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Old Jun 20, 2008, 10:27 AM   #31
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"Psychoneurosis"

Causes all non mechanical targets in area of effect lose control, effectivaly killing each other off and anything near them.

targets effected gain movment speed, massive physical attack power, increase in Biotic powers (if they have the ability to use biotics), increase in agresiveness and total HP, but lose the use of any ranged weaponry and sheilds.
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Old Jun 20, 2008, 05:55 PM   #32
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"empathy not sympathy"
This biotic power lifts out codescending comments from twats who believe Rome was built in a day!
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Old Jun 21, 2008, 01:45 AM   #33
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System Specs

My biotic would be called something like "Shulgin's Revenge"

...derived from extensive observation of subjects from every known race and taxonomy under the influence of fatal doses of multiple and multitudinous psychoactive substances, and sentient machines under attack from viral programming, a universal pattern has been found common to all thought processes. Unfortunately this pattern coincides with utterly insane hallucinations and a complete loss of conscious motor control.
Harnessing the power of dark energy this biotic sets up a resonant harmonic of this universal pattern of euphoric dissociative hallucination and broadcasts it to the target, rendering it prone to uncontrollable movements for a time, as well as a craving for Twinkies.
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Old Jun 21, 2008, 12:25 PM   #34
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I made it up with the biotic called Sole Soul. This attack will spread to everywhere from 50 meters of the player and responds to heat and movement. The effect is simple: the souls or ''thinking matter'' of all affected enemies will be separated from the body for two till three hours. Then the soul will reconnect and they are back alive, although they will not remember anything. Nobody will be alarmed so it is easy to sneak past.
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Old Jun 21, 2008, 04:16 PM   #35
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My Biotic would be called "Role Reversal". Using this biotic would allow you to swap places with anyone in your line of sight (within a certain distance).

This would allow for some interesting scenarios. Catch sight of someone trying to snipe you from afar? Perform a role reversal and turn the tables. Need to get past a room full of enemies? Spot the one closest to the exit and swap places with him.

Of course, this enhancement comes with some caveats. The swap only has a duration of 20 seconds, unless you manage to kill the person you swapped - causing the swap back to be terminated as it requires living target.

Also, should you fail to kill the person, you could end up transporting back into your own line of fire or into that room you just tried to avoid. Swaps are also limited by that 20 second window. No swapping with another target, until you kill the person you swap with or you get swapped back.

Now that sounds like a fun Biotic to me.
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Old Jun 21, 2008, 05:10 PM   #36
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Crossfire Biotics.
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Old Jun 22, 2008, 05:43 AM   #37
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System Specs

Ghostly haze. Particle accelerating storm which deals area effect damage and decreases accuracy inside this cloud. Grenades disintegrate in it.
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Old Jun 22, 2008, 11:26 AM   #38
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rolleyes The Bleeder: Truly Diabolical

My Biotic would be called "The Bleeder" and would consist of a wave of liquified, highly concentrated dose of brodifacoum (active ingredient in rat poison) being targeted at enemies. Within minutes of exposure to this deadly substance they would begin bleeding from every orifice and die a horrible death.
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Old Jun 22, 2008, 04:55 PM   #39
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[COLOR=RoyalBlue]"Armagedon Universe" - this biotic cast on enemies the full energy of a collision between galaxies from a parallel universe [COLOR=Red](but beware, this can bring disasters if incorrect manipulated)[/COLOR].[/COLOR]
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Old Jun 22, 2008, 09:14 PM   #40
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System Specs

Monitor Void- "lets you reach your hand into a void in the center of the Your Display and Slap the user at the other end with great force"

Last edited by GeneralClaymore; Jun 22, 2008 at 09:15 PM. Reason: Fixed Typo
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Old Jun 22, 2008, 10:16 PM   #41
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Fireball - you know what a fireball is

A fireball is a staple to all rpgs that have magic X(
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Old Jun 22, 2008, 10:38 PM   #42
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System Specs

Quote:
Originally Posted by GeneralClaymore View Post
Monitor Void- "lets you reach your hand into a void in the center of the Your Display and Slap the user at the other end with great force"


"Manga Diminution" - time slows down for you whenever you do something cool, sick and otherwise leet, such as killing a guy with a head shot from a cool angle or clearing a room of enemies with just a shred of life left. This allows players who are on a roll to keep that roll and kick butt unabated.
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Old Jun 22, 2008, 10:57 PM   #43
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I'm going to take full advantage of the multiple entries option.

1)My biotic would cool the air until it the chemicals in it were frozen into solid pieces; this frozen air could then be thrown at enemies as a projectile. The higher level you are larger pieces you could freeze. This biotic would also make for some awesome combos.

2)My other biotic would pull particles off of all surrounding objects and spin them in a huge whirlwind that would "tear" apart enemies. The higher level you are the longer and larger the whirlwind would be. At higher levels you could take out multiple enemies in one attack.

-Indybird

Last edited by indybird; Jun 22, 2008 at 11:12 PM.
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Old Jun 22, 2008, 11:06 PM   #44
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System Specs

Dense instantaneous singularity (DIS):

In contrast to the singularity biotic, the DIS biotic generates a brief singularity that exerts up to 50G's on all objects, though highly dependent on user skill and most importantly distance from the singularity. Used correctly, the resulting acceleration can hurl, crush, and/or rip multiple objects around the DIS.

However, the gravitational field disappears rather quickly and may send harm towards the user at high speeds instead of trapping the object as a regular singularity biotic would. There's also the hazard of being harmed by one's own DIS as user interaction is no longer required after the singularity is created.

Due to the force of the biotic, weapon ballistics may be severely affected and shots may not land where intended while the DIS is active.
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Old Jun 23, 2008, 02:16 AM   #45
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Teleportals: allows you to open multiple teleport gates in a limited range; the player can use those while in battle to instantly teleport itself behind enemies or escape from a crowded assault situation ;
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Old Jun 23, 2008, 02:22 AM   #46
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Medusa Deflection Shield: spawn an energy shield that might deflect enemy fire against themselves (some of the deflected fire might hit them or other units in the way)

Last edited by stereokwb; Jun 23, 2008 at 03:31 AM.
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Old Jun 23, 2008, 12:12 PM   #47
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System Specs

Chain Lightning: Fire a bolt of electricity that jumps to nearby enemies hitting them with decreasing damage as the chain gets longer.

(cheesy name, I know)
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Old Jun 23, 2008, 02:54 PM   #48
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System Specs

*The final Punishment*

The caster calls all the elements from the nature to punish his/her enemy. The caster comes to an invulnerable state for a short period (because of his advanced spirit), while the ground is shaking and the other four elements (fire,water,wind,ground) surround the caster and immediately turn into a helix form. Then the compound blasts amain the target stunning and knocking it back. While the target is on the ground several roots come out and immobilize it, to finally give the finishing stroke. A cone of ice, burning in fire, falls from the sky with such force that Instantly kills the target and freeze every living unit around it while burns the near land.
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Old Jun 23, 2008, 09:36 PM   #49
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inhersion

My power would be to manipulate any item to control direction of its explosion and the direction of its power and what it adheres to example 1 freeze the back of humanoid objects heart concluding in its exploding outwarde towards me giving it me it's life power example two freezing a mechanical doorlocks side causing it's explosion to be opposite side of the doors to freeze causing its explosion to desecrate the inner or central to the side of the locks (doorside) explosion blowing the lock and leaving a whole to wal through or reach through
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Old Jun 23, 2008, 10:05 PM   #50
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System Specs

Slow-mo: Causes your enemies to move in slow-motion but for a limited time(like 30 secs).

Mind Control: Takes time to cast but makes all the enemies around you obey your orders for 2 minutes, but when the time is over(or if they were killed before), they istantly explode, killing all the units around.The non-possesed enemie units can see the possesed ones and will try to kill them, making they explode and killing you.
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Old Jun 23, 2008, 10:12 PM   #51
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System Specs

MAD: Injects adrenaline and makes you become immortal and super-powerful for 10 secs but you can use only meele attacks, and after using it you would have to rest for 30 secs, in the resting time, any hit would kill you.
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Old Jun 23, 2008, 10:21 PM   #52
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swimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seenswimtech has a divinity and aura the likes we have never seen
System Specs

Divergence

Used to place a dark singularity between combatants. The singularity acts to repel any object having mass along a vector 180 degrees away from the singularity itself. As the experience level of the holder of this biotic increases, either the force of the singularity is increased, or multiple singularities may be placed at once. Useful for repelling/deflecting a single projectile (low experience level), particle beams or many projectiles (mid experience level using multiple singularities, for instance), or huge machines (high experience level).

Dark Energy? What a concept!
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Old Jun 24, 2008, 09:42 AM   #53
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The "Power of Fortitude" biotic

When equipped,all the enemies in the surrounding area stay crouched,cannot attack or move.Only the enemies that are at a higher distance can attack,but only with ranged weapons.
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Old Jun 24, 2008, 09:58 AM   #54
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System Specs

*Instant Zero*

The caster instantly freezes the air around him/her creating a thick wall of clear ice (the caster can see through it) providing ultimate protection from attacks. The power that cumulates is so enormous that makes the wall to explode creating deadly shards piercing everything around.
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Old Jun 24, 2008, 12:24 PM   #55
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System Specs

"Teenage Girl"

This biotic is automatic, it casts itself every 28th time the player takes damage. The effects differ depending upon the attacker.

If the attacker is female, she becomes weaker and bloated causing her attacks to slow. She will begin bleeding from her lower abdomen causing her to slowly lose health. She will continue to bleed until the player is hit 7 times. If the player flees, the attacker may slowly bleed to death. Any other female enemies in the area will instantly experience the same weakness, bloating, and bleeding but to a lesser extent and can not die from it.

If the attacker is male, he will instantly become the target of all surrounding female enemies until he dies or escapes. As an added benefit, if the casting player is female, she becomes the temporary "leader of the clique" causing all surrounding female enemies to follow her and attack with her until "Teenage Girl" is automatically cast again. At that point they either revert to an enemy state and become weak, bloated, and bloody or they remain in her clique and attack the man.

Quote:
Originally Posted by swimtech View Post
Dark Energy? What a concept!

Last edited by kplusalot; Jun 24, 2008 at 01:21 PM.
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Old Jun 24, 2008, 02:35 PM   #56
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System Specs

"Joe"

This is a form of religious mind control which causes all of your enemies to believe they are actually natives of a volcanic island and that you have come to save them. Rather than attack you, your enemies merely wave to you as they imagine you playing golf while floating away atop water-tight luggage. When you get far enough away, your enemies simply stop breathing as their mind convinces them that their island God smote them causing them to drown.
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Old Jun 24, 2008, 03:17 PM   #57
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System Specs

My biotic would simply be to "warp" or "jump" anywhere I think about. (I just watched the movie "jumper" and loved it...)

This power would be especially useful, seeing as I play as an infiltrator, whom lack (the skills to properly use) the firepower of assault rifles and shotguns. I'd warp right behind my enemys and snipe them in the back while Ashley and Tali'Zorah nar Rayya attract their attention from the front.
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Old Jun 24, 2008, 03:17 PM   #58