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Jul 6, 2008, 04:45 PM
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#136 (permalink)
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DriverHeaven Junior Member
Join Date: Mar 2008
Location: Oslo, Norway
Posts: 27
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Biotic: Negotiation
"Negotiation" enhances the natural abilities of manipulating the enemy through communication. When this biotic is activated, it will start a dialogue between the character and the target, where you may choose what to say. Your options may solve the situation in a peaceful way, but the outcome will depend on which phrases you use.
__________________
The line below is true,
the line above is false.
[Intel X3210 - 4GB GeIL PC6400 - Nvidia 7600GT - Asus P5N32-E SLI PLUS - Corsair VX 550W]
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Jul 7, 2008, 01:54 AM
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#137 (permalink)
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DriverHeaven Junior Member
Join Date: Jan 2008
Location: Bucharest , Romania
Posts: 38
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Biotic: Tunning
-allows you to tune every vehicle in the game as you please, look, sound and weapons. Your ride will be awesome!
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Jul 7, 2008, 10:04 AM
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#138 (permalink)
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DriverHeaven Senior Member
Join Date: Dec 2004
Location: Canadian lost in Norway
Posts: 553
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Tech Biotic: "Geth Frag" Allows you to overload a Geth so it detonates sending shrapnel in all directions damaging surrounding enemies.
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Sys. Specs.
Intel E6600@3.2|Abit IP35 Pro|2x1024 Crucial Ballistix PC8500 |Sapphire HD2900XT|Seagate Barracuda 7200.10 500G SATAII 16MB w/PRT|SB X-Fi Fatality|TT Tough Power 1200W|TT Kandalf L.C.S.|Samsung 204B 20" 5ms LCD|Logitech G25|Logitech G5|Logitech G15|Saitek X-52+Pro Rudder Pedals|TrackIR w/Trackclip Pro
3DMark06
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Jul 7, 2008, 11:40 AM
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#139 (permalink)
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DriverHeaven Newbie
Join Date: Jul 2008
Posts: 1
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Barn Eyoh Ithertz
Biotic: Barn Eyoh Ithertz
My biotic would tranform my team mates and self into Barney the Dinosaur and friends, singing those dreadful songs putting all opponents in a 100 foot radius on their knees begging for the enchanting music to stop. With our words " I love you, you love me" all enemies begin to bleed from their ears, nose and mouths ever so slowly, the song volume increases sharply as the song plays out untill the end "wont you say you love me too" comes and each head blows into a million sticky oozy pieces on to walls, floors, etc. *******Note this does not have any effect on Salarians.
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Jul 7, 2008, 03:55 PM
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#140 (permalink)
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DriverHeaven Junior Member
Join Date: Mar 2008
Location: Oslo, Norway
Posts: 27
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Biotic: ArcTIc Landscape
The landscape in the affected area will evolve into a arctic, frozen
climate while a impenetratable Dark Energy forcefield will surround the area.
Next there will grow a bunch of sharp icespikes from the ground within the forcefield,
which eventually will penetrate through everything kept inside the forcefield.
This is both cool from the outside AND the inside!
__________________
The line below is true,
the line above is false.
[Intel X3210 - 4GB GeIL PC6400 - Nvidia 7600GT - Asus P5N32-E SLI PLUS - Corsair VX 550W]
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Jul 7, 2008, 07:35 PM
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#141 (permalink)
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DriverHeaven Junior Member
Join Date: Apr 2008
Posts: 35
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BIOTIC: Crossfire Vortex
Biotic LeveL 1
Biotic creates a powerful mass effect vortex which pulls moving objects and enemies within a 10 meter radius from its center for 5 seconds. While vortex is active enemies are suspended in midair and spins violently with the vortex.
Enemies sustain a random damage from 1-100 for every second in the vortex.
Biotic Level 2-4 (per level)
+5% damage
+1 second vortex duration
Biotic Level 5 (Advanced Crossfire Vortex)
+7% damage
+8% Shield by-pass
+1 second vortex duration
+15% vortex radius
+ 50% Chance Crossfire Effect - Mass Effect projectiles and regular projectiles are sucked into the vortex when it comes into contact with the vortex. Projectiles inflict an additional 10% damage to enemies inside the vortex
Biotic Level 6-9
+5% damage
+3% shield by-pass
+1 second vortex duration
Biotic Level 10 (Master Crossfire Vortex)
+10% damage
+8% Shield by-pass
+2 second vortex duration
+15% vortex radius
+75% Chance Crossfire Effect - Mass Effect projectiles and regular projectiles are sucked into the vortex when it comes into contact with the vortex. Projectiles inflict an additional 10% damage to enemies inside the vortex
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Jul 8, 2008, 02:50 AM
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#142 (permalink)
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DriverHeaven Lover
Join Date: Jun 2006
Location: Calcutta , India
Posts: 138
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My ideal Bionic power would be to stunt an enemy so that it can't move & attack me.Maybe an Electric gun or somethin' which will help me achieve that. 
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Jul 8, 2008, 12:36 PM
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#143 (permalink)
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DriverHeaven Newbie
Join Date: Nov 2007
Location: USA
Posts: 8
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My biotic is called The Tickler.
When activated by the player, globs of dark energy penetrate the colon of any nearby enemy, creating erratic spasms in the walls of its intestines and quickly leading to acute and uncontrollably violent diarrhea. The bewildered enemy is then completely vulnerable to attack.
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Jul 8, 2008, 04:22 PM
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#144 (permalink)
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DriverHeaven Newbie
Join Date: Jul 2008
Posts: 1
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Force Siphon. Siphoning would pull an equivalent of the adversaries firepower from the surrounding atmosphere and allow the siphoner/team to utilize that power at half the cost. This would be situational as it could only be used while the enemy was in control of a fight but could turn the tide of a battle if used at the right moment.
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Jul 9, 2008, 04:55 PM
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#145 (permalink)
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DriverHeaven Junior Member
Join Date: Mar 2008
Location: Oslo, Norway
Posts: 27
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Biotic: Deformation
"Deformation" executes a random shuffle of the victim's bodyparts.
After the deformation is done, the guts of the victim will turn inside out
from one of the exhaust exits of it's body. This results in a huge amount of
gore and flesh which will frighten the surrounding groups of enemies.
NOTICE:
If you have a lack of experience with this particular biotic, please
notice that it's powers may backfire, in a certain degree, on you
or your teammates. You might get your arm switched with your leg,
but it may easly be cured by recasting the biotic on yourself.
The more experienced user's of this biotic, will be able to control "Deformation"
to a state where the shuffling may happen between nearby enemies.
This means that it will be possible for the victim to "transplant"
his bodyparts to another, nearby enemy. It will also be possible to
abuse a mans bowels to strangle him, or somebody else.
__________________
The line below is true,
the line above is false.
[Intel X3210 - 4GB GeIL PC6400 - Nvidia 7600GT - Asus P5N32-E SLI PLUS - Corsair VX 550W]
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Jul 10, 2008, 02:03 AM
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#146 (permalink)
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DriverHeaven Junior Member
Join Date: Jan 2008
Location: Bucharest , Romania
Posts: 38
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Peroration:
-use this biotic to bore your interlocutor with great length speeches; he can fall asleep allowing you to pass (without alerting the others with gun fires) if guarding something ( you can also retrieve items from him while sleeping).
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Jul 10, 2008, 10:15 AM
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#147 (permalink)
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DriverHeaven Junior Member
Join Date: Mar 2008
Posts: 64
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Biotic:Sand Armor
The user is allowed to create an armor made of sand which takes the form(colour and appearance) of the user and covers every inch of his body
The user appears to remain the same(i.e no physical change),but infact he coated in an armor made of sand
The sand is so hard,that it takes several successive strong blows to break through
But if the blows aren't successive or strong enough,the armor fixes itself
The consequence of using such a biotic is that it increases the weight of the user drastically.And hence movement becomes sluggish leaving the user open to attacks.
Also this biotic can only be used when the user is in contact with the ground
Its an ideal defense which should be used to distract opponents while your squad flanks them/him/her/it
Last edited by genieguru; Jul 22, 2008 at 04:11 AM.
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Jul 10, 2008, 10:23 AM
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#148 (permalink)
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DriverHeaven Junior Member
Join Date: Mar 2008
Posts: 64
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Biotic:Wind Blade
This Biotic allows the user to create a near invisible blade of Air in one arm,which can cut through the strongest armor(visible to user though,as a blue aura)
The length and strength of the wind blade depends on the level of the user
Can be used for deadly melee damage,and the fact that the blade is near invisible makes it impossible to detect,let alone guard against
Draw back of this biotic is that,the user has to get close to the enemy to be in range to attack and can get damaged in the approach
At higher levels the user will be able to create a blade in each arm to deal twice the damage
And it is also possible to block incoming fire with the blades,but it requires precise timing
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Jul 10, 2008, 10:29 AM
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#149 (permalink)
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DriverHeaven Junior Member
Join Date: Mar 2008
Posts: 64
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Biotic:Cloaking
The biotic allows user to become near invisible
Ideal to sneak up on enemies or to get past without being noticed
Drawback of biotic is that,using other biotics results in the cloaking being dispelled
Also the cloaking gets dispelled once the user is hit by enemy fire
Last edited by genieguru; Jul 22, 2008 at 04:15 AM.
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Jul 10, 2008, 03:49 PM
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#150 (permalink)
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DriverHeaven Newbie
Join Date: Jul 2008
Posts: 4
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Molecular control. By use of this power, the biotic can cause the molecules in the targets body to lose cohesion and thus the person falls apart at a molecular level. At lower levels it could cause the loss of an arm or leg, but if it does enough damage, the target simply fades away.
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