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1. Introduction | 2. The Cards | 3. 3dmark | 4. UT2003 | 5. Eliteforce2 | 6. Splinter Cell | 7. TRAOD | 8. Aquamark 3 | 9. Shadermark2 | 10. Overclocking | 11. Conclusion | |
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Ubisoft’s Splinter Cell patch 1.2 adds benchmark functionality to the game. The benchmark plays back a timedemo with a choice of 3 levels. 2 on the Tbilisi level and one on the Kalinatek level. Each of our tests was run using the maximum in game detail and no Geforce specific extensions/effects were used in order to obtain accurate and comparable results across all cards. As Splinter Cell does not correctly implement
Anti Aliasing on Nvidia or ATI cards AA was not used for this test
0xaa 0xaf
With the standard settings of 0xAA and 0xAF the FX is up to 7fps ahead of the Radeon.
Next: TRAOD
1. Introduction | 2. The Cards | 3. 3dmark | 4. UT2003 | 5. Eliteforce2 | 6. Splinter Cell | 7. TRAOD | 8. Aquamark 3 | 9. Shadermark2 | 10. Overclocking | 11. Conclusion | |
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