Read More/Source: Firingsquad
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With any change, there are gains and losses, this is inevitable. The more established something is before it's changed, the greater the sense of loss. But what is the actual damage? Read on.
"The end of E3 as we know it, despite all the spin and the positive comments from developers, is ultimately a negative event for the game industry. It is true that E3 became too expensive, too packed with crowds of people who don’t belong there and, yes, even too much of a circus.
Developers do indeed spend months creating demos, hopefully playable, otherwise not, of games that were otherwise unready. Ugly hacks, scripts, and tricks are used to create the illusion of the game that will eventually come. Much like magicians, the devs use smoke and mirrors to make you believe in something that isn’t actually there. That it will be, eventually, is of course the reason why they do this – because they need to sell it."