Quote:
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One late night (or perhaps it was an early morning), during the testing of the ATI Radeon 9800 XT and the NVIDIA GeForce FX 5950 Ultra last Fall, we decided that the only truly "correct" way to test a video card is to test it in every possible situation for which it could be used. Of course, since there is no magic benchmark fairy that brings us numbers while we sleep, testing everything is impossible. We decided to compromise and make the 30 most popular games at any given time our standard GPU benchmark. We are still trying to hit that 30 game mark, but in the delirium of the long nights of testing, we managed to think of a few more ways we could push hardware. Unfortunately, we are all out of rubber pants and whipped cream; we had to go with our second choice: console emulation.
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Source:
Anandtech's Console Emulation Benchmarking
I perused it and well obviously ATI hardware is 'better' suited for the job of emulation with the plugins they used to emulate it. Since Pete's Plugins were designed to be used with ATI Hardware since he too owns an Radeon 9700 a little biased programming is possible. (Although his best plugin is OPENGL2 based) Also, note that the PSX Emulation isn't accurate if the framerate is allowed to run over 60 FPS. Most games have to be restricted to a cap of 60 FPS (60 Hz being TV Standard for NTSC). I've always been in the emulatiion scene and I can't wait for ePSXe 1.7.0 (if it comes).
P.S - There's a disgusting amount of CD Latency on lower end systems. I used it on my laptop (portable PS1

), but there was such bad latency between the CD and Emulator. ISOs are highly recommended.