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New York-based Vicarious Visions has carved out a niche for itself in recent years as one of few Western developers to really push Nintendo portable hardware both visually and in terms of design. The company received steady praise for its Game Boy Advance versions of Neversoft's Tony Hawk's Pro Skater series, and was the first third party online on the Nintendo DS with Tony Hawk's American Sk8land. Among the company's repertoire of almost-yearly portable franchises is the Spider-Man license, which is about to receive a new entry corresponding with Sam Raimi's third Spider-Man film. With Spider-Man 3 on Nintendo DS, Vicarious Visions is looking to deliver the portable series' biggest step forward so far by way of a newly introduced stylus-based combat system and more ambitious game structure. I recently spent some hands-on time with the game to see what it will bring to the franchise.