Between the E3 Media & Business Summit, Game Developers Conference, Consumer Electronics Show, and the exclusive preview we attended recently, we've certainly spent a lot of time with LittleBigPlanet. The game has a lot of potential, and judging by the number of times it's been shown off by its publisher, it's a big deal for Sony. Despite this heavy amount of playtime, developer Media Molecule has never actually let us create something in LittleBigPlanet--something of a large omission given the game's tagline, "explore, create, share." We've seen the developers creating things in previous encounters, but they've never unlocked the toolbox for us to build something ourselves. But with the game recently entering alpha and momentum building toward its October release, Sony invited us to a central London location for an extended creative session with the game. Pitting us against other journalists from around the world, we took the opportunity to flex our creative muscles while talking to the developers about the game.
____________
Preview: Gamespot