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Old Feb 8, 2005, 04:14 AM   #1
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Quote:
Originally Posted by sakus
1. Playing Neverwinter Nights with the kernel (2.6.10) agpgart causes the game to start lagging after playing for awhile (memory leak?). Is it true that this is a problem with fglrx (I'm a bit sceptical since this is the only game I have the problem with)? If so, I hope it will be fixed sometime in the future.
I'm just curious - are you runing NWN via Linux client or over WINE?
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Old Feb 8, 2005, 05:03 AM   #2
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Quote:
Originally Posted by RIV@NVX
I'm just curious - are you runing NWN via Linux client or over WINE?
Linux client, the latest version.
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Old Feb 8, 2005, 12:34 PM   #3
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Quote:
Originally Posted by sakus
1. Playing Neverwinter Nights with the kernel (2.6.10) agpgart causes the game to start lagging after playing for awhile (memory leak?). Is it true that this is a problem with fglrx (I'm a bit sceptical since this is the only game I have the problem with)? If so, I hope it will be fixed sometime in the future.
Could it be this issue?
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Old Feb 8, 2005, 01:06 PM   #4
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Yep, that's the one. This is getting off topic, should've started a new thread after all
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Old Feb 8, 2005, 06:14 PM   #5
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Quote:
Originally Posted by sakus
Yep, that's the one. This is getting off topic, should've started a new thread after all
I went ahead and split it for you .
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Old Feb 8, 2005, 10:02 PM   #6
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The only known solution to the NWN memory leak is to use the internal fglrx supplied AGPgart driver. If that doesn't work on your system, then you are basically out of luck for now. Remove your kernel AGP gart driver, and then set "Option" "UseInternalAGPGART" "yes" in your xorg.conf/XF86Config file.
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Old Feb 9, 2005, 03:19 AM   #7
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As I wrote in the original message:
Quote:
2. Is somewhat related to 1 since it is said to eliminate the problem described in 1, fglrx's internal agpgart is known to not work properly on nForce2 based mobos. I for one could not get it to work at all (got Abit NF7-S v2.0). I hope this problem will be addressed ASAP?
I get the [color=Red]xf86_ENOMEM [/color][color=Red][color=White][color=black]error as described in the[/color] Gentoo ATI Radeon FAQ[/color][/color][color=Silver] [color=black]and none of those suggested workarounds help, so this is definitely something I'd personally like to see fixed.[/color][/color]


And thanks redsolar for splitting the topic.
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Old Feb 9, 2005, 01:22 PM   #8
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Quote:
Originally Posted by sakus
And thanks redsolar for splitting the topic.
you are more than welcome, I think it deserves a separate thread. btw, love the game too, have not gotten to play it on Linux yet.
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Old Feb 9, 2005, 03:14 PM   #9
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I got 20fps lower gameplay when in linux, so I stayed away from linux while I played NWN extremely actively(for 2 years). I had Duron 1.3ghz, ati 9200se and 384mb ram. Distribution was mandrake which I tested with.
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Old Feb 9, 2005, 04:20 PM   #10
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Quote:
Originally Posted by redsolar
you are more than welcome, I think it deserves a separate thread. btw, love the game too, have not gotten to play it on Linux yet.
And you consider yourself a real man?
(just kidding)
I haven't played it either, but I'm planning to try soon. Can you suggest a program that reads NTFS in Linux, so I can just copy the data from Windows installation?
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Old Feb 9, 2005, 04:44 PM   #11
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You don't need a special program for that as long as you remember to include support for NTFS in your kernel (at least 2.6 has support, I have no idea about 2.4). If you're going for one of the more beginner friendly distros (such as Mandrake and whatnot) and won't be compiling your own kernel, I'm sure it's safe to assume they have the NTFS support from the get go.
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Old Feb 9, 2005, 05:31 PM   #12
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Yep, 2.6.x kernel has native read-only support. you may have to recompile the kernel if it's not there by default. You can mount it using standard mount command.

As to why not playing NWN - I only tested installation success, and I had a Q3 and a Doom 3 installation on hand only at the time, and did not want to reboot and install NWN on my win32 partition.

I will certainly try it as soon as I get around with time a little.
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Old Feb 23, 2005, 05:21 AM   #13
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I may have come up with a fix for NWN... but I need more testers. Please check out the following thread: http://rage3d.com/board/showthread.php?t=33805259

Or just download this package and read the README: http://acyr.net/files/filter_ext-0.9.tar.gz

Please report back with your success or failures!
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Old Feb 26, 2005, 07:25 AM   #14
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Thumbs Up!

Well, I just played for a good hour and a half with this trick with no problems, so I'm ready to say that it works like a charm. Great job! Now I'm looking forward to actually finish the game without getting frustrated with having to restart the game every fifteen minutes. And after that I have both of the expansions to play, sweeeet
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Old Nov 9, 2005, 11:04 PM   #15
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*EDIT*
Wrong Thread and wrong topic my bad!

Last edited by Yngilo; Nov 9, 2005 at 11:23 PM.
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Old Nov 10, 2005, 02:11 AM   #16
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NWN was still good while it lasted for mp hardcore rp-purpose, the color palette just made me bored with this game..

...waiting for NWN2

ps. I'm the best RP-rogue there is
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Old Nov 10, 2005, 03:50 PM   #17
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Quote:
Originally Posted by Shaga
NWN was still good while it lasted for mp hardcore rp-purpose, the color palette just made me bored with this game..

...waiting for NWN2

ps. I'm the best RP-rogue there is
NWN2 will likely be DirectX game, Win32 only. Lame, IMHO.
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