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Go Back   DriverHeaven.net > Forums > GamingHeaven Gaming > Gaming News > Gaming Polls


View Poll Results: What makes or breaks a game?
Graphics 95 5.46%
AI 149 8.57%
Sound 111 6.38%
gameplay 485 27.89%
combination of all of the above 899 51.70%
Voters: 1739. You may not vote on this poll

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Old Jul 30, 2007, 05:38 AM   #1
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What makes or breaks a game?

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Old Jul 30, 2007, 06:20 AM   #2
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Gameplay.
I can put up with shit graphics and AI dumber than our pet chickens if the gameplay is good enough
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Old Jul 30, 2007, 08:52 AM   #3
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I voted: combination of all of the above

Why, well I like to see nice graphics and good AI is always good thing and realistic sound is a must and so is gameplay!
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Old Jul 30, 2007, 11:02 AM   #4
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Gameplay is the most important thing.
Remember Scorched Earth, for example? It almost doesn't have any graphics, sound or AI, but it's one of the best games ever
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Old Jul 30, 2007, 12:19 PM   #5
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Graphics is not always the most important thing for me.But a game must have huge gameplay value.

As long as there is a good story line/sound and replay value.. this is what i like.

So i suppose i must meet in the middle of all thats listed in the vote list.'combination of all of the above' is my choice.
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Old Jul 30, 2007, 12:49 PM   #6
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Quote:
Originally Posted by RoyBatty View Post
Gameplay is the most important thing.
Remember Scorched Earth, for example? It almost doesn't have any graphics, sound or AI, but it's one of the best games ever
Hell yeah ! All those rainy days when I was kid and wisiting my grandma and when we kids couldn't play out side we played Scorched Earth on 486 Man the custom text were fun
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Old Jul 30, 2007, 04:17 PM   #7
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Quote:
Originally Posted by temeteus82 View Post
Hell yeah ! All those rainy days when I was kid and wisiting my grandma and when we kids couldn't play out side we played Scorched Earth on 486 Man the custom text were fun
Let's go back even further to 1984 with Ancient Art of War, and Ancient Art of War at Sea. Up until then I was completely turned off of any type of strategy game. They sucked ass, and I was completely disinterested in them. It was all faster paced gaming for me. That all changed after I played AAoWaS on my uncles Kyotronic 85 (later known as the TSR-80 Model 100). Crap graphics (monochrome, baby!!), blip blip sound, but man.. was it fun. From that point on, I was hooked on strategy games.

Even today I get more enjoyment out of playing some of my older games, like Genghis Khan, L'Empereur, or Romance of the Three Kingdoms on the NES than most of the flashy, multi-kilometer spanning, dual monitor strat games of today.
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Old Aug 4, 2007, 01:13 PM   #8
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If you didn't answer combination of all of the above" you are crazy.
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Old Aug 4, 2007, 02:12 PM   #9
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System Specs

I like multi player online games more than playing single player so it is just as important to me as everything else to have great MP. I won't even bother buying a game if it is only single player, if ya know what I mean.
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Old Aug 4, 2007, 04:14 PM   #10
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How about none of the above. Storyline makes or breaks a game IMO.
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Old Aug 14, 2007, 08:46 AM   #11
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Gameplay. Bad controls and no storyline makes for a dumb game.
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Old Sep 14, 2007, 01:54 PM   #12
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System Specs

All of the above, I own a Wii to supplement my PC gaming, and although waggle does help, graphics/sound still make a large difference, look at the difference in quality between say, Excite Truck and Monster Truck 4x4, both graphically and gameplay wise, Excite Truck blows MT 4x4 out of the water.
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Old Nov 3, 2007, 10:27 PM   #13
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Easily gameplay. If a game has poor gameplay it sucks regardless of the graphics, sound or AI. Whereas great gameplay can be forgivable if the other areas are lacking, just look at the wii, PS2 and how well Source games still do on pc.
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Old May 2, 2008, 02:52 AM   #14
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Gameplay is an essential part from my point of view, but I would have liked to have the option to choose story-line as well
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Old May 2, 2008, 10:45 AM   #15
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graphics, AI, sound can be horrible so long as the gameplay is top notch..

this is easily proven when playing some of the incredibly old games even today. It's definitely not because the 4 bit graphics, or 4 bit sound, or that stupid computer were great, it's simply gameplay. If gameplay wasn't there, no one would play the game again and again and again...

Course if the 3 usually non factors of the game are so SO horrible, that it turns your stomache to even hear the title screen.... then that can seriously rune wanting to play the game for it's gameplay.
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Old May 2, 2008, 07:25 PM   #16
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System Specs

Sex scenes.

A badly rendered sex scene (GTA Hot Coffee for example) will break any game but a good one (uh can't think of one) will make the game an instant classic.
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Old May 3, 2008, 01:16 PM   #17
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God of War?
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Old May 3, 2008, 01:36 PM   #18
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Shock, awe and the creation of an insane desire to see what is around the next corner.
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Old May 3, 2008, 01:41 PM   #19
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unless your playing hello kitty island...
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Old May 3, 2008, 02:40 PM   #20
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Wouldn't know... but thanks for flaming!
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Old May 4, 2008, 06:22 AM   #21
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Quote:
Originally Posted by OmegaRED View Post
If you didn't answer combination of all of the above" you are crazy.
It depends whether or not you read the question as 'Which is most important?'

I did, which is why I said gameplay.

Actually I would argue that AI is a subsection of gameplay and I would have ranked them as

1 - Gameplay/AI
2 - Graphics
3 - Sound
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Old May 5, 2008, 05:34 AM   #22
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Lets see I was going to say that all are important but after reading what people have said I have changed my mind and think that its got to be GAMEPLAY hands down. Coz we all know deep down in our hearts that there is a game that came out in the age of the dinasaurs (a really long time ago) that when we got our hands on it, it revolutionized our lives because of the game play and not the sound, graphics or anything; for me it was DIABLO!! and if you dont have a game like that you are 1 of the few.
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Old Aug 16, 2008, 07:32 AM   #23
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We aren't in the eighties or nineties, so good graphics, sound and AI have to come with good gameplay, otherwise I would play old games.
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Old Sep 3, 2008, 01:21 PM   #24
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What about playability? To play a game a save every 60 seconds becauses it crashes every 61 seconds, breaks your neck - or at least the games' one.

And yes, I rather play my old games (Indy3, Indy4, Sam and Max, Lords of the Realm, Patrizier II/III) and have a lot of fun with them, than playing UT2018 just because of great graphics!
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Old Sep 3, 2008, 01:52 PM   #25
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Gameplay, bugs, GUI, graphics, copy protection, in that order.
Under gameplay I include AI.

If a game fails miserably at one of them, the rest better be the best in the field or else the game has no place in my gaming time. There are always exceptions, but not many.

If the game looks crap, to me, I am not going to spend much time. If I feel like I am trying to defeat both the "enemy" in the game and the game itself to make it do what I want to, then it fails. Copy protection, if the game requires "activation" and is not part of say Steam, then bye bye game. Examples of this, Bioshock, Strategic Command 2.

Gameplay, if the game is boring, if I feel like I am working instead of playing a game (most modern RTS games make me feel that way), if the AI always followes the same strategy or/and tactics that can always be defeated in the same way, easily or if the AI cheats in a way that is not acceptable and just stupid, then fail.
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Old Sep 4, 2008, 09:19 PM   #26
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Gameplay should perhaps be changed to Gameplay/Storyline ...

In any case eye candy is not a valid substitute for a great storyline
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Old Nov 10, 2008, 04:56 AM   #27
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Re: What makes or breaks a game?

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Originally Posted by MNB4800 View Post
We aren't in the eighties or nineties, so good graphics, sound and AI have to come with good gameplay, otherwise I would play old games.
Max payne, brilliant game but for todays standards "graphics wise" it doesnt compare. For me eg I think Max payne is better than Bioshock though bioshock looks way better. Soo dude your point...... nahh, I disagree. It could be u've never played an old ground shattering game?
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Old Dec 14, 2008, 05:06 AM   #28
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Re: What makes or breaks a game?

gameplay and ai
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Old Dec 17, 2008, 01:20 PM   #29
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Re: What makes or breaks a game?

Euforic feelings.. that when you finish the game or reach something you start to shake

Well I voted: All of the above
If 1 of them is poo, the game will be poo too.
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Old Dec 18, 2008, 03:41 AM   #30
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Re: What makes or breaks a game?

it have to be combination of all of that but in my openion 70% from the game play

coz u can play some bad graphics games if it have nice game play i think
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