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#1 |
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lifeless
Join Date: May 2002
Location: Driverheaven
Posts: 31,959
Rep Power: 3148 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
ATI SMARTSHADER competition - win a 9800 XT !!
Thanks to ATI and the recent release of Catalyst 4.2 - Driverheaven.net and Beyond3D are giving users the chance to win a top of the line 9800 XT (one per site) by creating their own SMARTSHADER effects with the SMARTSHADER plug-in.
For full information on this amazing competition read here Roger and Maurice the guys who made this program have joined Driverheaven forum, so hopefully time permitting they can answer any questions you might have. Discuss in this thread on our forum. Go get creative ! ill be closing the competition around 10th March. |
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#2 |
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Lurking
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ahhhh... so this is what all the hype was about!
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#3 |
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DriverHeaven Extreme Member
Join Date: May 2003
Posts: 3,310
Rep Power: 48 ![]() ![]() ![]() |
Yay! another competition I can't enter - because I am probably the least creative person to visit DH.
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#4 |
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lifeless
Join Date: May 2002
Location: Driverheaven
Posts: 31,959
Rep Power: 3148 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I know it seems daunting but. at least read the texts and if you guys have any questions hopefully roger or maurice can help a little if they have time. its a hell of a card and I think it will be alot of fun.
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#5 |
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DriverHeaven Lover
Join Date: Aug 2002
Location: Slovenia
Posts: 249
Rep Power: 0 ![]() |
Linux?
Is this only available to Windows users or can this be done in Linux also?
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#6 |
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Still watching...
Join Date: Nov 2002
Location: Orihuela (Spain)
Posts: 1,560
Rep Power: 0 ![]()
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all this source code input scares me a lot, it's a pity i can't enter this one
__________________
![]() "They who dream by day are cognizant of many things which escape those who dream only by night."
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#7 | |
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ATI Guru
Join Date: Feb 2004
Location: ATI
Posts: 17
Rep Power: 0 ![]() |
Re: Linux?
Quote:
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#8 |
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Lurking
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I don't think I will be able to enter this one either... not my kind of thing... don't have the slightest idea how to program that kind of thing
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#9 |
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DriverHeaven Senior Member
Join Date: Mar 2003
Posts: 504
Rep Power: 0 ![]() |
Well, if you guys need a poorly drawn stick figure shader...I'm the man.
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#10 |
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DriverHeaven Senior Member
Join Date: Jul 2003
Location: Calgary, Alberta, Canada
Posts: 596
Rep Power: 0 ![]() |
Dang, I was hoping that I win 9800xt for nothing
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#11 |
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DriverHeaven Extreme Member
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I encourage you all to at least try. What do you have to lose for not trying? The opportunity to win a 9800 XT. That is what.
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#12 |
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It Never.....
Join Date: Nov 2002
Location: Kentucky
Posts: 3,174
Rep Power: 0 ![]() |
Come on guys you surely can try. You may be suprised with what you end up after you try it out. Dont be afraid to ask any questions. I know you guys can do it!
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[color=blue]Bleeding From the Inside Pouring Out, The DriverHeaven Spiral, We Shall Never Let Go Of.[/color]
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#13 |
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confutatis maledictis
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Ah, just got word this is open to everyone . . . I might have to find time to read up on this
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Digitalis 3.3 Athlon 64 3000 // ASUS K8V SE Deluxe // 1024MB PC3200 (2-2-2-10 1T)
ATI All-In-Wonder 9700 Pro // 20" Dell 2005FPW (DVI) M-Audio Revo 7.1 + Philips Acoustic Edge // Klipsch ProMedia 2.1 320/16 Western Digital WD3200KS + 120/8 Seagate 7200.7 NEC ND-3550A 16x DVD±RW + Lite-On 52x24x CD-RW Antec Sonata case // 480W Antec TruePower personal bests || Aq'3: 46796 | 3D'01: 20461 | 3D'03: 6336 | 3D'05: 2677 | PC'04: 4605 | PC'02: 7691,9092,1250 |
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#14 |
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ATI driver guru
Join Date: Nov 2002
Location: ATI, Canada
Posts: 763
Rep Power: 47 ![]() ![]() ![]() ![]() |
heres a hint to get you started .
Take one of the existing shaders, and just change a variable or two. (or ask Roger and Maurice how to change a variable in the shader) you will be suprised how easy it is. I may even enter this contest!!!! |
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#15 | |
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DriverHeaven Extreme Member
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Quote:
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#16 |
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Still watching...
Join Date: Nov 2002
Location: Orihuela (Spain)
Posts: 1,560
Rep Power: 0 ![]()
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OK ok, i'm convinced
, here i come for my XT babie
__________________
![]() "They who dream by day are cognizant of many things which escape those who dream only by night."
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#17 |
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ATI Guru
Join Date: Feb 2004
Location: Marlboro, MA
Posts: 9
Rep Power: 0 ![]() |
An example of what CM is talking about would be to take the Black and White shader and make everything really bright by modifying the scale parameter.
PARAM scale = {0.5, 0.5, 0.5 , 1.0}; Or make the following changes to Ghost to make everything more ghosty: PARAM curFrameFactor = {0.1, 0.1, 0.1, 0.0}; PARAM ghostFactor = {0.9, 0.9, 0.9, 0.0}; Just play around with things until you get a feel for it. |
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#18 |
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lifeless
Join Date: May 2002
Location: Driverheaven
Posts: 31,959
Rep Power: 3148 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
everyone make sure they read this interview, there are some important guidelines for creating your own shaders here
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#19 | |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,621
Rep Power: 0 ![]()
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Quote:
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WTF is up with the sigs? |
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#20 |
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lifeless
Join Date: May 2002
Location: Driverheaven
Posts: 31,959
Rep Power: 3148 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Great spirit Digi, apart from the fun factor there is a nice prize at the end of it all. ive been playing with shaders for a day or two, not with much success mind you, but im having a laugh. (and no im not entering myself before you all start wondering
)
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#21 | |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,621
Rep Power: 0 ![]()
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Quote:
writes his shaders on the ruuuuuuaaaoooouuun..." (Sorry Maurice, I can never resist just using a joke on one site. )
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WTF is up with the sigs? |
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#22 | |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,621
Rep Power: 0 ![]()
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Quote:
It may just be an exercise in mental masturbation, but it looks like a FUN exercise in mental masturbation at least!
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WTF is up with the sigs? |
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#23 |
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ATI Guru
Join Date: Feb 2004
Location: ATI
Posts: 17
Rep Power: 0 ![]() |
I've noticed that some people seem either seem intimidated or just don't know where to start. Would people be interested in a little tutorial to get them started on the basics? I could talk you through writing some small sample programs and give some basic exercises to help you get your feet wet. The examples could be very simple things to start and get slowly more complicated as people grew familiar with it.
If a few people are interested in this I wouldn't mind doing it. |
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#24 |
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lifeless
Join Date: May 2002
Location: Driverheaven
Posts: 31,959
Rep Power: 3148 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Roger I think thats a great idea, I know alot of people would love to enter this but are feeling a little out of their depth, any advice you can offer would be fantastic.
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#25 | |
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ATI driver guru
Join Date: Nov 2002
Location: ATI, Canada
Posts: 763
Rep Power: 47 ![]() ![]() ![]() ![]() |
Quote:
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#26 | |
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ATI Guru
Join Date: Feb 2004
Location: ATI
Posts: 17
Rep Power: 0 ![]() |
Quote:
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#27 | |
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DH's Dormant Dragon
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....OK.. wait.... so this is what we do... we download this SmartSharder programing program..... play with our own made... or modify the ones we have available.... then load up a game test it... (maybe a few to make sure it shows that way it's saposed to across all of them... such as both 3Dmark's shader tests as a good start as they have a few different variation of shaders..... then simply name it.... and post it up? no screenshots needed?
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#28 | |
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DH's Dormant Dragon
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BTW.. Welcome to Driverhaven Roger and Maurice .... hope to see you around more.... Most excellent....
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#29 |
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DriverHeaven Lover
Join Date: Aug 2002
Location: Slovenia
Posts: 249
Rep Power: 0 ![]() |
Too bad I can't do it in Linux since it is my main work OS. But I would like to see the tutorial and I amy even switch to Windows to play with shaders.
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#30 |
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lifeless
Join Date: May 2002
Location: Driverheaven
Posts: 31,959
Rep Power: 3148 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
you email the shader to the address on the competition page when its finished yes.
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