Choice. This is the gift Peter Molyneux wishes to give gamers. The freedom to explore a world, decide whom to help and whom to destroy. While the original Fable gave us a basic viewpoint on good and evil, its sequel promises to more deeply explore morality. It's not about being good or evil -- that's too simple. It's poverty vs. wealth, kindness vs. cruelty, purity vs. corruption, selflessness vs. selfishness. How much are you willing to sacrifice to be good? Or how greedy will you be?
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Source: IGN