Introduction
With
the next-generation console war in full swing, it
sometimes feels as if PC gamers are left behind, especially
when it concerns new innovative ideas. Games like
Okami or Guitar Hero II just don’t exist on
the PC platform and instead, gamers have to settle
for the typical FPS, RTS and RPG genres. While this
is far from being a bad thing, I do wish that from
time to time, developers would bring some those unique
console games over. Thankfully, Atari and Eden Games
have heard my cry for innovation, given that they’ve
ported Test Drive Unlimited over to the PC. And trust
me, no need to complain how this is “just another
car game”, because it’s so much more than
that.
Test
Drive
While
the vast majority of the young gamers only know about
the Need for Speed series, those of us old enough
remember that Test Drive was the real big daddy. Starting
in 1987 on DOS, as well as the Atari ST and Commodore
64, Test Drive was the first game to offer exotic
sports cars and police chases all in one lovely package.
Obviously, the saga didn’t finish there and
another thirteen different Test Drive games were released
over the years, cumulating into the latest sequel,
Test Drive Unlimited. Although it was originally released
on the Xbox 360 in September 2006 (and reviewed here
by Gaming Heaven), Atari has now ported this critically
acclaimed game onto the PC, PS2 and even PSP.
Now,
to explain why this isn’t just your typical
racing game, I’ll let you try and guess what
the following acronym means: M.O.O.R. Any ideas? If
not, here’s the answer you seek: Massively Open
Online Racing. Sure, sounds interesting but what does
this mean for the average gamer? Well, think of Test
Drive Unlimited as a World of Warcraft with sports
cars and I think you’ll get the gist of things.
But before we dive into that, let’s see how
this “next-generation” port runs on the
PC.
Engine
Seeing as Atari’s M.O.O.R. was originally an
Xbox 360 title, I was expecting the game’s minimum
requirements to be quite demanding, even for decent
rigs and naturally, this was the case:
•
Windows 2000 / XP / Vista
• Intel P4 2.4Ghz or AMD Athlon 2800+
• ATI Radeon 9800 256MB or Nvidia 6600 GT 256
MB
• DirectX 9.0 compatible Sound Card
• 512 MB RAM
• 8 GB HDD space
Test
Drive Unlimited needs a lot of horsepower to run and
I can blame it all on the fact that you simply can’t
customize the game’s settings to suit your setup.
Even the worst of console ports allow some form of
in-depth graphical tweaking but Eden Games’
racer is the exception to the rule, given that you
can only choose in between high, medium and low (and
there isn’t much difference in between all three
modes). This is most certainly because Atari didn’t
invest enough time into adapting Test Drive Unlimited
for the PC, resulting in a title that looks and feels
way too much like a console game, particularly when
navigating through the menus.
In
addition, I didn’t find the 3D engine all that
impressive because anyone who wants to enable High
Dynamic Range will firstly, if using the majority
of NVIDIA cards, have to sacrifice Anti-Aliasing and
most probably, drop a resolution because of the performance
hit. Under typical settings, my XFX 7900 GT ran the
game perfectly at 1280x960 with 4xAA, averaging at
about 50 frames per second but with HDR enabled, I
had to drop down to 1024x768 and I still couldn’t
get a playable 30 frames per second. And yes, I do
know that a performance drop is to be expected but
passing from enjoyable to unplayable, even with a
lower resolution seems like shoddy coding to me.
Tropical
Paradise
Just
like its Xbox 360 counterpart, Test Drive Unlimited
on the PC is a beautiful game, though six months later,
it’s starting to slowly show its age. Yes, the
car models are still amazing, allowing you to admire
each and every detail from the exterior to the interior
and yes, Oahu is still gorgeous, with each and every
road from the island meticulously recreated for gamers
to explore but unfortunately, the same visual problems
that existed on the Xbox 360 version have been brought
over to the PC version. Firstly, the characters that
you see in the game just don’t seem human since
they have strange animations and even stranger alienish
faces. Secondly, the random popups that appeared the
console version are even worse now on PC, though this
might be attributed to the enormous amount of bugs
plaguing the ported version. Honestly, after playing
S.T.A.L.K.E.R. last month, I thought I’d seen
the worst of it but Test Drive Unlimited doesn’t
fare much better.
But
for those few lucky people who don’t have any
problems (after browsing the official forums, that
number seems quite low at the moment), Test Drive
Unlimited is an amazing game graphically, given that
the entire island of Oahu is seamless, with no loading
times to ever ruin your immersion, even when driving
from one end to the other (which can easily end up
taking about half an hour, even at full speed in a
Ferrari Enzo). To be honest, I’ve lost hours
just driving through the superb scenery in my virtual
supercars, enjoying the wonderful immersion that this
game creates in spades.
Aural
Heaven
I
love hearing the noise of a car engine revving and
thankfully, Eden Games didn’t skimp on the sound
department, seeing as most of the engines sound exactly
as they should (though a couple sound quite generic,
like the McLaren SLR to my dismay). But overall, crank
up the volume, slam your virtual foot on the accelerator
and allow the wondrous noise of a V12 to fill your
room. I never grow tired of doing that in the game
and if you love your cars (which you technically should
if you’re reading this review), you’ll
love it too. The rest of the sound effects, from tire
screeches to police sirens all sound great as well,
helping the immersion factor of the title. Actually,
come to think of it, I played this game for hours
without even having any music on, simply enjoying
the wail of an engine, followed by sound of tires
skidding on tarmac, that’s how good it is.
But
for those of you who need music, the game offers several
different radio stations to listen to while you cruise
along, some of which are pretty catchy but alas, end
up repeating themselves way too often. However, Eden
Games anticipated this and as a result, you can create
six extra radio stations with your own songs, which
is always a welcome feature that more developers need
to do.
Driving
Ecstasy
Even
though Test Drive Unlimited looks like a driving simulation
thanks to all its 90 licensed sports cars and realistic
location, in reality, it’s a careful balance
in between arcade and realism. Personally, I found
this disappointing since I like my games to be either
fun arcade games or rewarding simulations, not a half-bred
mix of both. There are several different settings
to vary the handling but somehow, I was always left
with this feeling that the handling of the various
vehicles could have been so much more, especially
the motorcycles that don’t feel like anything
at all to be frank. Again, this was a serious problem
on the Xbox 360 version and it’s sad to see
that Eden Games didn’t take the time to fix
some of these basic mistakes (the bikes handle like
shopping carts). While they did add a “Hardcore
Mode” (which also exists on the console version)
that makes the gameplay more demanding, this isn’t
a true fix since you can’t do any of the singleplayer
events in this mode. However, if you overlook this,
and own a gamepad or steering wheel, then you’ll
see the hours fly by as you explore the vast island
at your disposal.
And
as I mentioned above, this is not your typical racing
game but it’s a M.O.O.R, meaning that from the
moment you log on to Test Drive Unlimited with a valid
internet account, you’ll be racing and exploring
alongside thousands of other players. That famous
barrier in between single and multiplayer has finally
been completely erased, given that even if you just
want to do the singleplayer races, time trails, speed
tests or missions, real people will still be driving
and racing around you. Simply put, there is nothing
else like Test Drive Unlimited, and having this constant
connection to thousands of other people whenever you
log onto the game is something I really ended up enjoying.
To help this sense of community, you can even create
racing clubs and challenge other players to whatever
you fancy, from competitive races to fun drifting.
 |
Unfortunately,
a couple of things might ruin your time on paradise
island, mostly in the form of major bugs that crash
the game or even worse, corrupt your saved game files.
This can really be annoying, especially when you’re
about to win a one hour race or were transporting
a model from one side of the island to the other.
The problem is that Atari seems to have rushed Test
Drive Unlimited onto the PC platform without having
even tested for bugs, which is disappointing to say
the least. In addition, it must be said that after
the first few hours, the more casual gamers will find
the game a bit repetitive.
Conclusion
I
love it when a great console game gets ported onto
the PC, especially when they offering something completely
different like Test Drive Unlimited. The ability to
have a seamless single and multiplayer experience
is a brilliant, creating a game that petrolheads will
be addicted to for a long time yet (I’ve already
clocked over 85 hours and I’m far from bored).
Yes, it has faults, such as a buggy 3D engine and
the obligatory requirement of a gamepad or steering
wheel but overall, Test Drive Unlimited is still just
as fun as it was back in September of last year.
| Gameplay
|
16/20 |
Neither
a simulation nor an arcade racer, Test Drive
tries to find a good medium that some will love
and others will find slightly disappointing.
On the plus side, M.O.O.R. rule! |
| Graphics
|
15/20 |
Still a
very pretty game, even six months after its
initial release. A pity then that the 3D engine
is so fragile and ends up ruining both the graphics
and stability of the game. |
| Sound
|
16/20 |
Engine noises
are decent, as well as the rest of the sound
effects. The music, while enjoyable ends up
repeating a bit too often but thanks to the
ability to create your own playlists, nothing
too worrying. |
| Value
|
17/20 |
If you consider
yourself a true petrolhead, then this is one
game you’ll never let go of. Considering
the fact that one can create clubs with other
players and roam Oahu with them and reason enough
to play it over and over again. |
| Preference
|
18/20 |
Thanks to
the amazing immersion the Test Drive Unlimited
offers, I’ve already lost over eighty
hours of my life playing it, and I don’t
think I’m about to stop now. Once you
start, you won’t be able to let go. |
| Overall
|
82/100 |
Even
though the game has its faults, the port from
Xbox 360 to PC hasn’t ruined any of the
magic the game originally had. While I definitely
can’t recommend someone who already owns
it on Xbox 360 to buy it again for their computer,
those of you who’ve never yet tried it
and love cars, take it for a spin! |

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