I’m
sure that 4 out of 5 kids would love to be super
heroes. Who could say no to incredible powers like
invisibility or the strength of ten men? When weighed
against them the fighting crime part sounds like
a minor annoyance at most. Things go awry awfully
fast when the villains start working together though,
especially when they all have super powers just
like you. This is the premise of Ultimate Alliance
and it’s up to your team of heroes to stop
a diabolical master plan that could have dire consequences.
The
Fantastic 4 Avengers League
Fans
of Marvel comics will undoubtedly love the game
story. While it is full of clichés and it
rarely strays away from being a straight on, no
nonsense action hero title the variety of heroes
and villains featured is certainly impressive. To
name just a few heroes featured in the game: Spiderman,
Wolverine, Captain America, Thor, Electra, Iron
Man, The Fantastic Four, The Black Panther and the
Ghost Rider. More can be unlocked by progressing
through the story mode. The assortment of villains
is just as varied with famous criminals like Ultimo
or Scorpion making company to less recognized trouble
makers. You will fight (and inevitably defeat) several
of them in each level, which is quite unusual for
a heroic game where we usually only fight bosses
at the end of chapters. Still, their constant appearances
help break up the monotony and provide a nice challenge
throughout the entire game.
Hand
in hand with fighting the Masters of Evil (the name
of the villain team) is the ability to create your
own team of superheroes. At the start of the game
your choices are limited and you always start playing
with Thor, Capitan America, Spiderman and Wolverine.
After a mission or two you get the option to form
your own team however. The catch here is that you
only gain reputation when you play with the 4 (later
on 10) heroes that make up your team. You can freely
play with any 4 heroes that you have unlocked, but
your reputation will drop when one or more of the
heroes don’t belong to your team. This is
important because you use reputation to raise the
stats of your team such as the team synergy and
other beneficial abilities. This may sound like
a big limitation but it turns out to be a good way
to make you focus more on certain heroes, leaving
room for additional playthroughs.
Action
RPG
If
you somehow manage to look past the flashy exterior
of Ultimate Alliance you can see that the game is
very similar to classic action RPGs such as Dungeon
Siege. The similarities continue with 3 of the player’s
4-man team being controlled by the AI while the
player fights as 4th member. You can change who
you control at any time via the directional buttons
and you can use those same buttons while pressing
the left shoulder button to tell the rest of the
team how to behave (aggressive, defensive, stay
close, help out). The AI is not going to win competitions,
but it does its job most of the time. You’ll
occasionally have your team mates stand in your
way and many a foe will survive a few seconds longer
because you’ll be unable to get to him. This
is very noticeable because your teammates do significantly
less damage than you (I’d say you do roughly
4 times their damage). They also get stuck on geometry
quite often, but because the game “cheats”
a bit they usually teleport to you if you get far
enough.
You
control your character with the left analog stick
while you control the camera with the right stick.
Some of the levels have their camera angles locked
and you can only zoom in and out on such occasions.
It should be pointed out that the camera is not
exactly bright, so you’ll have to move it
around manually from time to time if you wish to
see what’s going on with your team. Combat
is handled via the 4 face buttons – you can
perform a quick attack, a charged attack, a grab
(followed by a throw or some serious ass-whooping)
and a regular jump. Combo moves can be performed
by different combinations of the two attack buttons.
Holding down the right shoulder button gives access
to super powers such as fire attacks, extra powerful
stun attacks and other signature moves. Each hero
has several different power moves and most of them
fit the gameplay quite well. Some of the characters
are even capable of flight, which adds another dimension
to combat.
Defeating
enemies earns the team experience, which causes
the individual heroes to level up from time to time.
Leveling up earns you attribute points that you
can use to unlock or upgrade abilities (you can
let the game manage this for you). You also earn
money during your adventures and you can use it
to buy different suits for your heroes, which provide
different bonuses and represent the various versions
of the heroes. It’s not D&D, but it is
still a nice feature.
Controls
Having
only two different standard attacks may sound like
a major drawback, but it actually helps make the
game more accessible and lets you focus more on
your team and the hero moves. Several of the enemies
you’ll encounter also require specific approaches
such as being stunned or knocked down first. Getting
access to new super powers on a regular basis also
helps and the already mentioned villains spice things
up quite nicely. Boss fights which take place at
the end of missions often require some quick thinking.
For example, one of the boss fights has you answering
questions from various fields (computers, chemistry,
physics, etc.) before you can close enough to actually
harm him.
A
PS3 exclusive is the Six-Axis control scheme which
allows you to use controller movements to achieve
various things in the game. You can grab an enemy
and then tilt the controller in the direction you
wish to throw the enemy. You can also tilt the controller
in the direction you with to dodge before hitting
the button. Parts of the game actually require you
to use the motion sensing capabilities of the controller
– one of the boss encounters forces you to
tilt the controller in the direction shown on the
screen. This approach works in theory, but practically
there are some issues. Sometimes the game will misinterpret
your movements, which inevitably leads to trouble
especially during boss fights. As a whole the system
is pretty solid, but you’ll probably stick
to regular controls whenever possible.
HD
at 1080p
The
Xbox 360 and PS3 versions look identical. Both display
an amazing amount of detail both on the character
and on the levels themselves. Bump-mapping, pixel
shaders, high polygon counts – you name it.
The first few levels look bland because they take
place in high-tech environments, but after that
the levels just keep getting prettier and prettier.
Underwater cities, old temples and alien worlds
are all full of life with dynamic shadows dancing
around light sources and dastardly enemies just
waiting to get beaten up. At 720p both systems are
capable of handling almost every scene with little
to no effort, however when playing at 1080p (only
available on the PS3) the framerate often drops
to the point when the stuttering becomes noticeable
and causes the controls to become a bit unresponsive.
The
sound is top notch however with thematic music fitting
perfectly into the action and professionally voiced
characters speaking during every cutscene or in-game
conversation. Sound effects are mostly limited to
grunts, taunts and combat sounds such as punches,
explosions and the occasional scream of pain. It’s
not the best game sound we’ve ever heard,
but it’s still very good.
Conclusion
The
game is filled with unlockable content – comic
scenarios, artwork and additional hero characters
can be unlocked by collecting hidden items throughout
the levels. That alone is enough to keep people
busy for weeks and the lengthy singleplayer experience
can be extended a lot by playing online with a friend
(the game uses the GameSpy service for online matchmaking).
The combat system is very satisfying, but not very
deep. Performance is not stellar, but it’s
good enough to not cause major issues.
The
main selling point is the Marvel universe however.
While I’m not a big comic fan myself I enjoyed
playing with all the well known heroes found in
this game and I’m sure I’d have enjoyed
the experience a lot more if I was an avid comic
reader. For people like me, Ultimate Alliance is
the consoles counterpart to Dungeon Siege on the
PC – a team based action RPG with an interesting
story that just goes on and on.
Gameplay
17/20
An
action hero RPG with a solid combat system,
very interesting locales and a nice story.
Not much depth can be found, but it is a
nice way to blow of some steam.
Graphics
16/20
It’s
not as pretty as some other next-gen titles,
but it is not far behind. Unfortunately
the framerate suffers because of all the
details, especially at 1080p.
Sound
15/20
Well
done, but not remarkable. There are some
very well voiced characters and some well
written songs though.
Value
17/20
The
game is full of additional content –
unlockables that extend the gameplay by
several hours. The multiplayer co-op is
a very fun experience.
Preference
17/20
Unless
you can’t stand games with a simple
combat system you are bound to enjoy the
game. You use similar techniques through
the entire game, but the superpowers manage
to keep the experience interesting.
Overall
82/100
Marvel
fans and action RPG fans will enjoy this
game a lot. Other might notice some of its
shortcomings such as the simplistic combat
system or the not so fluent framerate.
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