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#1 |
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Carpcarpcarpcarpcarp
Join Date: Jun 2003
Location: nauticus
Posts: 232
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foobar2000 + Audigy 2 + Output data format = a confused nauticus
I just got foobar2000 and I'm liking it so far, but, there is a setting in the playback options, called "Output data format," that lets me choose between 16bit fixed point, 24bit fixed point, 32bit fixed point, and some other stuff like "24 bit fixed point padded to 32 bit," and "32 (and 64 bit) bit floating point."
Now, I have an Audigy 2 ZS, which has DAC's capable of producing 24-bit, 192 kHz audio, and I don't know what I should set this "Output data format" option to! Also, should I resample to 96 kHz? Thanks. |
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#2 |
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Apple Fanboy?
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don't resample audio - there's no point in it
choose either 24 bit or padded 24-32 if 24bit does not work
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Chris - The Aussie Super Mod
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#3 |
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Windows Hacker
Join Date: Nov 2002
Location: UCSD
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i took me a while to tweak foobar to my audigy 2 zs.
set the output to 24bit. no padding or noise shaping needed. set the module decoder to 24bit, 48KHz Use directsound playback. basically, set those modules at 24bit, 48KHz if you can. Resample your audio using the PPHS resample or whatever that is called. there is two of them. Set it to 48K and ultra mode if you really want. With these settings the Audigy doesn't do any internal resampling, so everything will sound much better. The logic behind this is that the Audigy will resample anything that isn't 48KHz to 48KHz using its built in resampler which isn't very high quality. So if you do it with foobar first, you get a much nicer result. Anything higher will not bring a benefit. I use the advanced limiter to keep my clipping levels down. Also, make sure you don't over do the eq because it can introduce clipping. I usually have my audigy set at -14 db in foobar. It prevents it from clipping, and I still have the rest of my system volume to make it louder. in order to use the features I just described, you need to add them into your active DSP. I'm in linux right now, so I am not looking at it, but I think you'll figure it out. |
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#4 |
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Apple Fanboy?
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the audigy resamples everything that goes through the DSP, even if it is already at 48khz - it syncs the audio to its own clock source
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#5 |
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Carpcarpcarpcarpcarp
Join Date: Jun 2003
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Alright, thanks you two!
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#6 |
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Apple Fanboy?
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but you will only get 24bit resolution IF the original content played back is 24 bit
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#7 |
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Carpcarpcarpcarpcarp
Join Date: Jun 2003
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But there is a difference in audio quality for 16-bit samples when played back at 24-bit.
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#8 |
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Apple Fanboy?
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not that i am aware of - up-sampling to 24bit still plays the 16bit data
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#9 |
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Porcupine Floyd
Join Date: Oct 2003
Location: Poland
Posts: 422
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I'm affraid that dj_stick is right. Upsampling it to 24 bit when playing 16 bit data is pointles.
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#10 | |
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Back in London
Join Date: Jul 2003
Location: London
Posts: 1,794
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Quote:
http://www.hydrogenaudio.org/forums/index.php go here for foobar forum!!! must go site!
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#11 | |
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DriverHeaven Newbie
Join Date: Mar 2004
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Quote:
I really can't believe that the Audigy 2 resamples 96KHz sources to 48KHz. Many people have verified this by using various test waveforms. Last edited by voyager6868; Feb 14, 2005 at 03:00 AM. |
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#12 |
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Back in London
Join Date: Jul 2003
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no dont resample anything there is no point... all that your doing is wasting cpu time... it doesnt matter what foobar does...
the audigy will output 48khz and 24bit ALWAYS as far as I know... it doesnt matter what you do... and yes I am sure the audigy2 does downsample 96khz source to 48khz source.... ahhh
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#13 | |
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DriverHeaven Newbie
Join Date: Mar 2004
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Quote:
If you search around you'll find other people who have verified that the card does 96KHz output through analog. They basically create a test tone that's > 24 KHz (48/2) but less that 48KHz (96/2) and record it by running a line from line out to line in. It'll be obvious from that whether the card can do 96KHz or not. They claim the card CAN DO 96 KHz. What tests have you done that you're so sure the card can only do 48 KHz? And make sure, like I said, you turn off EAX, turn off CMSS, you have never done an advanced speaker calibration, and no bass redirect, and no moving the bass or treble sliders around either. Otherwise, yes, it will only do 48 KHz, and only 16-bit too. |
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#14 |
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Apple Fanboy?
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i have an audigy 2 ZS and ALL signals that pass through the DSP chip, including EAX, EQ, and upmixing technique like CMSS.
only the raw, pure sound passes through the p16v chip and remains at 24/96
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#15 | |
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DriverHeaven Newbie
Join Date: Mar 2004
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Quote:
Where did the whole thing about the DSP enter into the thread? The guy was asking about using foobar to play music. He didn't say he was using the DSP on the card. So the right answer is... make sure you aren't using the card's DSP and send either 48 or 96 KHz resampled sound at 24-bit or higher using foobar to the Audigy 2. Right? |
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#16 |
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Apple Fanboy?
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the point of the topic was whether playing 16bit 44,100 files would sound better uf upmixed/sampled
the answer is no
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#17 | |
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DriverHeaven Newbie
Join Date: Mar 2004
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Quote:
But even so, the answer is Yes. If you upsample 44100 to 48000 and don't pass through the card's DSP then you'll avoid the card resampling it. If you search around, lots of knowledgeable people say the same thing. You always want to resample to 48000 or 96000 with the Audigy 2. |
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#18 |
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Windows Hacker
Join Date: Nov 2002
Location: UCSD
Posts: 56
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hence the whole reason and explaination in my previous post
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#19 |
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Carpcarpcarpcarpcarp
Join Date: Jun 2003
Location: nauticus
Posts: 232
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So, I should turn CMSS off?
I only use stereo output and I heard it makes headphones sound more "3D" in games, is this true, because this is the only reason why it is enabled, and that it defaults that way? |
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#20 |
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Windows Hacker
Join Date: Nov 2002
Location: UCSD
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i leave CMSS off all the time. It actually doesn't help in games either. All it does is add a virtual ambient effect. Most games automatically take advantage of surround speakers if you have them.
the only time i ever turn CMSS on is if I want a psuedo surround effect while wearing headphones. |
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#21 |
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Carpcarpcarpcarpcarp
Join Date: Jun 2003
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Posts: 232
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Thats why I use it, as I have headphones
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#22 |
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Windows Hacker
Join Date: Nov 2002
Location: UCSD
Posts: 56
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yeah, it's good for games, but turn it off for everything else.
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