Read More/Source: Firingsquad
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EVE Online launched, almost bombed, and has since seen steady growth. The unique MMO also had a massive beta launch in China. JCal talks to the developers about their success and their expansion plans.
Over three years ago, Iceland based developers CCP launched EVE Online, their space based MMORPG. At the time, the game was up against Electronic Arts' similar title Earth and Beyond. Now EA's game has been put to pasture and EVE Online has been gaining more and more subscribers (over 100,000) and recently began beta testing a version of the game in China. FiringSquad got a chance to chat with CCP senior producer Nathan Richardsson about their plans for EVE Online, including an upcoming DirectX10 version of the game.
Editor's note: The screenshots that accompany this article are early shots from the upcoming DirectX10/Vista version of EVE Online
FiringSquad: First, EVE Online continue to grow in its subscription rate even though the game itself is sold and download almost completely online now. Did CCP anticipate having this many customers at this time when the game launched?
Nathan Richardsson: Well, that depends on who you ask and when you asked them 