
Oh, one final note, due to unknown reaons, my desktop acts as if I have no drivers installed at all (Lag between tabs in Firefox and programs), that more than anything is reason to get rid of them
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LinkBack to this Thread: http://www.driverheaven.net/windows-xp-2k-radeon-display-drivers/151686-catalyst-7-12-drivers-xp-read-discuss-here.html
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| Posted By | For | Type | Date | |
| errore atioglx2.dll | VIRGILIO Ricerca | Web | This thread | Refback | Jan 27, 2009 03:35 PM | |