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Dec 3, 2006, 06:08 PM
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#1
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Moderator
Join Date: Apr 2004
Posts: 34,016
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IRS taxation of online game virtual assets inevitable
Source: News.com
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If you are a hard-core player of virtual worlds like World of Warcraft, Second Life, EverQuest or There, IRS form 1099 may someday soon take on a new meaning for you.
That's because game publishers may well in the not too distant future have to send the forms--which individuals receive when earning nonemployee income from companies or institutions--to virtual world players engaging in transactions for valuable items like Ultima Online castles, EverQuest weapons or Second Life currency, even when those players don't convert the assets into cash.
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Dec 4, 2006, 02:39 AM
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#2
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DriverHeaven Senior Member
Join Date: Jul 2002
Location: Kuwait
Posts: 1,498
Rep Power: 41
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If they try to tax me for playing a game, there is a simple solution. I will no longer play any MMO. I don't sell anything for real money.
So it would be in the best interest of the MMO creators to enforce the policy that they do not allow the sale of virtual goods and tell the IRS to shove it.
The IRS will then need to start going after the U.S. based sites selling virtual goods and asking why they are not sending in their self-employment tax money every quarter.
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Dec 4, 2006, 08:33 AM
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#3
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DriverHeaven Junior Member
Join Date: Oct 2002
Location: USA, WI
Posts: 48
Rep Power: 0
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If they start trying to tax us I deffently would try to get a large protest in washington. Because I never sell or purchase anything out of game.
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Dec 4, 2006, 08:46 AM
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#4
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DH SuperMod
Join Date: Jul 2004
Location: By the light of lamp I sit and type...
Posts: 15,852
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Not gonna happen guys, don't believe the hype.
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Dec 4, 2006, 08:47 AM
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#5
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-DH Resident Uber Poster-
Join Date: Jul 2005
Location: Riverside, CA (right next to the f*ckin train)
Posts: 6,686
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Quote:
Originally Posted by shaman9876
If they start trying to tax us I deffently would try to get a large protest in washington. Because I never sell or purchase anything out of game.
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Its ok as long as it just deals with MMO's. MMO's are the worst types of games. I bet not other type of game is as responsible for obiesity, lack of social interaction, and overall degrading American as well as world culture.
With any lucky they will be banned. I will do my part and just not play them ever.
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Dec 4, 2006, 10:41 AM
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#6
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I = Greatest Dood
Join Date: Nov 2003
Location: PuNk
Posts: 5,854
Rep Power: 42
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You know, those virtual sellers should be the ones getting taxed and what not. Now that I think about it I'm pretty sure none of them even think about paying taxes. Thats just as bad as illegals working in the US
Quote:
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The panel was formed in the context of recent questions, which were [COLOR=#0048c0]first raised by author Julian Dibbel[/COLOR] in his book Play Money and in an article he wrote earlier in Legal Affairs magazine, about whether the transfer of virtual assets, or players' acquisition of virtual loot by, for example, killing monsters, creates taxable events.
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acquisition of virtual loot... seriously how the heck. Killing monsters for Bind on Pickup (wow) items which have no economic value and only help yourself.... seriously wow.
Last edited by GutterPunk; Dec 4, 2006 at 10:47 AM.
Reason: added quote
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