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Old Aug 10, 2004, 11:43 AM   #31
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System Specs

Considering you were getting all those weird errors- who knows, how did you end up fixing that problem? MAybe you need to reinstall the game.. It seems it got messed up somehow.
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Old Aug 10, 2004, 11:46 AM   #32
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Oh yeah I reinstalled the program right after making that post. Everything was so weird. Like that game ran FINE. I couldnt see any problems. But every time I did something like walk or pull out a flashlight or something it would say "MISSING SOUND FILE!" "MISSING TEXTURE!" "MISSING MY BALLS!"lol in the pulldown menu (that thing that you hit ctrl+alt+~ to get. Console I think its called.)

so yeah it stopped doing that finally. Even so, its sort of a bummer that I cant get decent framerates in this game. Seriously, i see people with 9700PROs running this game at high quality with 30+ fps. I can barely claw my way up there with tricks.
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Old Aug 10, 2004, 11:54 AM   #33
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System Specs

Quote:
Originally Posted by Geminiwave
Oh yeah I reinstalled the program right after making that post. Everything was so weird. Like that game ran FINE. I couldnt see any problems. But every time I did something like walk or pull out a flashlight or something it would say "MISSING SOUND FILE!" "MISSING TEXTURE!" "MISSING MY BALLS!"lol in the pulldown menu (that thing that you hit ctrl+alt+~ to get. Console I think its called.)

so yeah it stopped doing that finally. Even so, its sort of a bummer that I cant get decent framerates in this game. Seriously, i see people with 9700PROs running this game at high quality with 30+ fps. I can barely claw my way up there with tricks.

I can't remember- why don't you link a txt file to your rig spec? 512mb of ram or a gig? Can't remember.
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Old Aug 10, 2004, 11:58 AM   #34
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why dont I just write it out here?

AMD Athlon 2800+
Asus A7N8X2.0
2x256mb Geil RAM 2-2-2-11 (yes its 512mb)
Powercolor 9800SE R360 @ Radeon 9800PRO
SB LIVE! 5.1
120gb 7200RPM U-ATA Seagate

I dont know what else to put in that'd matter. I have a cd drive and a cd burner. thats about it. oh yeah and a 380w PSU
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Old Aug 10, 2004, 12:01 PM   #35
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Quote:
Originally Posted by Geminiwave
why dont I just write it out here?

AMD Athlon 2800+
Asus A7N8X2.0
2x256mb Geil RAM 2-2-2-11 (yes its 512mb)
Powercolor 9800SE R360 @ Radeon 9800PRO
SB LIVE! 5.1
120gb 7200RPM U-ATA Seagate

I dont know what else to put in that'd matter. I have a cd drive and a cd burner. thats about it. oh yeah and a 380w PSU
There's your answer- Get another 512mb of ram...
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Old Aug 10, 2004, 01:25 PM   #36
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gerg

Maybe don't use a warez copy?

I am seriously baffled as to why you get those missing texture errors...hmm, is your harddrive doin' okay?
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Old Aug 10, 2004, 04:46 PM   #37
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My copy is legit. I bought it from a store. Money was exchanged. I have a legitemate copy(for once)

My harddrive is alright. That was the first thing I checked because during my LAN party, my brothers laptop got hacked and the harddrive was FUBARed. it sucks. looks like it has to be formatted.

Anyway unfortunatly the extra stick of RAM is gunna have to be a christmas present. I honestly dont have the money to get another 512mb of RAM right now.
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Old Aug 10, 2004, 04:48 PM   #38
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Quote:
Originally Posted by Geminiwave
so yeah it stopped doing that finally. Even so, its sort of a bummer that I cant get decent framerates in this game. Seriously, i see people with 9700PROs running this game at high quality with 30+ fps. I can barely claw my way up there with tricks.
Weird. I've only got a 9600 N/P w 256 megs RAM, Athlon 2800, 512 megs DDR and it runs at about 30 fps fairly consistently at 10x7 high quality, with dips around 15 when there's lots of light effects going on. I find it playable, and didn't have to lay out a bunch of bucks for new hardware. I *do* turn off EVERYTHING else, including antivirus, while playing.
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Old Aug 10, 2004, 04:59 PM   #39
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the 256mb of RAM on your card probably helps alot.

btw have you modded that card up to an XT? It is probably an XT with locked capabilities after all. check the core, I betcha its an R360.

Then again, mine is an R360 and its 128mb.
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Old Aug 10, 2004, 06:00 PM   #40
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Quote:
Originally Posted by Geminiwave
the 256mb of RAM on your card probably helps alot.

btw have you modded that card up to an XT? It is probably an XT with locked capabilities after all. check the core, I betcha its an R360.

Then again, mine is an R360 and its 128mb.
I haven't modded it or anything. It's a Sapphire, one of the e-Bay 9600 NPs that were being sold. I didn't know there was an XT mod. Any linkage on how to check?
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Old Aug 11, 2004, 12:09 AM   #41
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rbtrb

Couldn't find a link, but here is the fragment shader and specular tweak:

Code:
How to boost your Doom3 performance by 40% on ATI hardware
Posted on Sunday, August 08, 2004
at 6:11 AM by Zardon - 8 Comments

Thanks to Kombatant for showing me this thread posted by Humus on Beyond3d it makes for interesting reading indeed. I can verify it works as ive deinstalled Doom long ago but its worth checking out.

First, open your doom3\base folder. Doubleclick on the pak000.pk4 file. In the "window can't open this file .. .bla bla" dialog, go on and associate the file with an app like WinRar. With this file open in WinRar, go to the glprogs directory in the file. In there you'll find the shaders. The interaction.vfp file seems to be the main rendering shader. Altering this shader to output a constant color turns most objects into that constant color, except for stuff like computer screens etc.

So doubleclick the interaction.vfp file to open it (you may have to associate the .vfp extension with a text editor like notepad or wordpad first since we're going to edit the file). Scroll down to the fragment shader. You'll find these rows:

Code:
PARAM subOne = { -1, -1, -1, -1 };
PARAM scaleTwo = { 2, 2, 2, 2 };

Add this right below them:

Code:
PARAM specExp = { 16, 0, 0, 0 };

Now scroll down to this:

Code:
# perform a dependent table read for the specular falloff
TEX R1, specular, texture[6], 2D;

Comment out that line by adding a "#" to it, and add another line that will do the same thing with math instead, so it should look like this:

Code:
# perform a dependent table read for the specular falloff
# TEX R1, specular, texture[6], 2D;
POW R1, specular.x, specExp.x;

Save the file and close your text editor. WinRar will ask if you want to update the file in the archive, select yes. Close WinRar and enjoy about 40% higher performance in Doom3. Haven't done extensive testing yet, but my performance went from 34fps in 1280x1024 to 48fps.
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Old Aug 25, 2004, 02:38 PM   #42
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hi all
did some benching woth the timedemo bench and with diff tweaking settings.
here are the resaults:
[color=deepskyblue]AAX2/AFX4[/color]
overclock:[color=lime]|400/360|425/365|[/color] [color=lime]respectivly[/color][color=yellowgreen](BBA 9800pro 128mb+ATI silencer1)[/color]
[color=orange]|27.5|27.8| [color=white]<-default doom3 (no doomconfig or humus tweaks)[/color][/color]
[color=orange][color=#ffffff][color=magenta]|33.2|34.5|[/color] <-doomconfig tweaks by "funky monkey"[/color][/color]
[color=orange][color=#ffffff][color=red]|45.4|46.2|[/color] <-dommconfig+Humus tweaks[/color][/color]
[color=orange][color=#ffffff][/color][/color]
[color=orange][color=#ffffff]cheers , lz.[/color]
[/color]
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[color=limegreen]P4 2.4C@3.2ghz | 4xGeil 256MB PC3200@2.5,4,4,8 | Thermaltake silent purepower 480W | ATI 9800 Pro 128mb (r350) + ATI Silencer #1 max@440/370 | Gigabyte GA-8IPE1000 Rev1.0 | SB Realtech AC97 Audio onboard | 2*IBM (120+80GB, 8mb Buffer)@7200rpm | WinXP Pro SP-1| DX 9.0c & UniAN 5.6| LG Flatron 775ft (17")@1024*768|[/color]
[color=palegreen]aquamark03-> 52,306 | 6,561<-3dmark03[/color]
[color=yellow]3Dprof - try it![/color]

Last edited by ledzep; Aug 25, 2004 at 06:18 PM.
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Old Aug 25, 2004, 07:23 PM   #43
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Quote:
Originally Posted by clicker666
I haven't modded it or anything. It's a Sapphire, one of the e-Bay 9600 NPs that were being sold. I didn't know there was an XT mod. Any linkage on how to check?
I think you gotta take off the heatsink to check unforunatly. thats the only real way of checking.
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