Go Back   DriverHeaven.net > Forums > DriverHeaven Gaming > Gaming Discussion

Notices

Reply
 
LinkBack Thread Tools Display Modes
Old Jun 3, 2005, 12:50 PM   #1 (permalink)
Dyre Straits
DriverHeaven Granddaddy
 
Join Date: May 2002
Location: Georgia, USA
Posts: 12,078
Dyre Straits is a name known to allDyre Straits is a name known to allDyre Straits is a name known to allDyre Straits is a name known to allDyre Straits is a name known to allDyre Straits is a name known to all

SC:CT -- Rating System?

I'm a little bit puzzled as to how the game is configuring the Success Rating Percentage. For example: I just completed the Bathhouse mission on HARD. Everything was completed and I ended up with a Success Rating of 0%. How can I possibly get 0% when everything was completed?

BTW, when I finally faced Sheraton I had ONLY ONE BULLET left. I'm wondering just what would have happened if I'd been completely out of bullets.
Dyre Straits is offline   Reply With Quote
Old Jun 3, 2005, 01:54 PM   #2 (permalink)
dooT
DriverHeaven Junior Member
 
Join Date: May 2005
Location: Montreal, Qc, Ca
Posts: 71
dooT is on a distinguished road

I believe the system is based more on stealth. So, the less bullets you use, the less you get detected = the higher your success rating shall be.
__________________
- Amd 64 Winchester 3200+ @ 2.5ghz - ATI 9600 np(the little card that could) - Msi K8n neo 2 plat - 512mb ddr 3200 -
dooT is offline   Reply With Quote
Old Jun 4, 2005, 12:48 AM   #3 (permalink)
RAY16
The Grand Potatomaster
 
Join Date: Sep 2004
Location: Phoenix, AZ
Posts: 21
RAY16 is on a distinguished road

If you want to get 100% you have to never be indentified as an intruder, you can not kill anybody (knocking them out is fine), no bodies can be found, you can't set off any alarms, and you have to complete all objectives including the primary objective, the secondary, and the opportunity.

For detailed info, go here: http://forums.ubi.com/eve/ubb.x/a/tp...4/m/5201027113

I'll quote it anyways, though...

Quote:
Originally posted by BiG_FaT_SpErM:
Many people keep asking this. What increases it, what decreases it etc. Well here is the answer.

Mission Played: Makes No Difference
Time Played: Makes No Difference

Times Identified As Intruder: -3%

Enemies Knocked Out: Makes No Difference
Enemies Injured: -1%
Enemies Killed: -2%

Civilians Knocked Out: Makes No Difference
Civilians Injured: -5%
Civilians Killed: Automatic 0%

Bodies Found: -5%

Alarms Triggered: -5%

Not Completing Primary Objectives: Level Cannot Be Completed Without
Not Completing Secondary Objective: -15%
Not Completing Oppotunity Objective: -10%
Not Completing Bonus Objectives: Makes No Difference

Even tho objectives arent in your mission stats just the mission overview they also affect your score. Remember Bonus Objectives are NOT the same as Secondary or Oppotunity. Hope this helps!
RAY16 is offline   Reply With Quote
Old Jun 4, 2005, 01:07 AM   #4 (permalink)
Dyre Straits
DriverHeaven Granddaddy
 
Join Date: May 2002
Location: Georgia, USA
Posts: 12,078
Dyre Straits is a name known to allDyre Straits is a name known to allDyre Straits is a name known to allDyre Straits is a name known to allDyre Straits is a name known to allDyre Straits is a name known to all

Thanks!

Now it makes some sense.

But, even though I may get a low Success Rating, the game ROCKS!!!
Dyre Straits is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump




 

 
Powered by: vBulletin
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
SporeHeaven skin by Allan "Zardon" Campbell, for Electronic Arts. vBulletin implementation by Craig '5320' Humphreys

All times are GMT -5. The time now is 11:47 PM. Copyright ©2008 DriverHeaven.net