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May 5, 2006, 02:17 PM
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#1 (permalink)
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DriverHeaven Junior Member
Join Date: Aug 2004
Posts: 86
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zer0point (6.4) or Omega (6.3) for Oblivion?
Which would most likely run it better with a X800-series card?
Thanks.
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AMD64 3200+, 1024MB RAM, X800 XT PE
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May 5, 2006, 03:22 PM
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#2 (permalink)
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DriverHeaven Lover
Join Date: Sep 2005
Posts: 211
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DHzer0point 6.4
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May 5, 2006, 04:21 PM
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#3 (permalink)
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DriverHeaven Senior Member
Join Date: Jan 2005
Posts: 739
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It's really a completely subjective issue, so I'd say try them both out and see which one you like better. Personally, DHzer0point 0.64 works some wonders with my card. 
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MacBook Pro
Mac OS X 10.5.2 Leopard
Core 2 Duo 2.33GHz
2GB DDR2-677
ATi Mobility Radeon X1600 256MB
120GB 7200RPM SATA HDD
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May 5, 2006, 04:26 PM
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#4 (permalink)
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DriverHeaven Extreme Member
Join Date: Nov 2002
Location: norcal
Posts: 5,793
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ill have to give that a shot with my wifes 1800xl. the ati mobility drivers seem to be working on the laptop s oi thonk i will leave well enough alone 
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May 5, 2006, 08:50 PM
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#5 (permalink)
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DriverHeaven Lover
Join Date: Sep 2005
Posts: 211
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The 6.4 have bug fixes and such... I'd pick 6.4 over any version of 6.3... And yes, the DHzer0point 6.4 are working great for me too. 
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May 5, 2006, 11:13 PM
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#6 (permalink)
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DriverHeaven Extreme Member
Join Date: Jul 2002
Location: 3rd Captial of Canada, Igloo City
Posts: 4,691
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I'm going to be the odd man out here, but I've found that the NGO 1.6.3 drivers to be the best for playing Oblivion. Omegas 6.3 drivers are amazing, but I found that the image quality setting they have to be causing some slowdowns in some areas of Oblivion. Switching to the NGO drivers solved that problem, and I think it has to do with the Ultra setup the drivers come with.
Now, as soon as they were out I was all over the 6.4 drivers from ATI, and until I used those Oblivion ran silky smooth. After that the game would crash when exiting, and a few other anomallies and slowdowns showed up. Same thing happened with the DH 6.4 (a shame too). As soon as I went back to the NGO 1.6.3s everything was fine.
*Just a note: NGO now have a 1.6.4 version of their drivers, but I've yet to test them due to the problems I've had with the other 2 sets of 6.4 based drivers. Also, while the 6.4 drivers have bug fixes for other games they don't include ones for Oblivion.
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May 6, 2006, 01:53 AM
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#7 (permalink)
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DriverHeaven Junior Member
Join Date: Aug 2004
Posts: 86
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Quote:
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Originally Posted by Tipstaff
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Cheers, i'll try those!
Thanks
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AMD64 3200+, 1024MB RAM, X800 XT PE
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May 6, 2006, 03:38 AM
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#8 (permalink)
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DriverHeaven Extreme Member
Join Date: Nov 2002
Location: norcal
Posts: 5,793
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hey tipstaff! have u tried them with any other games(6.4 vers)?
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May 6, 2006, 04:45 AM
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#9 (permalink)
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DriverHeaven Extreme Member
Join Date: Jul 2002
Location: 3rd Captial of Canada, Igloo City
Posts: 4,691
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Quote:
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Originally Posted by mike2h
hey tipstaff! have u tried them with any other games(6.4 vers)?
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ATIs and DHs yes, but I haven't tried NGOs yet. I'll be doing that later today. In every other game I have tried (BF1942, BF2, HL2, Guild Wars, UT2004, and Tomb Raider) the 6.4s are fine, but as soon as I load up Oblivion I get consistant stuttering/slowdowns UNLESS I lower my ingame settings (specifically tree distance, water quality, and tree canopy shadows), as well as lower my rez to 1152x768 (from 1280x1024). With the NGO 6.3s it runs smoothly.
Something that interests me: NGO drivers have 2 listings that I'm wondering about, and it's possible that this is the reason the NGO drivers seem to be faster... at least for me with Oblivion.
First is that they have an "Ultimate Edition" install option which they describe as follows: "The Ultra Edition is optimized for cards with 256Mb or more. It uses the ram in a more effective way in order to produce higher performance."
The second listing (at least with the 1.6.3s) is "Enabled Triple Buffering by default". Now, whether this means they enabled triple buffering for OGL, DX, or both, they don't say. I know that you can override triple buffering for DX games by using DirectX Tweaker (info HERE, download HERE), but NGO doesn't state that this is what they have enabled by default.
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>>  <<
Last edited by Tipstaff; May 6, 2006 at 05:05 AM.
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May 6, 2006, 05:48 AM
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#10 (permalink)
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DriverHeaven Lover
Join Date: Dec 2005
Posts: 202
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I don't want to bother you but could you test that NGOs with Battlefield 2 for me?
I'm currently using the Omega 6.3 driver set and still search for better drivers which get out the best performance out of the game.
So, would you recommend that NGO 6.3 or the newest Catalyst (6.4)? Or should I give DHzer0point a try?
I'd appreciate that very much, thank you. 
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May 6, 2006, 11:57 AM
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#11 (permalink)
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DriverHeaven Extreme Member
Join Date: Nov 2002
Location: norcal
Posts: 5,793
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thx for the info!!!
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May 6, 2006, 02:09 PM
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#12 (permalink)
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DriverHeaven Granddaddy
Join Date: May 2002
Location: Georgia, USA
Posts: 12,078
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I've been a great fan of Omega's drivers for several years now. However, after reading about some of these other drivers over the past few months...coupled with the fact that Omega has seemed to lose interest in getting out his version ASAP after official releases...I'm beginning to gain interest in trying some of these other drivers.
Tipstaff: Your post above is an excellent one. Thanks!
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May 6, 2006, 04:03 PM
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#13 (permalink)
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DriverHeaven Lover
Join Date: Dec 2005
Posts: 202
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So what? NGO 6.3, Cat 6.4 or newest zer0point? (for Bf2) 
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May 6, 2006, 05:41 PM
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#14 (permalink)
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DriverHeaven Lover
Join Date: Apr 2005
Posts: 142
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Quote:
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Originally Posted by Ib Al-Musaheb
So what? NGO 6.3, Cat 6.4 or newest zer0point? (for Bf2) 
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Why not try them out yourself? Get off your lazy butt and learn how to compare drivers by yourself.
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AMD Athlon XP 2400+ | Windows XP Pro | ATI 9600XT 128MB | Samsung 120GB 5400RPM | Saitek Cyborg Evo
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May 7, 2006, 02:09 AM
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#15 (permalink)
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DriverHeaven Lover
Join Date: Dec 2005
Posts: 202
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Might be a possibility ... anyway, thanks for nothing ... 
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