Preview: Eurogamer
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GRAW The First's scooping of the trophy for game of the year from an institution that includes the word 'art' in its name is puzzling at best. It was certainly a tight and enjoyable team shooter built on bleeding-edge tech. But, y'know, it's a game I'd happily write words like "solid" and "intense" about, but probably not "creative" or "made me clap like an excited five-year-old given his first Kinder Egg." So, face flushed with pride, and with a small fortune in the bank, does GRAW's second coming strive to justify that trophy, and to take gaming to bold new places?