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Old Sep 17, 2006, 01:24 PM   #31
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Quote:
Originally Posted by buma View Post
i have problem, not is possible register this plugin, sigh sigh
i have version kx
5, 10, 00, 3538 - debug
jul 14 2005

thank for reply.
Quote:
Originally Posted by Chronial View Post
Same Problem here :/
IIRC, the 3538 version of this plugin was for kX version 3538h, and it is currently not compatible with 3538i/3538j/3538k.
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Old Apr 21, 2007, 12:56 PM   #32
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is it possible to get that plugin for 3538m? the asynth too?

i know that it is currently not available for this kx-version, but perhaps it is possible to compile it for 3538m... (if this would be the only thing to do)
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Old Jun 2, 2007, 10:08 AM   #33
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Quote:
Originally Posted by jecat View Post
is it possible to get that plugin for 3538m? the asynth too?

i know that it is currently not available for this kx-version, but perhaps it is possible to compile it for 3538m... (if this would be the only thing to do)
Ups, missed your post sry.
Perhaps if I have some time to kill I'll update them.
(as you can see there's litlle user interest and not much going on here at kX anyway)
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Old Jun 2, 2007, 04:28 PM   #34
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'Compile them and they will come'


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Old Jun 2, 2007, 04:55 PM   #35
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Originally Posted by Maddogg6 View Post
'Compile them and they will come'
Speaking of 'compiling',.. how is your's comming??
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Old Jun 2, 2007, 05:19 PM   #36
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Quote:
Originally Posted by Lex Nahumury View Post
Speaking of 'compiling',.. how is your's comming??
Oh ya know - Im still an idiot.... who finds it less painful using effects than bashing by skull against the monitor attempting to make em.... lolz
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Old Jun 2, 2007, 05:48 PM   #37
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Yep, I too seriously doubt that bashing one's skull against the monitor is the proper way
to write some audio effect.
(allthough the audible effect itself might sound interresting)
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Old Jun 2, 2007, 10:07 PM   #38
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Quote:
Originally Posted by Lex Nahumury View Post
(allthough the audible effect itself might sound interresting)
to who??? lolz
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Old Aug 30, 2007, 08:57 AM   #39
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Is there a recent version of the drum machine compatible with 3538m or 3539? If not will there be. Same for the Analog Synth. thanks
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Old Aug 30, 2007, 03:53 PM   #40
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Quote:
Originally Posted by DK-1 View Post
Is there a recent version of the drum machine compatible with 3538m or 3539? If not will there be. Same for the Analog Synth. thanks
No, sorry there isn't (yet).
I'll see if I can find some time to provide 39 compatible versions.

/Lex
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Old Jan 16, 2008, 04:30 PM   #41
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are there any 3539 thoughts?

and btw why is there incompatibility old plugins with new driver version
(just generally vice versa)
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Old Jan 16, 2008, 08:05 PM   #42
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Quote:
Originally Posted by brainless_beginner View Post
are there any 3539 thoughts?

and btw why is there incompatibility old plugins with new driver version
(just generally vice versa)
Yes, there are 3539 thoughts.

Plugin Incompatibility between driver version releases is mainly caused by
(usualy small) changes in KXGUI API with every new driver release.
Hence, 3th-party plugins (the ones that are not standard included in the driver package)
needs recompiled for every new driver release.(quite a hassle)

Two ways of avoiding this is;
1. including the plugin in the standard FX library.
Then they automaticly get recompiled with every new driver release.

2. write plugin that don't use/rely on KXGUI.
For example, my ProFX plugins Pack work that way so I only need to maintain 2 versions;
One covers [3534 to 3537], and the other [all 3538 to 3539] driver releases.

I hope it's a bit more clear now.

Cheers, /Lex.
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Old Jan 17, 2008, 04:40 PM   #43
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yeah i see

about profx
very very very useful thing, especially on 10k1 with only 256 GPR's onboard
your work is highly appreciated

the only kinda minor issue is in "asio" plugin(3538/9). theres some mess with inputs names. from top: 0,1,2,5,6, etc. but thats no affect on its functioning.
E.g.: i connect to asio inputs 8/9 (that are 6/7 from top) and in asio rec appl the signal comes from 6/7. but thats no matter. anyway thx
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Old Jan 17, 2008, 08:46 PM   #44
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>> theres some mess with inputs names. from top: 0,1,2,5,6, etc. but thats no affect on its functioning.

Not much I/or anyone else can do about that.
It's a (well known) ASIO mapping issue with most 10k1 based cards.
Some of the asio input channels are shared with some of the card's surround outputs, hence the missing channel numbers, shifting mappings etc.
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Old Aug 17, 2008, 04:12 AM   #45
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VerY nIcE

Demo tune by TravelRec:
http://www.electricstart.de/sound/drumdemo.mp3
-DrumMachine1.1a w/o any FX, quantized Loop,
Controller changes recorded and played in real-time.
-Asynth1.1c with Stereo-Chorus for bass-line (quantized), no controllers.
-Asynth1.1c with DelayA and MaxM.īs ReverbR for melody (quantized), no controllers.
ALL SOUND OUT OF DSP!!!

This Demo Tune you made reminds me very much of the good old band 'Kraftwerk'.

KX is the best.
And the people here too awcause
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Old Aug 19, 2008, 12:51 AM   #46
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DrumSynth recompiled for 3545

For those interrested;
I've recompiled drumsynth for kx driver version 3545b.
Since I don't have CL hardware installed I am not able to test the build myself so just 'cry' here if it doesn't work.

Download for 3545;
http://members.home.nl/nahutec/drums.../drumsynth.kxl

/Lex.
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Old Aug 19, 2008, 01:30 AM   #47
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Cool - Thanks Lex.... but....

Whhhhhaaaaaaaaaa.


I get a a debug error when opening the tweak screen. kX Mixer crashes.. .etc...
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Old Aug 19, 2008, 03:37 AM   #48
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Ok, should work now. Try again please!

Download for 3545;
http://members.home.nl/nahutec/drums.../drumsynth.kxl
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Old Aug 19, 2008, 03:52 AM   #49
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that works - thanks again Lex
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