 |
With the exception of motorbikes,
computer design has always been my love, this was compounded
when I started my career many eons ago (hey im not that
old, it was in the eighties) working in a newspaper with
some of the first Macintosh computers to hit the shores
of Ireland.
My first experiences of the macintosh
were with a monochrome game called Crystal Quest, Pagemaker
and Adobe Photoshop. Photoshop was groundbreaking in it's
day and today it is widely used by professionals (and
novices) the world over. Justifiably so too I might add
- the latest CS2 is one hell of a program.
Photoshop has an endless array of uses,
from "photochopping" that annoying relative
out of a family picture, to indepth complex full colour
CMYK manipulation for a printing press.
|
When I founded Driver Heaven in 2002 i wanted
a "tech site" that would be more graphically oriented
than those I frequented. Granted, content is the most important
aspect of any successful site, but I was tired of reading page
upon page with boring black text on a white background. What
is even more baffling is the fact that many of these sites still
follow this same layout. There are always the purists who prefer
extremely simple site design with minimal graphic content but
this is certainly not my vision of how to engage a reader.
I am not the kind of person to start a blog
page even if it was to detail projects or photoshop work im
involved in, probably because I like my personal life to remain
that way, but in all honesty I tend to find them self indulgent,
mediocre and a waste of server space. Of course there are exceptions
to this rule, such as Pork
Tornado.
I had planned last year to regularly update
guides on Photoshop as im constantly being asked questions about
certain aspects of the site or review design, i used to run
a design site and had my own portfolio of renderings and sketches
published on "Zardon's Den". I'll spare you the rant
about not having enough time to do any of this, but I will try
and update the occasional page on Driver Heaven with some tips
or guides on certain aspects of the program, which leads me
nicely into the whole purpose of this page.
Good, effective design doesn't have to be complicated,
nor should it revolve around a total overkill of filters, just
look around the net and see how overused a filter like "lens
flare" has become. The whole idea behind this filter has
bemused me for a decade now, there was a time, once upon a long
ago that photographers went out of their way to avoid this unpleasant
side affect, only for Adobe to introduce it into their program
as a cool feature!
When I do a design regardless of whether it
is for the internet or a magazine i plan out the goals I am
trying to achieve and work from there. Quite often ill get a
design idea in my head even before i read the editorial just
based on the name of the product.
The joy with Photoshop is there are normally
10 ways to get to the same result and even if you are unfamilar
with specific functions you can generally find a workaround
to get the result you are trying to achieve.
Some of you may remember our Crossfire
review we published last year and I have had a
few people email me asking where I got that image from. ATi
do in fact have a large and private FTP full of images of their
boards, logos, and even full CMYK presentations for the printed
medium, this can come in handy, however the ruby image in our
crossfire article is in fact something I created myself. Why?
Well sometimes you have an idea in your head and google search
or stock images just dont achieve the result you are looking
for. It isn't often you see Ruby the firejuggler, but I thought
it was an effective design for the product.

I dont want to make this too complex so im
going to look at a
simple header design for a review we just published
and take you step by step by the thinking and working process
it took to achieve the end goal, im not going to be using any
third party filters, nor am I going to be teaching anything
to a skilled user of the program, there are in fact other ways
to achieve the same end result but this is the easiest and probably
one everyone can copy within 5 minutes. This is something you
can attain with a "straight out of the box" Photoshop
experience. Obviously if you have just opened Photoshop for
the first time this might be a little tricky so im going to
class it for a "novice" user who already has an idea
of how to get around the program.
The first step is to open a new canvas, whatever
size you want, lets say 800x800 pixels to keep it all uniform
at 72 or 96 dpi (dots per inch) with a white background. Press
D for default colors then select Filter/Render/Clouds, followed
up by Image/Adjust/Auto Contrast. The auto contrast stage just
adds more contrast to the tones within the image, we could manually
alter this in levels or curves, but to keep the purposes of
this guide uniform we will use the auto function.

Next create a new layer, and fill with a blue
colour - again let's say #1745a2. Set layer blending to colour
and merge these layers. This will take both layers and merge
them together, keeping the default base colour aspect we require.

Merge the two layers and then duplicate the
single layer we now have. Then go into Filter/Artistic/ PlasticWrap
and enter the following settings. (please note the interface
will be different depending on the version of photoshop you
are using, but the end result should be identical).

On each of the two layers, head into Image/Adjustments/Invert
or press Press Ctrl+I or - this is inverting the colour scheme
and then set the top layer to "overlay" via Blending
options. Overlay is a great option (via blending). It multiplies
or screens the colors, depending on the base color. Patterns
or colors overlay the existing pixels while preserving the highlights
and shadows of the base color. The base color is not replaced
but is mixed with the blend color to reflect the lightness or
darkness of the original color.

On the top layer we are now going to go into
the Filter/Distort/Polar Coordinates and check Polar
to rectangular.

Next we are going to head into Filter/Stylise/Wind
then set the wind to "blow" from the Left. Set this
layer (top) to "Lighten". This looks at the color
information in each channel and selects the base or blend color—whichever
is lighter—as the result colour. Pixels darker than the
blend color are replaced, and pixels lighter than the blend
color do not change.

Create a new (third) layer and fill with the
same blue we used before #1745a2.

Set the top blue layer to colour mode via blending
as before, and then rotate the canvas by 90 degrees clockwise.
The reason we rotate 90 degrees clockwise is to make the "wind"
filter we used earlier have the icicle effects pointing downwards
to create the illusion of a natural formation.

At this stage the background ice effect is
finished, although if you are not happy with the contrast or
the blue used it is easy to play with these options in variations
or via fine tuning in curves or levels.

This image gives the feeling of cold as blue
is the primary colour balance, and yet is soft and unfocused
enough not to take the eye away from the main product in this
instance which is the Corsair Nautilus cooler.
Having a sharp brighter image would cause confliction in the
composition as the human eye senses a blurred section as "in
the distance". An effect we have been seeing in games lately.
So now we have the top header background image
we need to apply text for the product information, and again
we are keeping with the overall theme of the Corsair Nautilus
being a high end "cooler".

After selecting our font for the header we
can apply some of the same techniques used in the background
ice section to the type. We are going to need to create an ice
effect on the font and again to do this we will use the "wind"
filter. Unfortunately Adobe failed to allow the wind filter
to be used vertically along the axis but it is easily resolved
by rotating the text or image we are going to apply first.

The next stage is to apply the Wind filter
filter/stylise/wind and as we want it "blowing" from
the right to the left in this rotation we select the correct
option in the popup panel. If you rotated the type the other
way the reverse would logically apply.

At this time it is worth pointing out that
"blast" and "stagger" options in this panel
are too extreme for the requirements of this particular effect
on the type we are using, but it is simple and effective to
run the filter twice, a shortcut is to hit control F after the
first time.

Next we rotate the rasterised type in the opposite
direction to return it to its original axis. Now we have our
icicle effect on the type we can try other variations of the
text with multiple layering techniques with a middle layer to
give a little depth to the tri-layered text (below left), I
ended up with several but I felt they detracted from the end
result and reverted to the plain
white effect.
 
All in all it is quite a simple exercise and
above anything it might show some of you how useful the wind
filter can be in creating special type effects but you also
might have taken something away from the blending effects I
detailed earlier. As always with Photoshop there are many ways
to get the end result you are trying to reach, some are quicker
than others and some give slightly different end results!
Ill sign off this time with a note to those
benchmarks amongst you to try our Photoshop
bench, it is a great real world stress test for
your system.
|