|
|||||||
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 |
|
DriverHeaven Newbie
|
Graphics Card: ATI Mobility Radeon HD 2600
OS: Windows Vista Home Basic 32bit I had a problem with Bioshock, there were a lot of missing textures, almos everything was black. To fix this problem, I used the ATI Mobility Modder, and it worked. The problem is that after I fixed this, it seems that most applications dettect the graphics card as only supporting pixel shader 2.0, but I think it supports pixel shader 4.0, I'm not sure but it says HERE something about Shader Model 4.0 (maybe it's not the same thing, noob alert!). GPU-Z says it is pixel shader 2.0, and most games say it to. Tomb Raider Underworld won't start now, but before the change I could play it. Pro Evolution Soccer 2009 won't let me set the settings to maximum, and before it did. Did I do something wrong? How Can I fix this? Thanks. |
|
|
|
![]() |
| Bookmarks |
| Tags |
| pixel shader |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Opinion: Why iPhone is wrong, wrong, wrong | Vikingod | Apple Macintosh | 1 | Jun 27, 2007 08:37 PM |
| "Wrong version of low level driver found"? | Knorren | Windows XP/2K Radeon Display Drivers | 3 | Jan 6, 2006 01:58 PM |
| What's the use of Pixelshader 3.0 in a chip today? | BiGBrOwNPimpsta | News | 0 | May 9, 2004 02:02 PM |
| Pixelshader 3.0 FarCry NV40 | Danhill | nVidia Graphic Cards | 15 | May 1, 2004 02:41 PM |
| my sblive5.1(0100) version display wrong in kx! | 8500+0100 | General Discussion | 1 | Nov 7, 2003 11:43 PM |