Source: Gamasutra
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In this opinion piece, 'serious games' maker and Will Interactive CEO Sharon Sloane, discusses the Super Columbine Massacre RPG controversy, looking at how games should address sensitive subject matter, and why tackling the tough questions can make for "greater opportunities for understanding and learning".
Sloane's viewpoint is particularly interesting because her company has recently produced Hate Comes Home in association with the Anti-Defamation League, an educational game in which "...two students are killed in a hate crime committed by other students", and: "Four students hold the keys to a peaceful outcome. As each character you must decide whether to let the incident happen or stop the manifestation of hate and the biases that caused it."