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#1 |
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DriverHeaven Newbie
Join Date: Jan 2004
Location: Portugal - Faro
Posts: 16
Rep Power: 0 ![]() |
help with programming
i have some knoleages of c++ programming (visual c++ and c++ builder)
and i would like to build my own filters... but i wold like to know where i can some informations about doing this filters... can someone helpme? thanks in advance.... |
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#2 |
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DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,883
Rep Power: 48 ![]() ![]() ![]() ![]() |
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#3 |
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DriverHeaven Newbie
Join Date: Jan 2004
Location: Portugal - Faro
Posts: 16
Rep Power: 0 ![]() |
thanks LeMury, but i didn't explained right..
i want to build my own plugins.... especialy a sorrouder with some particular aspects.. i have downloaded a pdf with some explanations about the instructions used by the DSP... but doesn't explains all.. can someone tell-me where i can find some kind of tutorial? or something like that? thanks for all ric |
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#4 |
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DH Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,883
Rep Power: 48 ![]() ![]() ![]() ![]() |
>>can someone tell-me where i can find some kind of tutorial?
Dane, and As10k1 are the only documantation available. You can find As10k1 on kX site. For Dane, see kX tray icon -> Menu-> Help-> Index->kX Editor-> kX Dane Assembler Guide. The "biggest" info resource is the DSP section of our Forum. You might wanna browse/post and ask your DSP related questions there. /LeMury |
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#5 |
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d/h member-shmember
Join Date: Dec 2002
Location: Evil Empire
Posts: 2,412
Rep Power: 47 ![]() |
>For Dane, see kX tray icon -> Menu-> Help-> Index->kX Editor-> kX Dane Assembler Guide.
(yes, although it is written in a "drunk english" and never meant to be included in public help - so feel free to ask here any related questions) >Tutorial There's no such... So again, feel free to create new thread at "DSP ..." forum node - i'm sure most of kX's plugins/effects developers will gladly share their knowledge... And yes, check out kX SDK - there are sources for all of plugins shipped with driver Last edited by Max M.; Mar 2, 2004 at 11:55 AM. |
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