
Ubisoft’s Splinter Cell patch
1.2 adds benchmark functionality to the game. The benchmark plays back
a timedemo with a choice of 3 levels. 2 on the Tbilisi level and one
on the Kalinatek level. Each of our tests was run using the maximum
in game detail and no Geforce specific extensions/effects were used
in order to obtain accurate and comparable results across all cards.
As Splinter Cell does not correctly implement Anti
Aliasing on Nvidia or ATI cards AA was not used for this test.
| 5900U
0xAA 0xAF |
|
|
|
9800P
0xAA 0xAF |
|
|
RESOLUTION |
MAP
NAME |
AVERAGE
FPS |
|
RESOLUTION |
MAP NAME |
AVERAGE
FPS |
1024x768 |
1_1_1Tbilisi |
47.645505 |
|
1024x768 |
1_1_1Tbilisi |
49.289697 |
1280x1024 |
1_1_1Tbilisi |
44.202962 |
|
1280x1024 |
1_1_1Tbilisi |
43.085826 |
1600x1200 |
1_1_1Tbilisi |
38.116524 |
|
1600x1200 |
1_1_1Tbilisi |
37.970615 |
1024x768 |
1_1_2Tbilisi |
46.700206 |
|
1024x768 |
1_1_2Tbilisi |
40.708342 |
1280x1024 |
1_1_2Tbilisi |
39.809007 |
|
1280x1024 |
1_1_2Tbilisi |
35.266973 |
1600x1200 |
1_1_2Tbilisi |
35.712889 |
|
1600x1200 |
1_1_2Tbilisi |
32.554501 |
1024x768 |
2_2_1_Kalinatek |
47.414759 |
|
1024x768 |
2_2_1_Kalinatek |
48.49358 |
1280x1024 |
2_2_1_Kalinatek |
46.053451 |
|
1280x1024 |
2_2_1_Kalinatek |
44.641673 |
1600x1200 |
2_2_1_Kalinatek |
43.268218 |
|
1600x1200 |
2_2_1_Kalinatek |
40.71736 |
| 9800
XT 0xAA 0xAF |
|
|
RESOLUTION |
MAP
NAME |
AVERAGE
FPS |
1024x768 |
1_1_1Tbilisi |
50.979995 |
1280x1024 |
1_1_1Tbilisi |
45.629548 |
1600x1200 |
1_1_1Tbilisi |
40.657061 |
1024x768 |
1_1_2Tbilisi |
43.405596 |
1280x1024 |
1_1_2Tbilisi |
37.731655 |
1600x1200 |
1_1_2Tbilisi |
35.04589 |
1024x768 |
2_2_1_Kalinatek |
50.052572 |
1280x1024 |
2_2_1_Kalinatek |
46.291748 |
1600x1200 |
2_2_1_Kalinatek |
43.462739 |
Splinter Cell gives us much closer results
than the tests so far. At 0xAA 0xAF the XT comes out on top in 6 of
the 9 tests against the FX.
| 5900U
0xAA 8xAF |
|
|
|
9800P
0xAA 8xAF |
|
|
RESOLUTION |
MAP
NAME |
AVERAGE
FPS |
|
RESOLUTION |
MAP NAME |
AVERAGE
FPS |
1024x768 |
1_1_1Tbilisi |
45.104517 |
|
1024x768 |
1_1_1Tbilisi |
47.087613 |
1280x1024 |
1_1_1Tbilisi |
39.730652 |
|
1280x1024 |
1_1_1Tbilisi |
39.439488 |
1600x1200 |
1_1_1Tbilisi |
33.628954 |
|
1600x1200 |
1_1_1Tbilisi |
34.83708 |
1024x768 |
1_1_2Tbilisi |
38.879859 |
|
1024x768 |
1_1_2Tbilisi |
39.276891 |
1280x1024 |
1_1_2Tbilisi |
34.557953 |
|
1280x1024 |
1_1_2Tbilisi |
32.233892 |
1600x1200 |
1_1_2Tbilisi |
30.534531 |
|
1600x1200 |
1_1_2Tbilisi |
29.929072 |
1024x768 |
2_2_1_Kalinatek |
44.573789 |
|
1024x768 |
2_2_1_Kalinatek |
48.221505 |
1280x1024 |
2_2_1_Kalinatek |
37.415697 |
|
1280x1024 |
2_2_1_Kalinatek |
39.564214 |
1600x1200 |
2_2_1_Kalinatek |
30.228662 |
|
1600x1200 |
2_2_1_Kalinatek |
34.590746 |
| 9800
XT 0xAA 0xAF |
|
|
RESOLUTION |
MAP
NAME |
AVERAGE
FPS |
1024x768 |
1_1_1Tbilisi |
49.711579 |
1280x1024 |
1_1_1Tbilisi |
42.1775 |
1600x1200 |
1_1_1Tbilisi |
37.619218 |
1024x768 |
1_1_2Tbilisi |
41.94561 |
1280x1024 |
1_1_2Tbilisi |
34.46505 |
1600x1200 |
1_1_2Tbilisi |
32.226905 |
1024x768 |
2_2_1_Kalinatek |
49.976003 |
1280x1024 |
2_2_1_Kalinatek |
42.46303 |
1600x1200 |
2_2_1_Kalinatek |
37.368402 |
When 8xAF is applied the XT starts
to really pull ahead of the other cards.
Next: Tomb
Raider & Aquamark