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May 30, 2005, 01:56 PM
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#31
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DriverHeaven Junior Member
Join Date: Jan 2004
Location: Hong Kong
Posts: 61
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May 30, 2005, 02:55 PM
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#32
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
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Originally Posted by kokoon
..anyway, i just think it would be nice to have a poly synth too..
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Yes, me too. Hmm,..the 106 could serve nicely as a 'bleuprint' for this.
There are going to be limitations though since, as you probably know, the emu10kx is not really suitable for (bandlimited) waveform generation.
Also, it is going to be a 'biggy' because of the polyphony, but that's justified.
/LeMury
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May 30, 2005, 03:18 PM
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#33
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
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Originally Posted by TravelRec.
.. My suggestions were only things I would find useful.
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Yes of course. Nothing wrong with expressing ones wishes.
I modelled this synth to have those functions and sounds which I personaly need
and like the most as a keyboard player fitting my own musical style.
For example; Glide and Legato Keymode are essential to me but are hardly used
in most 'Computer Style Music'.
IMO, writing stuff to please others is a bad motivator unless it's ones job of course.
So, if the synth prooves usefull to others, that's a bonus.
That doesn't mean I'm blind and deaf to the needs of others.
If user requests are realizable and don't conflict with my initial goal,
I usualy try to grant them.
/LeMury
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May 30, 2005, 06:13 PM
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#34
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DriverHeaven Addict
Join Date: Feb 2003
Location: slovenia
Posts: 269
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Quote:
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Originally Posted by LeMury
Yes, me too. Hmm,..the 106 could serve nicely as a 'bleuprint' for this.
There are going to be limitations though since, as you probably know, the emu10kx is not really suitable for (bandlimited) waveform generation.
Also, it is going to be a 'biggy' because of the polyphony, but that's justified.
/LeMury
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ofcourse it would be a biggy. although it would be nice if it could be fit into a sb!Live.
cause that's all i've got  well i have 3 so i could easily dedicate one for a synth.
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May 30, 2005, 09:33 PM
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#35
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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I think it will fit into one 10k1, but there won't be that much 'room' left for other plugs.
We'll see.
/LeMury
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May 30, 2005, 09:42 PM
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#36
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DriverHeaven Lover
Join Date: Dec 2002
Location: BogotÃĄ, Colombia
Posts: 155
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you could work on a synth with an effect section, multi-ouptut and polyhony which fits exactly the DSP of a 10k1 chip. easier and nicer for the user
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May 31, 2005, 01:54 AM
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#37
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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@TravelRec;
Just a tip I forgot to mention and one you probably already know/use;
As an alternative to MTC->Filter you can send rithmic midi control patterns to the synth's filter cutoff.
The filter is fully de-clicked (smoothed) and reacts very fast to midi CC11 expression.
Ease of generating the patterns depends on sequencers midi capabilities.
You can construct every lfo waveform that way, and everything works tempo locked of course.
/LeMury
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May 31, 2005, 02:47 AM
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#38
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DriverHeaven Addict
Join Date: Feb 2003
Location: slovenia
Posts: 269
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yeah the filter is really nicely interpolated.
though i'm thinking maybe its set a bit too high in the freq spectrum? or maybe i'm used to logarithmic sliders for filters?
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May 31, 2005, 03:26 AM
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#39
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DriverHeaven Senior Member
Join Date: Jun 2003
Location: USA
Posts: 2,772
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So which one do I download Download 3538, or the other one? I have onboard 5.1 with my mobo. Abit Av8.
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May 31, 2005, 03:36 AM
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#40
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DH's Latest Mac Convert
Join Date: Jun 2003
Location: Basement of the first floor
Posts: 15,631
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you can't use kX
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May 31, 2005, 09:45 AM
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#41
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Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,597
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Quote:
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Originally Posted by LeMury
@TravelRec;
Just a tip I forgot to mention and one you probably already know/use;
As an alternative to MTC->Filter you can send rithmic midi control patterns to the synth's filter cutoff.
The filter is fully de-clicked (smoothed) and reacts very fast to midi CC11 expression.
Ease of generating the patterns depends on sequencers midi capabilities.
You can construct every lfo waveform that way, and everything works tempo locked of course.
/LeMury
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Yes, yes - the filter is very fine (it really hangs right on my knob controller  ) and your tip is good. The disadvantage of creating and using patterns is, that you have to set the messages manually or you have to convert notes youīve played before into controller messages - no problem so far, but more time expensive. I think, time will tell. The thing, thatīs more interesting, is to have fully control over the other faders, even if they click - just for quicker setup of values - without the mouse  . You know, itīs hard to jump from the MIDI keys and the controller bay to the computer screen and set the values while playing... I have to grow myself a third arm or something like that  .
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May 31, 2005, 12:45 PM
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#42
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
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Originally Posted by kokoon
yeah the filter is really nicely interpolated.
though i'm thinking maybe its set a bit too high in the freq spectrum? or maybe i'm used to logarithmic sliders for filters?
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Well, it *is* logarithmic (exponential actualy) the way it should be for freq. sliders.
The expo curve however is a tad to steep, which can be altered, but that would take extra microcode so I decided not to.
/LeMury
Last edited by LeMury; May 31, 2005 at 04:41 PM.
Reason: removed useless info
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May 31, 2005, 12:58 PM
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#43
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
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Originally Posted by TravelRec.
Yes, yes - the filter is very fine (it really hangs right on my knob controller  ) and your tip is good. The disadvantage of creating and using patterns is, that you have to set the messages manually or you have to convert notes youīve played before into controller messages - no problem so far, but more time expensive. I think, time will tell. The thing, thatīs more interesting, is to have fully control over the other faders, even if they click - just for quicker setup of values - without the mouse  . You know, itīs hard to jump from the MIDI keys and the controller bay to the computer screen and set the values while playing... I have to grow myself a third arm or something like that  .
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Ah, yes I see.
I was under the impression you hardly didn't use a keyboard for live midi input.
A lot of computer style musicians or non-keyboard players use step-sequencers,
loops and such.
As for the automation;
Yes, setting up all sliders through Midi also has the advantage that one can store 'Presets'
within a sequencer project itself.
/LeMury
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May 31, 2005, 03:50 PM
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#44
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DriverHeaven Addict
Join Date: Feb 2003
Location: slovenia
Posts: 269
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Quote:
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Originally Posted by LeMury
Well, it *is* logarithmic (exponential actualy) the way it should be for freq. sliders.
The expo curve however is a tad to steep, which can be altered, but that would take extra microcode so I decided not to.
FYI:
Since the filter is also under direct VCF_ADSR control we can not move such calculations to C++
like we do in a 'normal plugin' if we want a click-free, real time, responsive DSP-Instrument.
Doing al this in microcode (which is quite limited in size and power) is one of the biggest challenges in making such DSP-Instruments.
/LeMury
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hmm how far is it from the "standard freq sliders" curve? i for one find this very important for the feel of the synth cause the cutoff control is the one i use the most. if it feels "wrong" or clumsy it can ruin the general synth impression.
just out of curiosity - what function exactly is it there? is it maybe the same function as semitone->frequency for pitch synthesis? (freq * 2 = 1 octave up)
maybe you could implement a perfect curve in C++ just for the global cutoff freq slider but keep the VCF envelope as it is now. as far as i can notice the VCF envelope just adds to the global cutoff level. maybe i'm wrong and just talking nonsense
anyhow - my point is that a nice curved cutoff control is a very important factor when deciding whether you like a certain synth or not.
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May 31, 2005, 04:38 PM
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#45
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
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Originally Posted by kokoon
.. my point is that a nice curved cutoff control is a very important factor when deciding whether you like a certain synth or not.
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Yep, I agree but I'm satisfied with the way it is (for now).
/LeMury
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May 31, 2005, 04:43 PM
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#46
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DriverHeaven Addict
Join Date: Feb 2003
Location: slovenia
Posts: 269
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and thats what counts. cheers again for sharing the synth with us.
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Jun 2, 2005, 01:22 PM
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#47
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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@TravelRec: Added MIDI Automation.
OBSOLETE!
See first post
/LeMury
Last edited by LeMury; Jun 28, 2005 at 01:24 PM.
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Jun 3, 2005, 03:01 AM
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#48
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Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,597
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WHOW! Thank you very much, I will test it soon and then reply here
Have made a new testsound: www.electricstart.de/sound/asynth2.mp3
3 instances of ASynth 1.1b and a chorus and a delay, all sound completely out of the DSP!
Last edited by TravelRec.; Jun 3, 2005 at 12:26 PM.
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Jun 4, 2005, 05:36 AM
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#49
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DriverHeaven Newbie
Join Date: May 2005
Posts: 1
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Thanks for a great synth.
This really does sound fantasticic. And with the midicc,s I can fully control this from my seq.
Think its time I got another SB for my other machine.
Cheers and keep up the good work
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Jun 4, 2005, 12:16 PM
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#50
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
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Originally Posted by TravelRec.
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Whow,.. that sounds great TravelRec!
Nice synced delay on the bass line. Very tastefull use of the chorus and delay overall.
Love that bass sound. Nice patch programming.
I must say this is the biggest satisfaction I can get;... people actualy using the synth to create music!!
May I put a link to your tune in the firts post?
/LeMury
Last edited by LeMury; Jun 4, 2005 at 12:22 PM.
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Jun 5, 2005, 03:14 AM
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#51
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Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,597
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Yup, why not, I made it to show *some* of the possibilities of your plug - even more can be done  . Not testet all the features yet... BTW - thereīs a small bug with the glide fader. If I control it via MIDI and the knob is on the left, the glide slider beconmes a zero value and the glide fx is on full, with glide value 1 (manual set) the glide is on minimum again.
Greetings!
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Jun 5, 2005, 03:49 AM
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#52
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
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Originally Posted by TravelRec.
Yup, why not, I made it to show *some* of the possibilities of your plug - even more can be done  .... BTW - thereīs a small bug with the glide fader.
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- Man you are creative with that stuff!
Let me know when you've made other cool tunes, sounds etc. that you wish to share here. I'm pretty sure it's usefull to potential new users to actualy hear what can be achieved.
- I'll fix that 'Glide automation' bug. Thx for reporting this.
/LeMury
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Jun 6, 2005, 08:23 AM
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#54
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Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,597
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Oh, thank you! I have done some more testing with all the controllers (slightly too much for 16 knobs  / had to setup 2 controller-sets to get them all  ). So far - so good, no clicks while controlling. But another small bug. The VCA attack has an own behaviour: if sustain and release is short, then the attack can be very hard. If sustain and/or release is above 50% then the attack becomes smoother and longer, this is a bit disturbing. But the sound is already cool. New tracks or demos will come, if I have some time to play around  . One question: is it possible to get newer ASynth-versions compiled for 3537? Since my main music partition is on it, I have often to switch around for a) playing some tracks and b) mixing them together. Unfortunately Iīm UFX - dependent, so I canīt update next time.
Thank you for your time!
TravelRec. 
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Jun 6, 2005, 02:11 PM
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#55
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DriverHeaven Senior Member
Join Date: Jan 2003
Location: The Netherlands
Posts: 1,778
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Quote:
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Originally Posted by TravelRec.
VCA:... if sustain and release is short, then the attack can be very hard. If sustain and/or release is above 50% then the attack becomes smoother and longer, this is a bit disturbing.
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What do you mean? Does this happen with/since automation only?
I justed checked the sliders, but vca attack_rate is independant from decay_rate, sustain_level, release_rate.
Quote:
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One question: is it possible to get newer ASynth-versions compiled for 3537? Since my main music partition is on it, I have often to switch around for a) playing some tracks and b) mixing them together. Unfortunately Iīm UFX - dependent, so I canīt update next time.
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Sure, but LOL,..why didn't you say so before?
So far only Kokoon consistantly askes for it.
I'm really curious how many musicians are actualy sticking to 3537 because of UFX.
If the majority does, I might just as well write for 3537 only (untill Max updates ufx).
/LeMury
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Jun 7, 2005, 11:27 AM
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#56
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Alternative Audioproductions
Join Date: Sep 2003
Location: Germany / Sachsen-Anhalt
Posts: 1,597
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HeHe  , thank you! Just for testing the 3538 partition is fine, but for recording not. Since I record your synth, 3537 version would be better  !
As for the VCA, I try to reproduce the bug (if any), then I record something and then I post it, until I do this, leave everything like it is, only just a 3537 ver. for download ?????????????.................
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Jun 7, 2005, 01:25 PM
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