1. Introduction | 2. The Cards | 3. 3dmark | 4. UT2003 | 5. Eliteforce2 | 6. Splinter Cell | 7. TRAOD | 8. Aquamark 3 | 9. Shadermark2 | 10. Overclocking | 11. Conclusion |



PNY 5900 v Hercules 9800



Ubisoft’s Splinter Cell patch 1.2 adds benchmark functionality to the game. The benchmark plays back a timedemo with a choice of 3 levels. 2 on the Tbilisi level and one on the Kalinatek level. Each of our tests was run using the maximum in game detail and no Geforce specific extensions/effects were used in order to obtain accurate and comparable results across all cards.

As Splinter Cell does not correctly implement Anti Aliasing on Nvidia or ATI cards AA was not used for this test

Resolution
Map Name
5900 Average FPS
9800 Average FPS
       
1024x768
1_1_1 Tbilisi
47.697728
44.95819
1280x1024
1_1_1 Tbilisi
42.018547
75.2
1600x1200
1_1_1 Tbilisi
35.070219
32.873353
1024x768
1_1_1 Tbilisi
41.375806
35.451546
1280x1024
1_1_1 Tbilisi
37.057995
30.230489
1600x1200
1_1_1 Tbilisi
33.176343
28.071397
1024x768
2_2_1_Kalinatek
50.288011
47.822767
1280x1024
2_2_1_Kalinatek
47.117103
40.436478
1600x1200
2_2_1_Kalinatek
41.537433
35.426452

0xaa 0xaf

With the standard settings of 0xAA and 0xAF the FX is up to 7fps ahead of the Radeon.

 


Next: TRAOD

1. Introduction | 2. The Cards | 3. 3dmark | 4. UT2003 | 5. Eliteforce2 | 6. Splinter Cell | 7. TRAOD | 8. Aquamark 3 | 9. Shadermark2 | 10. Overclocking | 11. Conclusion |