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Old Feb 22, 2006, 06:11 PM   #271
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System Specs

"GUI loading could even be more faster if I would refrain from using an exe compressor.
BTW try;
- right-click on the titlebar. Gives context menu with "keep visible" and "Open DSP".
-Same on the taskbar icon. (God knows how often we have to open the DSP right?)"

Keep Visible and Open DSP are nice features (we have Russ' PluginQL Addon to help in this area, too).

"Also;
- If a plug is already opened but minimized, doubleclicking on it's DSP window
will now restore it and bring the plug in the foreground.
(too many times I've doubleclicked in the DSP window to try open a plug that
was already opened but minimized and,... nothing happend )"

Yes, that was a pain in the butt. I would have to minimize the DSP to get the plugin GUI to show agian. Nice work on fixing this problem!

"- saving a preset now presents the current preset name (unless it has been closed/re-opened). Handy for saving 'lookalike' presets."

That's convenient.

"- save/delete preset Dialogs now respond to Enter/Cancel keys like it should."
Cool, it works with the Esc and Enter keys of the keyboard.

"Anyway, ... glad you like it but be prepared for some bugs too.
(can't write an entire framework from scratch whithout producing some bugs)"

I will post here, if I find any bugs.

Hey, not to try to disturb you or any thing, but what happened to maybe having an MX8? That would allow for a purely ProFX DSP setup (with the exception of FX Plugins) entailing Wave 0/1 (for WMP playback), 2/3, 4/5, 6/7, 8/9 (for MIDI, and all wave devices,), ADC for Mic and Line In, Plus 2 effects can be always enabled for FX Sends via the MX8. That would be great!

Anyway, I'm not pressuring you, was just asking if you were still considering making a MX8. Thanks for all your work, LeMury! I wont forget you.
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Old Feb 22, 2006, 06:24 PM   #272
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Quote:
Originally Posted by dj_stick
..The SRC plugin has listings for the AC97/UDA inputs, i though there were removed in an earlier version as the ADC plugin made them redundant?
Yes, they are redundant and they shouldn't show up in SRC.
Hmm,... what card? 10k1 based or 10k2?
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Old Feb 22, 2006, 06:33 PM   #273
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System Specs

10k2 based on two cards

however i should probably say that i misread earlier, the only one that's there is ac972/line2, which is still part of the ADC anyway right?
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Old Feb 22, 2006, 06:46 PM   #274
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Quote:
Originally Posted by thomasabarnes
.... but what happened to maybe having an MX8?

That would allow for a purely ProFX DSP setup (with the exception of FX Plugins) entailing Wave 0/1 (for WMP playback), 2/3, 4/5, 6/7, 8/9 (for MIDI, and all wave devices,), ADC for Mic and Line In, Plus 2 effects can be always enabled for FX Sends via the MX8. That would be great!
I thought I had explained that already.
Anyway, yes a mx8 would be nice but kX API has a limit of ~64 parameters per plugin.
Since I use a trick to store the Edit Label characters as parameters in the preset,
and the fact that MX6 itself already has 40 controls (= 40 parameters),
I can't squeeze an extra 2 channels out of it unless I dump the channel labels.

Eugene has added some extra storage feautures but IIRC they
reside in KXGUI which I dont use.

However, I may still have some trick up my sleave to solve this,
but it would be easier (for me) if Eugene increases the max num of params.
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Old Feb 22, 2006, 06:48 PM   #275
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Quote:
Originally Posted by dj_stick
10k2 based on two cards

however i should probably say that i misread earlier, the only one that's there is ac972/line2, which is still part of the ADC anyway right?
Aha, No, ac972/line2 is on extension board/bay/drive.
So SRC behaves correct then.
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Old Feb 22, 2006, 06:54 PM   #276
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System Specs

if that's the case, there's also a listing for "Line2/Aux2" which is what i though would be the extension bay port
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Old Feb 22, 2006, 06:55 PM   #277
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Quote:
Originally Posted by LeMury
I thought I had explained that already.
Anyway, yes a mx8 would be nice but kX API has a limit of ~64 parameters per plugin.
Since I use a trick to store the Edit Label characters as parameters in the preset,
and the fact that MX6 itself already has 40 controls (= 40 parameters),
I can't squeeze an extra 2 channels out of it unless I dump the channel labels.

Eugene has added some extra storage feautures but IIRC they
reside in KXGUI which I dont use.

However, I may still have some trick up my sleave to solve this,
but it would be easier (for me) if Eugene increases the max num of params.
Oh, OK I see. I do vaguely recall you mentioning something like that.
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Old Feb 22, 2006, 07:04 PM   #278
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Ok LeMury, if the previous APS bug was in the SRC then kXlt has always been ok, just that kind of a deja-vu I had and I related it to that old bug. If anything I can tell you that the installer version you released (2.1beta) listed A7/A8 twice in the list but otherwise worked ok.
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Old Feb 22, 2006, 07:10 PM   #279
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Quote:
Originally Posted by dj_stick
if that's the case, there's also a listing for "Line2/Aux2" which is what i though would be the extension bay port
Hmm,..now you got me doubting
and you could be right there.
Hmm,..Why the heck did I leave it there if that is UDA? (i'm getting old)
I'll look into it when I put back in some 10k2 card.
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Old Feb 22, 2006, 07:16 PM   #280
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Nice work LeMury. I like the new GUI, (and that minimized plugin thing bugged me too, so I am glad you changed that behavior).

Good stuff

ADC is missing the TAD input (not that I really use it or anything).
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Old Feb 22, 2006, 07:23 PM   #281
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Quote:
Originally Posted by miguel
Ok LeMury, if the previous APS bug was in the SRC then kXlt has always been ok, just that kind of a deja-vu I had and I related it to that old bug. If anything I can tell you that the installer version you released (2.1beta) listed A7/A8 twice in the list but otherwise worked ok.
Ok, but apart from the wrong labels, the outputs do work,.. right?

Anyway, here's an updated version to support APS;
http://members.home.nl/nahutec/kxplu...roFx_v3.01.zip

It contains both release and debug version.
If it works correctly for APS,
- kXlt should not display DOO switch
- preset list is empty
- has 1 "Not Used" output
- Micro code dump should read:
macints tmpl, 0x0, Out1L, 0x1;
macints tmpr, 0x0, Out1R, 0x1;
on the first two code lines.

Please let me know if it works (or not)!!

/LeMury
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Old Feb 22, 2006, 07:28 PM   #282
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Hi LeMury,

I just did a clean install of 3538J and the new ProFx. I can't open any of the plug-ins, either by double-clicking or right-click-tweak. I can get the other plug-ins to open and the original ProFx works. I can't figure out why, everything was fine before with 3538h and the newer Pro FX. Anyone else have this problem? I tried with both the release and debug versions, same result. I tried resetting device, and re-installed twice, still can't open the plug-ins.

I'm using the SB0060 with Win2k SP4.

Thanks,

Pierre
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Old Feb 22, 2006, 07:52 PM   #283
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Hmm,.. it's probably win2k related.
Please wait untill other win2k users report the same ok?
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Old Feb 22, 2006, 07:56 PM   #284
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Quote:
Originally Posted by Russ
Nice work LeMury. I like the new GUI, (and that minimized plugin thing bugged me too, so I am glad you changed that behavior).

Good stuff

ADC is missing the TAD input (not that I really use it or anything).
Thanks.
Yep,..ADC has never had a TAD input and I don't miss it either .
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Old Feb 22, 2006, 08:34 PM   #285
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System Specs

confirmed, hooked both the SRC set to AC97.2/Line2 and the ADC;s UDA outputs to seperate peakmeters, and ran a signal into the line in port on my audigy 2

both peak meters were identical
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Old Feb 22, 2006, 08:43 PM   #286
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I'll confirm it's related to Win2k (see thread above).I just tried the plug-ins on a WinXP lite set-up on another hard drive and they opened up no problem, and fast too I noticed. They look great. I hope you can fix this. Many thanks.

Pierre
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Old Feb 22, 2006, 08:55 PM   #287
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Quote:
Originally Posted by dj_stick
confirmed, hooked both the SRC set to AC97.2/Line2 and the ADC;s UDA outputs to seperate peakmeters, and ran a signal into the line in port on my audigy 2
both peak meters were identical
OK, so theoreticly we can remove AC97.2/Line2 from SRC.
Still wondering why I left it there in the firts place though.
Probably just forgot about it.
Thanks for the checking.
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Old Feb 22, 2006, 08:59 PM   #288
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Originally Posted by peate
I hope you can fix this.
Pierre
Yes, shouldn't be to hard to fix, just a matter of time.
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Old Feb 22, 2006, 09:12 PM   #289
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System Specs

Quote:
Originally Posted by LeMury
Thanks for the checking.
no problem
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Old Feb 22, 2006, 09:14 PM   #290
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Quote:
Originally Posted by LeMury
Ok, but apart from the wrong labels, the outputs do work,.. right?

Anyway, here's an updated version to support APS;
http://members.home.nl/nahutec/kxplu...roFx_v3.01.zip

It contains both release and debug version.
If it works correctly for APS,
- kXlt should not display DOO switch
- preset list is empty
- has 1 "Not Used" output
- Micro code dump should read:
macints tmpl, 0x0, Out1L, 0x1;
macints tmpr, 0x0, Out1R, 0x1;
on the first two code lines.

Please let me know if it works (or not)!!

/LeMury
By now I had tasted the outs with 3.0. They work fine also with 3.01. Still I couldn't test A7/A8, sorry. I've got nothing connected to them and would have to open the case, pull out the card and mess with those little GND pins, that gets me a little nervous at 3:00 AM. I'll try sometime later, or maybe someone with a MOC card to test?

Oh and thank you for the extra work of removing DOO and the new "Not Used" entry. Wasn't really needed at all.

About the Microcode Dump, I think I get something different:

Code:
; Code
	 macints 	 KX_OUT(0x0),  0x0,  Out1L,  0x4;
	 macints 	 KX_OUT(0x1),  0x0,  Out1R,  0x4;
	 macints 	 KX_OUT(0x2),  0x0,  Out2L,  0x4;
	 macints 	 KX_OUT(0x3),  0x0,  Out2R,  0x4;
	 macints 	 KX_OUT(0x4),  0x0,  Out3L,  0x4;
	 macints 	 KX_OUT(0x5),  0x0,  Out3R,  0x4;
	 macints 	 KX_OUT(0x6),  0x0,  Out4L,  0x4;
	 macints 	 KX_OUT(0x7),  0x0,  Out4R,  0x4;
	 macints 	 tmpl,  0x0,  Out5L,  0x1;
	 macints 	 tmpr,  0x0,  Out5R,  0x1;
	 macints 	 KX_OUT(0x11),  0x0,  Out6L,  0x4;
	 macints 	 KX_OUT(0x12),  0x0,  Out6R,  0x4;
	 macints 	 KX_OUT(0xa),  0x0,  Out7L,  0x4;
	 macints 	 KX_OUT(0xb),  0x0,  Out7R,  0x4;
	 macints 	 KX_OUT(0x8),  0x0,  tmpl,  0x4;
	 macints 	 KX_OUT(0x9),  0x0,  tmpr,  0x4;

end
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Old Feb 22, 2006, 09:53 PM   #291
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@miquel;
Microcode is ok, and no need to rip open you PC at 3.00 am.
So does kXlt now display the correct APS Output names?
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Old Feb 22, 2006, 10:00 PM   #292
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I also have win2k and 3538J, and can't tweak or double-click the ProFX plug-ins.
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Old Feb 22, 2006, 10:16 PM   #293
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Win2K users please try ProFx v3.02:

http://members.home.nl/nahutec/kxplu...roFx_v3.02.zip

and let me know if it is fixed.

/LeMury
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Old Feb 22, 2006, 10:44 PM   #294
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Fixed !
Magnificent !
Thank-you
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Old Feb 22, 2006, 11:41 PM   #295
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Fixed !
Magnificent !
Thank-you
Good!

Peate too?
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Old Feb 23, 2006, 10:59 AM   #296
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Yes, they now open for me too. You're the best LeMury, thanks.

Pierre
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Old Feb 23, 2006, 11:21 AM   #297
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I also tested they work fine for my SB0400...I like the new look...thx for taking the time to put them together for us...Really appreciated.
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Old Feb 23, 2006, 04:02 PM   #298
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Quote:
Originally Posted by ROBSCIX
I also tested they work fine for my SB0400...I like the new look...thx for taking the time to put them together for us...Really appreciated.
Yes, the GUI looks nice with the buttons, but I have to say I miss the LED indicators as in the .3537 or .3538H versions for channel Record, Main, an Enable and such. But thanks a bunch LeMury, we have a great ProFX pack with a great full driver installation package. And, I'm grateful!
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Old Feb 23, 2006, 04:28 PM   #299
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Quote:
Originally Posted by thomasabarnes
...we have a great ProFX pack with a great full driver installation package. And, I'm grateful!
Completely agree
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Old Feb 23, 2006, 04:48 PM   #300
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Quote:
Originally Posted by miguel
Completely agree
I say those LED indicators made ProFX look really professional, and I would slap that nice perormance and Professional look in the face of the Cakewalk SONAR users who speak badly about the Creative sound cards, and I tell them when using the kX Project Audio Driver and a compatible card, it's an entirely different situation cause the music production potential of kX is noteworthy when you only have in mind what you could do with the Creative drivers and software!!!!!!!!
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