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Old May 15, 2004, 04:56 PM   #1
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UT 2004 patch question

i've read that the new patch has a dx9 experimental renderer, i have installed the patch but in settings the renderer dx9 is not available, is it applied directly with the 3d renderer? or am i supposed to have an extra option available for the experimental dx9 renderer?
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Old May 15, 2004, 05:29 PM   #2
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the directx9 renderer is included in the patch (i wouldn't call it experimental its perfectly stable and gives good performance), but you can't select from the main menu you have to edit the ini files to enable it. go2 the directory where you installed ut2k4 and go2 the system sub-directory. now open up ut2004.ini and look for a section liek this (should be near the top)

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice

change it to look like this

[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice

Furthermore you can go2 the [D3D9Drv.D3D9RenderDevice] section and change settings, but since you seem inexpierenced with this id suggest you just go in2 the game and change the settings there. hope this helps
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Old May 15, 2004, 05:45 PM   #3
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this is interesting i will give it a try once i get the no-cd
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Old May 15, 2004, 07:41 PM   #4
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Quote:
Originally posted by CrapolaJola
the directx9 renderer is included in the patch (i wouldn't call it experimental its perfectly stable and gives good performance), but you can't select from the main menu you have to edit the ini files to enable it. go2 the directory where you installed ut2k4 and go2 the system sub-directory. now open up ut2004.ini and look for a section liek this (should be near the top)

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice

change it to look like this

[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice

Furthermore you can go2 the [D3D9Drv.D3D9RenderDevice] section and change settings, but since you seem inexpierenced with this id suggest you just go in2 the game and change the settings there. hope this helps
thanks, your instructions where great i even tried opengl (doesn't look as good) dx9 look good and it is pretty stable as you said, thanks

Last edited by dpagan; May 15, 2004 at 07:49 PM.
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Old May 15, 2004, 07:47 PM   #5
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textures also looks better and also does the lighting, and i'm getting better fps with the ingame max settings, thanks again
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Old May 15, 2004, 08:12 PM   #6
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[quote]Originally posted by dpagan
[b]textures also looks better and also does the lighting, and i'm getting better fps with the ingame max settings, i also enabled stencil and triplebuffering, makes a truck load of a difference.
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Old May 15, 2004, 10:27 PM   #7
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No problemo. the dx9 option is nice i'm just puzzled as 2 why they didn't make it show up as a rendering option in the main menu as its perfectly stable as far as i and many other ppl now.
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Old May 15, 2004, 10:48 PM   #8
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i don't suppse anyone wants to provide some comparison screenies ^_^, one with default renderer and one with dx9.
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Old May 15, 2004, 11:00 PM   #9
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textures also looks better and also does the lighting, and i'm getting better fps with the ingame max settings, i also enabled stencil and triplebuffering, makes a truck load of a difference.


How do u do that?? i want max performance and sexiest looks =x
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Old May 16, 2004, 09:46 AM   #10
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Furthermore you can go2 the [D3D9Drv.D3D9RenderDevice] section and change settings, but since you seem inexpierenced with this id suggest you just go in2 the game and change the settings there. hope this helps (this taken from first instructions posted)


the options are located in the same folder (unreal ini) as the rederer selection, just sroll down till you see [D3D9Drv.D3D9RenderDevice] to enable the options just type True instead of false on the desired options.
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Old May 16, 2004, 10:23 AM   #11
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the difference between dx9 and dx8 in this game is minimum you would actually have to take a good look to make out a difference but in regard to performance in dx9 mode with my 9800 pro performance is better.
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Old May 16, 2004, 11:11 AM   #12
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MaxPixelShaderVersion=255, maybe if anyone figures out what the value for ps2.0 is we might actually see a difference, any takers?/suggestions? (this would be with using the dx9 renderer)
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Old May 16, 2004, 07:44 PM   #13
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Quote:
Originally posted by dpagan
MaxPixelShaderVersion=255, maybe if anyone figures out what the value for ps2.0 is we might actually see a difference, any takers?/suggestions? (this would be with using the dx9 renderer)

MaxPixelShaderVersion=x. This option shouldn’t be modified, leave it alone.

thats what i found looking into what the setting could be set at

but i found a few people .ini's were it's set @ a value of 1
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Old May 16, 2004, 08:20 PM   #14
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Quote:
Originally posted by The_Neon_Cowboy
MaxPixelShaderVersion=x. This option shouldn’t be modified, leave it alone.

thats what i found looking into what the setting could be set at

but i found a few people .ini's were it's set @ a value of 1
thanks for the info Neon_Cowboy
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Old May 16, 2004, 08:29 PM   #15
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Quote:
Originally posted by dpagan
thanks for the info Neon_Cowboy
I wonder what the values do .... hey try 1 then mabe try zero and see what happens
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Old May 16, 2004, 09:42 PM   #16
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Quote:
Originally posted by The_Neon_Cowboy
I wonder what the values do .... hey try 1 then mabe try zero and see what happens
tried 0 and 1 i didn't notice any difference, i used dx9 renderer
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