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Old Mar 1, 2006, 12:55 PM   #361
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Cool. Nice new LEDs and all.
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Old Mar 1, 2006, 01:30 PM   #362
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Should I have uninstalled the previous ProFX v3 before installing v3.03? MX6 is OK, but I can't get ADC tweak window to open by double clicking on the ADC object or by right clicking on it and selecting Tweak.

Never mind, kX mixer encountered an error and needed to close. I restarted it and it's working now.
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Old Mar 1, 2006, 05:08 PM   #363
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Just messed around the the ADC, SRC and MX6, very nice, no problems as yet

though i do have one request - taking the peak meter out of the ADC (with clip level and all) and making that a seperate DSP instance, in addition to the kX one - the peak meters in your plugins take up far less desktop space than the kX one, useful for direct monitoring of a number of sources
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Old Mar 1, 2006, 05:24 PM   #364
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Quote:
Originally Posted by dj_stick
Just messed around the the ADC, SRC and MX6, very nice, no problems as yet

though i do have one request - taking the peak meter out of the ADC (with clip level and all) and making that a seperate DSP instance, in addition to the kX one - the peak meters in your plugins take up far less desktop space than the kX one, useful for direct monitoring of a number of sources
You probably mean adding a standalone version of the Peak meter as used in ADC. right?
Sure no problem, but I guess the clip hold indicator should be fixed at 0dB then, right?
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Old Mar 1, 2006, 06:30 PM   #365
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thanks thomas, lemury! this is great!!!
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Old Mar 1, 2006, 06:47 PM   #366
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Oh, LeMury (or Lex, I'll say from now) the adjustable realease is such an improvement in my humble opinion. Just great. I must use them a bit more but maybe even the fastest one looked a bit slow?

A new peak meter sounds cool. True, the default meter is too big. What do you guys think about a meter with more than 2 channels? I think there was a 6 channel meter sometime before, right?. Maybe a 16 channel meter would be cool too to monitor all asio channels, not sure.

Probably it wouldn't even waste too much cpu seeing how fast your new gui runs. It'll look sexy for sure . Oh Iwas thinking about 10k2's cards... those have 32 fxbusses? a 32 channel version too? :P
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Old Mar 1, 2006, 07:22 PM   #367
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>>.. the adjustable realease is such an improvement in my humble opinion. Just great.
>> I must use them a bit more but maybe even the fastest one looked a bit slow?
Perhaps but compared to 'Direct' almost everything seems to look 'slow' at start.
I'll make it a bit faster in next release.

>>Maybe a 16 channel meter would be cool too to monitor all asio channels...
Yep, that would surely look sexy.

Anyone else thinks a multi channel meter is usefull?
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Old Mar 1, 2006, 07:24 PM   #368
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multichannel meter would be very useful, there's been times when i've had 5 or 6 peakmeters lined up across my second monitor

and 0dB for the clip indicator sounds good
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Old Mar 1, 2006, 09:58 PM   #369
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Yes, I agree that a multi-channel meter would be very useful.
I often have multiple peaks connected to each FxBus (or other plugins) when testing things out, and it is a real pita, lining up all the indivdual peak windows, and it takes up much more space then is necessary, etc.
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Old Mar 1, 2006, 10:44 PM   #370
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Quick Launch DSP window from your desktop, shortcut or whatever:

Ever getting tired of left-clicking kX systray just to open the DSP window?
Put a shortcut to this little util on your QuickLaunch bar and the DSP
will open with just one click.

http://members.home.nl/nahutec/kx_utils/kxdsp.exe

(needs kxmixer running of course...duh)

/Lex
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Old Mar 1, 2006, 11:20 PM   #371
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excellent, and i use my quicklaunch more than most people i know aswell
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Old Mar 2, 2006, 10:03 AM   #372
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Hi Lex,

yo man, please make this Multichannel-Thingy ;-)

And can you add a peak LED with a little Threshold?

btw.: 4 your wishlist = main and record-Text also editable (MX6)

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Old Mar 2, 2006, 12:02 PM   #373
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Actually I would have been even happier with a tray icon to the DSP object contents (or a selection of the contents.
That is the kX manager "effects" list so I could launch MX6, ADC without bringing up the DSP window.
3.03 is working really nicely though.
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Old Mar 2, 2006, 01:13 PM   #374
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Quote:
Originally Posted by John Lodge
... so I could launch MX6, ADC without bringing up the DSP window.
You can do this with Russ' PluginQL here: http://driverheaven.net/showthread.php?t=92674
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Old Mar 2, 2006, 03:52 PM   #375
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now thats better!!!
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Old Mar 2, 2006, 07:33 PM   #376
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Quote:
Originally Posted by thomasabarnes
You can do this with Russ' PluginQL here: http://driverheaven.net/showthread.php?t=92674
Can you open, let's say, the DSP Window with just 1 mouse click with it?
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Old Mar 2, 2006, 07:38 PM   #377
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Quote:
Originally Posted by SUN
Hi Lex,
btw.: 4 your wishlist = main and record-Text also editable (MX6)
SUN alias DJ Sunnie
Sorry, but that's currently not possible
due to a parameter storage/retrieval limitation in kX.
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Old Mar 2, 2006, 07:42 PM   #378
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Lex:

I was addressing John Lodge's wish to "...launch MX6, ADC without bringing up the DSP window." So, I told him he could do that using PluginQL. kX DSP objects or kX Mixer pages, and other useful kX windows can be quickly launched using a keystroke combination (Ctrl Shift #). I was letting him know that.
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Old Mar 2, 2006, 08:34 PM   #379
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Quote:
Originally Posted by thomasabarnes
Lex:

I was addressing John Lodge's wish to "...launch MX6, ADC without bringing up the DSP window." So, I told him he could do that using PluginQL. kX DSP objects or kX Mixer pages, and other useful kX windows can be quickly launched using a keystroke combination (Ctrl Shift #). I was letting him know that.
Sure, I understand that,
but John Lodge's initial desire (which I share) was to
have a mouse operated 'direct access' Quick Launch menu listing all loaded Fx.

Russ's addon is nice if you like to/want to/can use key-board shortcuts in a 'steady' DSP config.
It however doesn't automaticly reflect the current dsp content.
A re-populated (non kX addon) menu always does.
Even after a global reset and without going through
a register/setup procedure.

/Lex.
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Old Mar 2, 2006, 09:36 PM   #380
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Yeah, having a menu to choose what will be launched would be a nice and useful feature. I was just thinking, when I was setting up the PluginQL, I better remember what # I assign here, and I noticed that to be able to see what you want to open (ie. a reflection of the current DSP content) is a plus.
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Old Mar 2, 2006, 09:43 PM   #381
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Quote:
Originally Posted by John Lodge
Actually I would have been even happier with a tray icon to the DSP object contents (or a selection of the contents.
That is the kX manager "effects" list so I could launch MX6, ADC without bringing up the DSP window.
If you right click on the kX Icon in the system tray, one of the menu items is 'Effects', where you can see the currently uploaded effects, and open the tweak window for any of plugins, etc. Even so, such functionality might be a useful addtion to LeMury's new DSP quick launch program (it would still be 2 mouse clicks to open a plugin, but you would not have to navigate the menu).

<edit>
Actually, I guess it would have to be a seperate application (or command line switch or whatever) if you wanted to retain the ability to open the DSP window with a single click.

Last edited by Russ; Mar 2, 2006 at 09:55 PM.
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Old Mar 2, 2006, 10:04 PM   #382
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Originally Posted by Russ
...it would still be 2 mouse clicks to open a plugin, but you would not have to navigate the menu.
yep, not having to navigate to the effects submenu is indeed the only advantage but would still be a nice one since (as we all know) one can easily 'overshoot'
and activating the wrong submenu.

Perhaps a standalone 'kX QuickLaunch Bar' with a few items is a better solution.

/Lex.
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Old Mar 3, 2006, 11:28 AM   #383
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Ah! as well as I had forgotten, the K launcher at the bottom of the ProFx objects will launch the DSP or any of its objects so that only one ProFx object needs to be launched.

So as far as I can see, that boils down to what is the most succint way of lauching MX6 by itself.

Is there a way to launch kX_Manager (into the tray) so that MX6 is running (either iconized or not).

Does not seem to be in the command line nor does automation appear to be the right way round.

Of course PluginQL will do it but I don't need and don't really want the added keystrokes.
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Old Mar 3, 2006, 12:46 PM   #384
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Quote:
Originally Posted by Lex Nahumury
Perhaps a standalone 'kX QuickLaunch Bar' with a few items is a better solution.
I would like it. I use the QuickLaunch bar a lot.
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Old Mar 3, 2006, 12:56 PM   #385
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Just wanted to say if all KX looked this cool, what a nice driver pack it would be...BTW lemury..did you not redo your other plugs you like? I forget which version but you modefied Reverb and chorus and some other I think..are you planning on adding these to your new release...That would be awsome..
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Old Mar 3, 2006, 04:41 PM   #386
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You might be talking about the Reverb in Max M's ProFX - that was completely redesigned
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Old Mar 3, 2006, 07:58 PM   #387
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no,no he put out a ProFX pack a while ago and he had a few effects redone, as I remember asking why he redid the Reverblt with two outs only.....Lemury?
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Old Mar 3, 2006, 09:09 PM   #388
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I think I remember what you're referring to Robscix. I think one was for the 10 band EQ as well. I also think I remember Lex (former LeMury) saying some of the plugins were someone else's work, so he wouldnt make them public because he didnt know if they would consent to that. Or something like that.

Does this sound familiar?

EDIT:

Here's the thread I'm speaking about. The skined Reverb Lt pic is in this thread too closer to the begining of the thread: http://driverheaven.net/showthread.p...6&page=4&pp=15

Heck here are some pics:

http://members.home.nl/nahutec/kxplugins/new_look.PNG

http://members.home.nl/nahutec/kxplugins/new_looks.PNG

And here's the conversation I was taling about:

Quote:
Quote:
Originally Posted by ROBSCIX
COOL, Are you planning on skinning the entire DSP set? that would definatley be great.


Quote:
Originally posted by LeMury
I'll skin a few for my own personal usage, but I can not distribute/contribute them without permission from the original plugin's author
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Old Mar 3, 2006, 09:52 PM   #389
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No, Robscix is right.
I did release a profx2.x version which included some of the 'default kX effects'.
ReverbLt, stChorus and EQ10.

As to answer Robscix question;
Well, as these last couple of posts more or less proofs,
no one hardly noticed I did that.

Since there is quite some programming work/time involved to rework them
(it's not just adding a few bitmaps here and there) I've no plans doing that for just 1 or 2 guys.

/Lex.
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Old Mar 3, 2006, 10:00 PM   #390
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Ok, count me as a vote for the new skins, if you haven't already. I noticed that you reskined some plugins, but the pics I posted above, are the ones I could find.


Hey kX Users cast your votes for the new kX Plugin skins!!!!!! That is, if you would like that.
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