Quote:
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Originally Posted by Order 66
All games or just one or two in particular? Does it occur at random or around certain parts in a game? Blue screens are usually driver related in my experience. Test with another video card if you can.
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Well I only play a few games but the games that i've had these crashes on are as follows:
Oblivion, World of Warcraft and Sims 2
I finally got around to running a check of the crash dump
Apologies if it appears as though i am hijacking this thread, that is not my intention.
************************************************** *****************************
* *
* Bugcheck Analysis *
* *
************************************************** *****************************
KERNEL_MODE_EXCEPTION_NOT_HANDLED_M (1000008e)
This is a very common bugcheck. Usually the exception address pinpoints
the driver/function that caused the problem. Always note this address
as well as the link date of the driver/image that contains this address.
Some common problems are exception code 0x80000003. This means a hard
coded breakpoint or assertion was hit, but this system was booted
/NODEBUG. This is not supposed to happen as developers should never have
hardcoded breakpoints in retail code, but ...
If this happens, make sure a debugger gets connected, and the
system is booted /DEBUG. This will let us see why this breakpoint is
happening.
Arguments:
Arg1: c0000005, The exception code that was not handled
Arg2: bfb21c92, The address that the exception occurred at
Arg3: a7d83a34, Trap Frame
Arg4: 00000000
Debugging Details:
------------------
EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".
FAULTING_IP:
ati3duag!log2+1b52
bfb21c92 f681f804000003 test byte ptr [ecx+0x4f8],0x3
TRAP_FRAME: a7d83a34 -- (.trap ffffffffa7d83a34)
ErrCode = 00000000
eax=00000000 ebx=e10eb010 ecx=00000000 edx=ffff0200 esi=e10eb010 edi=00000008
eip=bfb21c92 esp=a7d83aa8 ebp=e114c010 iopl=0 nv up ei ng nz na po nc
cs=0008 ss=0010 ds=0023 es=0023 fs=0030 gs=0000 efl=00010286
ati3duag!log2+0x1b52:
bfb21c92 f681f804000003 test byte ptr [ecx+0x4f8],0x3 ds:0023:000004f8=??
Resetting default scope
CUSTOMER_CRASH_COUNT: 1
DEFAULT_BUCKET_ID: DRIVER_FAULT
BUGCHECK_STR: 0x8E
LAST_CONTROL_TRANSFER: from 00000000 to bfb21c92
STACK_TEXT:
a7d83b38 00000000 000004fb 00000000 00000f76 ati3duag!log2+0x1b52
STACK_COMMAND: .bugcheck ; kb
FOLLOWUP_IP:
ati3duag!log2+1b52
bfb21c92 f681f804000003 test byte ptr [ecx+0x4f8],0x3
FAULTING_SOURCE_CODE:
SYMBOL_STACK_INDEX: 0
FOLLOWUP_NAME: MachineOwner
SYMBOL_NAME: ati3duag!log2+1b52
MODULE_NAME: ati3duag
IMAGE_NAME: ati3duag.dll
DEBUG_FLR_IMAGE_TIMESTAMP: 43fbdae3
FAILURE_BUCKET_ID: 0x8E_ati3duag!log2+1b52
BUCKET_ID: 0x8E_ati3duag!log2+1b52
Followup: MachineOwner
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