So you bought yourself a new Athlon 64 CPU and want to pair it up with high quality components to extract maximum performance from your new PC? What memory should you buy?
It’s safe to say that PC2700 and older memory will not live up to the A64 challenge, starting from PC3200 your system will have all the memory bandwidth it needs to be blistering fast. Back in the glory days of the Athlon XP and Pentium 4 people pushed their FSB upwards to increase the memory bandwidth and this paid off quite well with an increase in performance of ~15% without the CPU being clocked higher!. Companies saw the need for memory rated higher than PC3200 and so the unofficial PC3500/3700/4000/4400/xxxx standards were born.
When Athlon 64 was released to the public many tried their tested tactics on this new platform, getting the HTT (A64’s equivalent to the FSB) as high as possible to gain extra performance. But A64 has an on-die memory controller,unlike the Athlon XP or P4, this controller allows you to run memory asynchronous to the HTT. Running memory async to the system bus is of course nothing new, but what is new, is the fact that performance between a system running memory async versus one running memory synchronous is virtually non-existent.
Sure there will be applications and benchmarks which will show you a difference favoring the synchronous 1:1 running system, but overall this increase in performance is nothing compared to the gains we so accustomed to have when doing the same on Athlon XP or P4.
So here today we are focusing on proving that Gamers don’t need expensive memory to get the most out of their Athlon 64 system.
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Read More/Source:
Mad Shrimps