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Old Mar 28, 2007, 02:05 PM   #151
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BULLSHIT. When I buy something I expect it to work. All my other games run fine, hence its THEIR problem not mine.
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Old Mar 28, 2007, 02:32 PM   #152
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BULLSHIT. When I buy something I expect it to work. All my other games run fine, hence its THEIR problem not mine.
I suggest you stop buying PC games and play consoles only, PC games have always been this way and you just have to wait for patches and Nvidia/AMD driver updates to clear up these problems. You can't act like the game is completely hosed and does not work at all, plenty of people are playing it and have finished it already, some of us weren't that lucky and there's no point bitching about it.
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Old Mar 28, 2007, 02:42 PM   #153
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BULLSHIT. When I buy something I expect it to work. All my other games run fine, hence its THEIR problem not mine.
If it is anyone's problem it is the developer's fault, not the retailer your purchased it from.
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Old Mar 28, 2007, 02:58 PM   #154
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The "it works for some, it must be good" idea makes no sense at all. If your system meets the requirements the developer says are adiquate to run the game, you have updated drivers, and the game is legit, it should run for you. Dev's and the companies that make money selling games should be held accountable for the products they sell. Returns are all a part of business, its all accounted for before you even make the sale.

You commented on the fact that PC games are all like this. Has anyone stopped and wondered why? It's because people aren't "allowed" to take games back and demand their money. I think the publisher would think twice about releasing an unfinished piece of software if their allowance for returns would have to tripple, and hit their bottom line (stockholders don't like that). GameStop would think the same thing. People should take games back, its the last right of the consumer.

Seems all people talk about anymore is what rights the developers and right's holders have and nothing said about consumer rights. Should you be able to bring a book back because you don't like it? No, of course not. Should you be able to bring it back because it's missing chapter 9 and the second half is in spanish? Hell yes. Its the same thing. The reason this isn't such an issue is because it would never be tollerated, only with software.

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Old Mar 28, 2007, 03:16 PM   #155
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Been playing the game for around 3 days now without any crashes. With Dynamic lighting on it's a stutterfest, but with that off (static lighting only) I can peg all the sliders and it runs in the high 40's. And thats at 1680x1050! It looks quite nice with only some minor scene loading hitching. The rpg elements in the game is a dissapointment for me (I'm just too lazy) and the game is not so free roaming as it was advertised to be, with all the wire fences and radioactive junk piles and other dangerous anamolies that bar your way, it's pretty linear really. It's a cross between Oblivion and Halflife 2. I'm getting hooked on continuing so I guess I'll have to get used to "Trading" stuff and finding newer, unworn weapons but that does get in the way of freely killing mutants and bandits
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Old Mar 29, 2007, 04:21 AM   #156
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I'm with SFOSOK on this one, you guys are blaming the game maker and want your money back but your reasons aren't valid. The game is buggy, that's not in dispute, when you add Vista and 8800 series into the equation the bug factor is multiplied. The game does work for many people without series issues and you can't claim the you were sold a faulty product.
Hell I have the game, and I haven't even bothered to install it yet because of this.
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Old Mar 29, 2007, 05:17 AM   #157
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So is the AI REALLY better than in FarCry?
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Old Mar 29, 2007, 06:36 AM   #158
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So is the AI REALLY better than in FarCry?
I like it a lot. They are pretty good at navigating and flanking. If they are supressed one way they will find another or just try to wait it out.
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Old Mar 29, 2007, 10:31 AM   #159
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I especially like the flanking too, there was a few fights I got in where they would take cover and work together. The AI is only useless when you are up high it just doesn't seem to care that you're shooting at it.
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Old Mar 30, 2007, 12:00 AM   #160
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The "it works for some, it must be good" idea makes no sense at all. If your system meets the requirements the developer says are adiquate to run the game, you have updated drivers, and the game is legit, it should run for you. Dev's and the companies that make money selling games should be held accountable for the products they sell. Returns are all a part of business, its all accounted for before you even make the sale.

You commented on the fact that PC games are all like this. Has anyone stopped and wondered why? It's because people aren't "allowed" to take games back and demand their money. I think the publisher would think twice about releasing an unfinished piece of software if their allowance for returns would have to tripple, and hit their bottom line (stockholders don't like that). GameStop would think the same thing. People should take games back, its the last right of the consumer.

Seems all people talk about anymore is what rights the developers and right's holders have and nothing said about consumer rights. Should you be able to bring a book back because you don't like it? No, of course not. Should you be able to bring it back because it's missing chapter 9 and the second half is in spanish? Hell yes. Its the same thing. The reason this isn't such an issue is because it would never be tollerated, only with software.
Computers are all so drasticly diffrent -- Playing computer games that just came out is for people that like to tinker and/or willing to risk shit not working, how it has always been and how it will always be.

I'm not saying it is right, but it is a fact of life. Developers can't troubleshoot every problem, I'm not even going to say they can troubleshoot 50% of them.

Compairing developing a game to writing a book is silly as well, you write a book in a language -- any one that knows that language should be able to read it.

Developing a pc game is more like geneticly engineering food... You pick out a sample set of people to test the food on, when it reachs the general public you will find some anomilys ... some people might be alergic, etc...
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Old Mar 30, 2007, 12:36 AM   #161
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...the frustration and the patience...

i agree with everyone! yes store policies are bad sometimes..but they have to make sure they make money. piracy is on the go ofcourse- hell even microsoft said they would rather have people pirating vista than not using it at all (they keep the market!) - now- for gamers...the reason why console games run better most of the time is because it is shipped optimized/patched whatever.

the makers of the game could have been pressured into a release after so long. mayhaps the drivers out now wont run it too well because of the time it took for the game to be completed- try old older drivers see what happens.

it is a pain- atleast you guys are seeing scripts running- i dont. people dissappear in the game. i dont get freeze/crash so- i would suggest a few things- wait it out- play another game until it gets patched more 2) try old drivers- try another pc and see what happens on that one (if you can play it on taht one) - forget vista- play it on XP.

lower graphics- this might help- but i doubt it with the freeze issue- speaking of FREEZE- my hl 2 (AND ALL SOURCE GAMES) have ahd this problem! so i have tried every possible soultion/tactic to cure this ailment- but hey it doesnt work- so as of now i dont care about valve and their junk! - yes i typed it correctly! i too have blown 100$ for these two "great games" that i cannot play. yes games come with bugs but- i bought undying..didnt patch it - ran perfecto! didnt even know of a patch for it..so i finally downloaded a patch..now big changes.

quake 4- runs superb- patches yes- irons things out...but scripts work...

farcry- kicks ass- fear and expansion- no hassels (i had a hassel before but that was my own mistake nothing with game) - condemned - notta nothing- primo!

any source game- hitching- stopping, freezing- blowing pc up- random headshots etc etc...and what does valve say 'we are looking in on it'...3 yrs....ok.

i agree with everyones points..games seem to get released very quickly- so lets praise Crytek! Crysis will be released optimized (yes it will need patches but not this F'd up)

stalker...a great vision a dream..but not real- when you have to go through so much- its not worth to argue but only to wait and see what happens. just play other games- stalker doesnt seem to have a big story anyways- read a book- play oblivion! or chrono trigger- game on. (apologies for any spelling mistakes im ded tired )
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Old Mar 30, 2007, 12:41 AM   #162
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I wonder what is the cause of the problem with the source engine games that so many people complain about. I play/ed source engine games on 3 different PCs, 2 with ATI and 1 with NVidia, different soundcards and mainboards, and never experienced any problems. I wonder if it is some strange combinatio that is at fault.
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Old Mar 30, 2007, 03:13 AM   #163
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Not that companys are taking advantage of this feature, but in Securom 7.0 and higher they have made it so if it detects somthing it does not like (cd rom emulation, burning software, etc) it does not have to simply crash and/or say "Hey, I'm not going to run!" They can actully set flags depending on what securom finds and use them later in the program.

Lets say some game thinks that Nero is lame, well if it detects you have it installed it could for example make all the NPC invisble, your gun to jam a lot, or simply weird crashs.

Software protection is geting ridiculess... (lots of peoples problems with game not starting do actully stem from Securom, it is a very complex peice of software... They once even installed 0 level drivers... sceary stuff...)
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Old Mar 30, 2007, 03:17 PM   #164
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Well I don't blame them to be honest. Way too many people pirate and the PC industry isn't going to last long if this continues...

Starforce was extreme, but if another less intrusive method works (I dunno but securom is quite efficient and far from being as bad as starforce), I'm 100% for it.
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Old Mar 30, 2007, 04:24 PM   #165
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Pirating won't lead to the industry's demise, but crap games will.
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Old Mar 30, 2007, 04:28 PM   #166
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Never had problems with Securom. Only twice problem with Starforce. If I see Starforce, I think about getting the game. Not with Securom.
I wish everyone followed Relic's way of doing things. They rock!
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Old Mar 30, 2007, 04:32 PM   #167
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Pirating won't lead to the industry's demise, but crap games will.
How can piracy NOT be damaging the industry? There was a time when all good exlcusive games came on on PC, not consoles... I dunno, I agree, I'm a bit pessamistic but imho, piracy is doing enough harm and if people actually support the developers a bit (especially the new guys who aren't yet making big bucks), it'd do leaps and bounds.
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Old Mar 30, 2007, 04:36 PM   #168
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My thinking is that people always BUY the good games and just pirate and throw away the crappy ones. Maybe that's true maybe not. No one knows I guess for sure.
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Old Mar 30, 2007, 05:18 PM   #169
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IMO piracy doesn't affect the industry as much as people would think, most pirates wouldn't buy the stuff they download even if they had the money. Copy protections at this point are a joke and do more to stop a game functioning properly than prevent piracy. Starforce was the last effective protection and we all know how troublesome it was.
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Old Mar 30, 2007, 05:53 PM   #170
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IMO piracy doesn't affect the industry as much as people would think, most pirates wouldn't buy the stuff they download even if they had the money. Copy protections at this point are a joke and do more to stop a game functioning properly than prevent piracy. Starforce was the last effective protection and we all know how troublesome it was.
How do you come to such a conclusion? A game needs to sell for money if the developper is to make a living. Steal and he gets nothing... How is that not affecting the industry? Esepcially for the small guys and such...
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Old Mar 30, 2007, 07:07 PM   #171
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How do you come to such a conclusion? A game needs to sell for money if the developper is to make a living. Steal and he gets nothing... How is that not affecting the industry? Esepcially for the small guys and such...
Quite simple, many pirates have little interest in the games they download, but because they are free and available, they pirate them. In my own experience on P2P sites/forums these guys download tons of stuff and rarely get around to playing them but the developers see this and think each download is another sale they lost.
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Old Mar 30, 2007, 07:44 PM   #172
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I like it a lot. They are pretty good at navigating and flanking. If they are supressed one way they will find another or just try to wait it out.
Holy Crap SFOSOK actually likes something.
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Old Mar 30, 2007, 07:47 PM   #173
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He liked F.E.A.R. as well, well I think he did ... 2 games out of a few hundred, hard man to please !
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Old Mar 30, 2007, 07:56 PM   #174
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At least he has a sunny disposition
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Old Mar 30, 2007, 08:15 PM   #175
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SFOSOK must have a thing for games that involve Nuclear explosions.
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Old Mar 31, 2007, 06:14 PM   #176
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What I've noticed so far is the hit boxes suck. I can shoot right at thier heads from 15m away and never hit a thing. Crouching doens't seem to help any. Oh the knife acutally works better than the pistol when killing boars.

Also is there any way to gain health other than eating random stuff I find laying around? If not I don't think I'll have the pacients to play this game.
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Old Apr 1, 2007, 02:38 PM   #177
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What I've noticed so far is the hit boxes suck. I can shoot right at thier heads from 15m away and never hit a thing. Crouching doens't seem to help any. Oh the knife acutally works better than the pistol when killing boars.

Also is there any way to gain health other than eating random stuff I find laying around? If not I don't think I'll have the pacients to play this game.
Glad to hear I'm not the only one hating the weapons accuracy in this game. I sneaked up behind a enemy and fired a shotgun blast just a tiny bit to the left of his head and nothing happened . Nothing but him turning around and killing me with his shotgun. About ready to call it a day with this to...
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Old Apr 1, 2007, 02:41 PM   #178
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Maybe due to its RPG elements the accuracy is tied to the experience of using the weapons and other such nonsense. All the weapons degrade as well.. (like system shock) so maybe that's the explanation.
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Old Apr 1, 2007, 02:56 PM   #179
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Originally Posted by Pluvious View Post
Maybe due to its RPG elements the accuracy is tied to the experience of using the weapons and other such nonsense. All the weapons degrade as well.. (like system shock) so maybe that's the explanation.
Maybe so but I still think they screwed up a potentially great shooter with the RPG elements.
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Old Apr 1, 2007, 04:06 PM   #180
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System Specs

Are there any people here taking part in the beta patch development over at Fileplanet?
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