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Old Apr 5, 2007, 08:49 AM   #1
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Silverfall Review @ IGN

Source: IGN
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Acquiring more powerful items has some sort of mystic connection to the human spirit, it seems. For whatever reason, fans of action-RPGs will subject themselves to thoughtless, repetitive activities for hours at a time only to get another point of fire damage on their weapon, or get a black hood instead of a white one. If this weren't the case, a game like Diablo would never have succeeded. Silverfall, like Diablo, is all about getting more powerful gear by highlighting an enemy, clicking, and repeating until your finger gets tired, you pass out, or the game pisses you off. Silverfall, the latest Diablo clone out on the market, has many qualities that may drive you to flirt with the uninstall option. It's an utterly mindless mouse clicking adventure with quests and characters fresh off the cliché assembly line, a perpetually aggravating camera system, inconsistent movement pathing, poor graphical performance, and some noticable bugs. On the bright side, it does offer a decent action-RPG foundation, loads of items to acquire and skills to learn, as well as a multiplayer mode, assuming you can get it to work.
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