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Old Aug 10, 2004, 10:39 PM   #1
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Interview with id Software's John Carmack on Doom3

Here's a sample of the interview:

What's the situation with regards to depth bounds test implementation in the game? Doesn't appear to have any effect on a NV35 or NV40 using the cvar.

Nvidia claims some improvement, but it might require unreleased drivers. It's not a big deal one way or another.
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Old Aug 11, 2004, 12:31 AM   #2
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System Specs

verry intersting in deed :X

Quote:
It appears that benchmarking demos (using the "timedemo" command) results in higher performance stats than actual gameplay. Can you explain to me why is this so, regarding the "timedemo" command? Is it because "timedemo" do no calculate AI and physics? What else? Also, if I run in a straight line in normal gameplay and have that entire run logged, total frames is higher than a recorded demo of that same run. Why is this?
Timedemo doesn't do any game logic.

Demos are always recorded at exactly 30Hz.
makes me wonder if nvidia's really faster at all in doom III, if people are useing the in game time demo's to benchmark and thats what happeing...

a nvidia optimezed benchmark how fair ... - NOT
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Old Aug 11, 2004, 04:24 PM   #3
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cant have a d3 post without neon + nvidia, it just doesnt work.
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