Source: Gamasutra
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For today's extensive Gamasutra feature, we present part three in contributor Matt Barton's look at the history of computer role-playing games, this time exploring what he calls the 'platinum age,' covering 1994-2004, with part one, 1980-1983, and part two, 1985-1993 also available.
In this excerpt, as explained in Barton's last feature, though the 'platinum age' RPGs have changed advanced enormously from the ASCII or tile-based RPGs from earlier periods, in terms of gameplay they owe deep debts of gratitude to 'golden age' games, though one game in particular, says Barton, defines the 'platinum age' like no other.