BFG GeForce GTX 260 Maxcore OC
BFG’s now familiar packaging is utilised once again on the GTX 260 MaxCore and essentially it is a black box with product sticker applied. There is plenty of useful information on this sticker including core, memory and shader speeds as well as system requirements. The bundle is also very thorough on this model and as well as the power cable, component out, DVI to VGA and driver CD we have a DVI to HDMI adaptor and SPDIF audio cable. These are accompanied by an A4 sized guide which clearly explains how to connect the cables and connectors for HDMI operation, a nice addition by BFG.
On the surface the new GTX 260 is identical to the original model and uses a dual slot cooler which completely encases the card. Within this cooler is a 1750 RPM fan which generally runs at 40%. Display outputs on the OC are two dual-link DVIs and TV out and as suggested by the bundled components each is capable of outputting a signal to a high definition display. Underneath the cooler is a 65nm GT200 core which now features 216 unified shaders, the main difference from the original GTX 260. ROP count stays the same at 28 as does the memory bus which is still a 448bit variant connected to 896MB of DDR3.
As this is an OC model we know that BFG will have pushed the card’s clock speeds higher, in this case 590MHZ core, 999MHz memory and 1296MHz shader. For those who cannot remember the clocks on the original GTX 260 they were 576/999/1242MHz so BFG have been able to increase each significantly.
Finally, as expected the GTX 260 MaxCore is fully DirectX 10/Shader Model 4 compatible, uses PCI-Express 2.0 and supports HDCP as well as Blu-Ray acceleration.