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Bethesda's Pagliarulo On Fallout 3's Tone, 'Profanity Pass'
Fallout 3 lead designer and lead writer Emil Pagliarulo faced two big challenges when approaching Bethesda's anticipated sequel: how to strike the right chord after the studio's previous project, The Elder Scrolls IV: Oblivion, and how to follow up on what has become a legendary game series.
____________ Source: Gamasutra |
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