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Sep 17, 2006, 01:24 PM
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#31
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DriverHeaven Extreme Member
Join Date: Jan 2005
Posts: 4,104
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Quote:
Originally Posted by buma
i have problem, not is possible register this plugin, sigh sigh
i have version kx
5, 10, 00, 3538 - debug
jul 14 2005
thank for reply. 
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Quote:
Originally Posted by Chronial
Same Problem here :/
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IIRC, the 3538 version of this plugin was for kX version 3538h, and it is currently not compatible with 3538i/3538j/3538k.
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Apr 21, 2007, 12:56 PM
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#32
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DriverHeaven Newbie
Join Date: Feb 2007
Posts: 7
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is it possible to get that plugin for 3538m? the asynth too?
i know that it is currently not available for this kx-version, but perhaps it is possible to compile it for 3538m... (if this would be the only thing to do)
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Jun 2, 2007, 10:08 AM
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#33
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
Originally Posted by jecat
is it possible to get that plugin for 3538m? the asynth too?
i know that it is currently not available for this kx-version, but perhaps it is possible to compile it for 3538m... (if this would be the only thing to do)
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Ups, missed your post sry.
Perhaps if I have some time to kill I'll update them.
(as you can see there's litlle user interest and not much going on here at kX anyway)
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Jun 2, 2007, 04:28 PM
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#34
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Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 3,721
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'Compile them and they will come'

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Jun 2, 2007, 04:55 PM
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#35
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
Originally Posted by Maddogg6
'Compile them and they will come'

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Speaking of 'compiling',.. how is your's comming?? 
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Jun 2, 2007, 05:19 PM
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#36
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Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 3,721
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Quote:
Originally Posted by Lex Nahumury
Speaking of 'compiling',.. how is your's comming?? 
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Oh ya know - Im still an idiot.... who finds it less painful using effects than bashing by skull against the monitor attempting to make em.... lolz
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Jun 2, 2007, 05:48 PM
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#37
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Yep, I too seriously doubt that bashing one's skull against the monitor is the proper way
to write some audio effect.
(allthough the audible effect itself might sound interresting  )
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Jun 2, 2007, 10:07 PM
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#38
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Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 3,721
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Quote:
Originally Posted by Lex Nahumury
(allthough the audible effect itself might sound interresting  )
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to who??? lolz
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Aug 30, 2007, 08:57 AM
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#39
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DriverHeaven Lover
Join Date: May 2003
Posts: 106
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Is there a recent version of the drum machine compatible with 3538m or 3539? If not will there be. Same for the Analog Synth. thanks
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Aug 30, 2007, 03:53 PM
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#40
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
Originally Posted by DK-1
Is there a recent version of the drum machine compatible with 3538m or 3539? If not will there be. Same for the Analog Synth. thanks
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No, sorry there isn't (yet).
I'll see if I can find some time to provide 39 compatible versions.
/Lex
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Jan 16, 2008, 04:30 PM
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#41
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DriverHeaven Junior Member
Join Date: Dec 2007
Location: KAZAN
Posts: 31
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are there any 3539 thoughts?
and btw why is there incompatibility old plugins with new driver version
(just generally vice versa)
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Jan 16, 2008, 08:05 PM
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#42
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
Originally Posted by brainless_beginner
are there any 3539 thoughts?
and btw why is there incompatibility old plugins with new driver version
(just generally vice versa)
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Yes, there are 3539 thoughts  .
Plugin Incompatibility between driver version releases is mainly caused by
(usualy small) changes in KXGUI API with every new driver release.
Hence, 3th-party plugins (the ones that are not standard included in the driver package)
needs recompiled for every new driver release.(quite a hassle)
Two ways of avoiding this is;
1. including the plugin in the standard FX library.
Then they automaticly get recompiled with every new driver release.
2. write plugin that don't use/rely on KXGUI.
For example, my ProFX plugins Pack work that way so I only need to maintain 2 versions;
One covers [3534 to 3537], and the other [all 3538 to 3539] driver releases.
I hope it's a bit more clear now.
Cheers, /Lex.
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Jan 17, 2008, 04:40 PM
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#43
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DriverHeaven Junior Member
Join Date: Dec 2007
Location: KAZAN
Posts: 31
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yeah i see
about profx
very very very useful thing, especially on 10k1 with only 256 GPR's onboard
your work is highly appreciated
the only kinda minor issue is in "asio" plugin(3538/9). theres some mess with inputs names. from top: 0,1,2,5,6, etc. but thats no affect on its functioning.
E.g.: i connect to asio inputs 8/9 (that are 6/7 from top) and in asio rec appl the signal comes from 6/7. but thats no matter. anyway thx
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Jan 17, 2008, 08:46 PM
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#44
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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>> theres some mess with inputs names. from top: 0,1,2,5,6, etc. but thats no affect on its functioning.
Not much I/or anyone else can do about that.
It's a (well known) ASIO mapping issue with most 10k1 based cards.
Some of the asio input channels are shared with some of the card's surround outputs, hence the missing channel numbers, shifting mappings etc.
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Aug 17, 2008, 04:12 AM
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#45
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DriverHeaven Newbie
Join Date: Aug 2008
Posts: 7
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VerY nIcE
Demo tune by TravelRec:
http://www.electricstart.de/sound/drumdemo.mp3
-DrumMachine1.1a w/o any FX, quantized Loop,
Controller changes recorded and played in real-time.
-Asynth1.1c with Stereo-Chorus for bass-line (quantized), no controllers.
-Asynth1.1c with DelayA and MaxM.īs ReverbR for melody (quantized), no controllers.
ALL SOUND OUT OF DSP!!!
This Demo Tune you made reminds me very much of the good old band 'Kraftwerk'.
KX is the best.
And the people here too awcause 
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Aug 19, 2008, 12:51 AM
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#46
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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DrumSynth recompiled for 3545
For those interrested;
I've recompiled drumsynth for kx driver version 3545b.
Since I don't have CL hardware installed I am not able to test the build myself so just 'cry' here if it doesn't work.
Download for 3545;
http://members.home.nl/nahutec/drums.../drumsynth.kxl
/Lex.
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Aug 19, 2008, 01:30 AM
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#47
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Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 3,721
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Cool - Thanks Lex.... but....
Whhhhhaaaaaaaaaa.
I get a a debug error when opening the tweak screen. kX Mixer crashes.. .etc...
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Aug 19, 2008, 03:52 AM
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#49
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Tail Razer
Join Date: Jun 2005
Location: Bernyurass, AZ - USA
Posts: 3,721
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that works - thanks again Lex
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