1. Introduction | 2. The Card | 3. 3dmark | 4. UT2003 | 5. Eliteforce2 | 6. Splinter Cell | 7. TRAOD/ Aqua 3 | 8. Shadermark2 | 9. IQ & OC | 10. Pro v XT | 11. Conclusion |



Radeon 9800 XT



Ubisoft’s Splinter Cell patch 1.2 adds benchmark functionality to the game. The benchmark plays back a timedemo with a choice of 3 levels. 2 on the Tbilisi level and one on the Kalinatek level. Each of our tests was run using the maximum in game detail and no Geforce specific extensions/effects were used in order to obtain accurate and comparable results across all cards.

As Splinter Cell does not correctly implement Anti Aliasing on Nvidia or ATI cards AA was not used for this test.

5900U 0xAA 0xAF
9800P 0xAA 0xAF
RESOLUTION
MAP NAME
AVERAGE FPS
RESOLUTION
MAP NAME
AVERAGE FPS
1024x768
1_1_1Tbilisi
47.645505
1024x768
1_1_1Tbilisi
49.289697
1280x1024
1_1_1Tbilisi
44.202962
1280x1024
1_1_1Tbilisi
43.085826
1600x1200
1_1_1Tbilisi
38.116524
1600x1200
1_1_1Tbilisi
37.970615
1024x768
1_1_2Tbilisi
46.700206
1024x768
1_1_2Tbilisi
40.708342
1280x1024
1_1_2Tbilisi
39.809007
1280x1024
1_1_2Tbilisi
35.266973
1600x1200
1_1_2Tbilisi
35.712889
1600x1200
1_1_2Tbilisi
32.554501
1024x768
2_2_1_Kalinatek
47.414759
1024x768
2_2_1_Kalinatek
48.49358
1280x1024
2_2_1_Kalinatek
46.053451
1280x1024
2_2_1_Kalinatek
44.641673
1600x1200
2_2_1_Kalinatek
43.268218
1600x1200
2_2_1_Kalinatek
40.71736

 

9800 XT 0xAA 0xAF
RESOLUTION
MAP NAME
AVERAGE FPS
1024x768
1_1_1Tbilisi
50.979995
1280x1024
1_1_1Tbilisi
45.629548
1600x1200
1_1_1Tbilisi
40.657061
1024x768
1_1_2Tbilisi
43.405596
1280x1024
1_1_2Tbilisi
37.731655
1600x1200
1_1_2Tbilisi
35.04589
1024x768
2_2_1_Kalinatek
50.052572
1280x1024
2_2_1_Kalinatek
46.291748
1600x1200
2_2_1_Kalinatek
43.462739

Splinter Cell gives us much closer results than the tests so far. At 0xAA 0xAF the XT comes out on top in 6 of the 9 tests against the FX.

 

5900U 0xAA 8xAF
9800P 0xAA 8xAF
RESOLUTION
MAP NAME
AVERAGE FPS
RESOLUTION
MAP NAME
AVERAGE FPS
1024x768
1_1_1Tbilisi
45.104517
1024x768
1_1_1Tbilisi
47.087613
1280x1024
1_1_1Tbilisi
39.730652
1280x1024
1_1_1Tbilisi
39.439488
1600x1200
1_1_1Tbilisi
33.628954
1600x1200
1_1_1Tbilisi
34.83708
1024x768
1_1_2Tbilisi
38.879859
1024x768
1_1_2Tbilisi
39.276891
1280x1024
1_1_2Tbilisi
34.557953
1280x1024
1_1_2Tbilisi
32.233892
1600x1200
1_1_2Tbilisi
30.534531
1600x1200
1_1_2Tbilisi
29.929072
1024x768
2_2_1_Kalinatek
44.573789
1024x768
2_2_1_Kalinatek
48.221505
1280x1024
2_2_1_Kalinatek
37.415697
1280x1024
2_2_1_Kalinatek
39.564214
1600x1200
2_2_1_Kalinatek
30.228662
1600x1200
2_2_1_Kalinatek
34.590746

 

9800 XT 0xAA 0xAF
RESOLUTION
MAP NAME
AVERAGE FPS
1024x768
1_1_1Tbilisi
49.711579
1280x1024
1_1_1Tbilisi
42.1775
1600x1200
1_1_1Tbilisi
37.619218
1024x768
1_1_2Tbilisi
41.94561
1280x1024
1_1_2Tbilisi
34.46505
1600x1200
1_1_2Tbilisi
32.226905
1024x768
2_2_1_Kalinatek
49.976003
1280x1024
2_2_1_Kalinatek
42.46303
1600x1200
2_2_1_Kalinatek
37.368402

When 8xAF is applied the XT starts to really pull ahead of the other cards.

 

 

Next: Tomb Raider & Aquamark

 

1. Introduction | 2. The Card | 3. 3dmark | 4. UT2003 | 5. Eliteforce2 | 6. Splinter Cell | 7. TRAOD/ Aqua 3 | 8. Shadermark2 | 9. IQ & OC | 10. Pro v XT | 11. Conclusion |