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Go Back   DriverHeaven.net > Forums > Hardware and Related Topics > kX Project Audio Driver Support Forum > Effects and the DSP

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Old May 23, 2008, 08:39 AM   #31
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i did facelift an added copyright info. yes it was recompiled. mm.. you get the project files.. mom

http://freenet-homepage.de/stylish-s...20_1.0_vc6.zip

i installed the 3541 sdk only. then i took the demo workspace and deleted
demo.cpp, demo.h, simple.h and puted in kxm120.cp, kxm120.h, simple.cpp (kxm120).
maybe this don't work. i have no chance to test it.

Last edited by stylus02; May 23, 2008 at 08:54 AM.
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Old May 23, 2008, 08:57 AM   #32
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Hehe, its your plugin, you do not need to give me the project files when you make changes, etc. For that matter, you do not need to add my name to it, etc, just a thanks for the help is fine

Just remember that when compiling for 3539 or later, to set the active config to the Release build. (in VC6, Build -> Active Configuration -> Win32 Release)

Quote:
Originally Posted by stylus02 View Post
i installed the 3541 sdk only. then i took the demo workspace and deleted
demo.cpp, demo.h, simple.h and puted in kxm120.cp, kxm120.h, simple.cpp (kxm120).
maybe this don't work. i have no chance to test it.
You can just use the workspace from the project files I sent you, as they were from 3541 anyway. There is no need to use anything from the demo plugin folder with that workspace.

i.e.
Make new folder in the SDK 3541 folder.
Add my project files.
Replace kxm120.h, kxm120.cpp, and da_kxm120.cpp with your updated versions.
Open the workspace.
Set the Active config to Win32 Release.
Build the plugin (resulting .kxl will be in the Release folder).

Last edited by Russ; May 23, 2008 at 09:25 AM.
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Old May 23, 2008, 09:22 AM   #33
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can you compile it for 3541 and send me? so can i can make a link on it.
the 3541 is compatible to 3540, 3539? (seen on your website) > this could be the best solution right now.
the configuration setting in vc6 and all this crazy stuff i'll test later.
the copyrights are correct for the moment. the important things were added by you.
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Old May 23, 2008, 09:28 AM   #34
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Quote:
Originally Posted by stylus02 View Post
can you compile it for 3541 and send me? so can i can make a link on it.
the 3541 is compatible to 3540, 3539? (seen on your website) > this could be the best solution right now.
the configuration setting in vc6 and all this crazy stuff i'll test later.
the copyrights are correct for the moment. the important things were added by you.
OK. Send me a PM with your email address, so I can just email it to you, rather than having to upload it to my web site, etc (if that is OK with you).

And yes, I think that it should be compatible with 3540/3539 (since 3539 plugins are compatible with 3540/3541).
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Old May 23, 2008, 09:53 AM   #35
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files updated. i really hope it's done.
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Old May 28, 2008, 10:53 AM   #36
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Here is something I have been playing around with, using kxm for the synth sounds:
Temp link: kX Stuff 2
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Old May 28, 2008, 05:43 PM   #37
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mm.. very nice sequence. are all the sounds generated with the modular?
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Old May 28, 2008, 07:40 PM   #38
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Thanks,
The guitar and drums are not from kxm, but the rest is.
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Old May 29, 2008, 04:50 AM   #39
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added to the examples list. do i hear the microwah-wah too?
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Old May 29, 2008, 09:04 AM   #40
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No microwah, what you hear is probably the envelope of the kxm510 modulated by the kxm700.
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Old May 29, 2008, 09:38 AM   #41
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yes that's funny, because the same algoritms.
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Old Jun 13, 2008, 01:29 PM   #42
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This is great stuff! Thanks.

Just one suggestion:

How about giving the modules a more familiar name, ie: 100 - 3octv. MidiKeyb? I think it would be more intuitive when choosing them from the menu.
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Old Jun 14, 2008, 08:11 AM   #43
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Quote:
Originally Posted by Johnny1982 View Post
This is great stuff! Thanks.

Just one suggestion:

How about giving the modules a more familiar name, ie: 100 - 3octv. MidiKeyb? I think it would be more intuitive when choosing them from the menu.
well, i took the designation because it was short and clearly in the dsp window. remember, the moog- modules also had these short designations.

you can simply rename modules by rightclicking on it and choose "rename".

stylus
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Old Jun 14, 2008, 10:42 AM   #44
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Yes, you're right, we can always rename them in the dsp.

I didn't know the moog modules used the same naming approach though.
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