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Old Jun 25, 2007, 07:34 AM   1 links from elsewhere to this Post. Click to view. #31
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I'll see about improving the latency in XP and Vista.

On Vista, DirectSound is now built on top of WASAPI. I think that it's possible to use WASAPI directly and get better latency. I have to look at that possibility.
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Old Jun 25, 2007, 09:03 AM   #32
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Quote:
Originally Posted by Tril View Post
I'll see about improving the latency in XP and Vista.

On Vista, DirectSound is now built on top of WASAPI. I think that it's possible to use WASAPI directly and get better latency. I have to look at that possibility.
Awesome!
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Old Jun 29, 2007, 04:09 PM   #33
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In advanced settings would there be any problems if i put it realtime ?
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Old Aug 17, 2007, 04:35 AM   #34
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Guys I am having a strange problem,after about 30/40minutes of audio playing trhough velbac the sound begins to distort...
I don't know if the problem is the card or the program,as I only use it with velbac.
I am running xp pro sp2 with all updates tried both official and youp pax drivers..and it is the same thing.
CAn it be the card that is running too hot?I saw somewhere that this cards "need" an heatsink...
thanks
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Old Aug 17, 2007, 12:05 PM   #35
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@Skinnie, I don't think that is the issue because your card would have this issue with Velbac or not. It just could be a glitch with that certain game. I notice some games will do this if ASIO is set to high and some do it if set to low. Some times you can just pause the game and stop playback of Velbac and restart it if the issue gets bad....Hope these little tips help..
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Old Sep 3, 2007, 04:58 PM   #36
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I finally got it to work right in vista, on a diffent mobo tho. Works nice til the sound stops and have to reboot . or it crash =/. Gonna just wait for the newer one to come out . before I mess with it again.
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Old Sep 15, 2007, 01:59 AM   #37
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The new version is almost done. There does not seem to be any major bug. I finally got myself Vista. I'm going to install it soon and test the new version on it to make sure it works reliably. Right now, it seems to work fine on Windows XP.

Sorry for the wait. I was not in the mood to program these past few months. During my last school semester, I worked almost full time on a semester project that involved complex programming in a language I did not know before starting the project. That was an interesting and frustrating experience. That was too much programming and I got "saturated". It took me a while to feel like restarting programming again in my free time.
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Old Sep 20, 2007, 11:31 PM   #38
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I released a new version. Go to the webpage shown in the first post to download it.

In this version :
  • I got rid of all MFC code (it's the code for the GUI) and used wxWidgets instead. It's a move to move toward open source. I can now compile the code without having MFC which is not free.
  • I fixed a few small bugs. Sorry if I can't be more precise, I did not take note of every changes.
  • I added Winamp output plugins support.
To use Winamp output plugin :
  • Copy the file nscrt.dll from the Winamp folder to the Velbac folder (only necessary for some Winamp plugins).
  • Copy the output plugins you wish to use to the plugins folder inside the Velbac folder.
  • A maximum of 5 plugins located in the plugins folder can be recognized at a time.
I added that support to try to improve the output latency by using output plugins written by better programmers than me. I took some latency measurements on my pc. Here's what I got with an ASIO latency set at 4 ms :
  • DirectSound (my code) = 57 ms
  • Plugin : kernel streaming v3.62 = 47 ms
  • Plugin : kernel streaming v2.5 = 7 ms
The kernel streaming plugin v2.5 gives a very low latency but it can sometimes/often produce crackling sounds.

Last edited by Tril; Sep 20, 2007 at 11:49 PM.
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Old Sep 21, 2007, 04:46 PM   #39
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great job, i think i keep the A2zs in and use the program for a bit longer since i haven had any problems with the new ver yet.
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Old Sep 29, 2007, 12:58 AM   #40
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some odd reason I lose my center where it plays out all but the center, odd thing it only happens with certain games . and i tried all of the settings. i even tested it in both Xp and vista.i'll see if i get that problem with the older ver.

edit: i went to try the old ver and the download link doesnt work any more.
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Old Sep 29, 2007, 02:41 PM   #41
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I fixed the link to the old version. The Creative drivers give the possibility to transfer the audio that was sent to the card back to the cpu. I'm only using what the drivers gives. Do you know if those games really output a 5.1 channel output. Maybe they only output 4 or 4.1 channels. If that's the case, I could add an option to mix the front left and front right channels together to send them to the center channel.
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Old Sep 30, 2007, 12:56 AM   #42
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They out put 5.1 depending on what you have set in the windows audio settings. i was able to get most of the games in xp that i had that problem with to do center again. i thinking it could be a2zs drivers toying with me.

edit: yep its the drivers for the A2zs. If i Dont use openal in Quake 4 it will work right. for Doom3 if i turn off Eax it sound right. for UT2k4 if I use 3d audio center works right(vista). for Xp I fiqure out most of the problems.
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Old Oct 13, 2007, 11:49 AM   #43
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???

I have a couple questions if I may...

If I use Velbac with an Audigy2 or X-fi & the Sondigo Inferno as the output source will it take the load off the host CPU & use the X-fi as a host processor?I don't mean just for EAX 3/4/5 im talking for all hardware 2D/3D sound sources.Or am I just expecting a miracle or am I now taxing both?

Secondly,I was just about ready to giveup on this program because every game I threw at it gave me a BSOD "IRQ Less Than Equal" on BF2/BF2142/Stalker/Dirt the only game that ran was Two Worlds & of course all software based games ran fine like DOD:source.So I decided to try the KX drivers & now all said games work fine but have some glitches here & there.The only problem with the KX drivers is now im limited to EAX 3 only?Sup with that?Creatives SBAX_WBUP2_LB_2_09_0016.exe for my Audigy 2ZS just give me the BSOD.

Anyways...I have been waiting years for a program like this, nicely done!
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Old Oct 13, 2007, 10:32 PM   #44
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Quote:
Originally Posted by AncientMike View Post
I have a couple questions if I may...

If I use Velbac with an Audigy2 or X-fi & the Sondigo Inferno as the output source will it take the load off the host CPU & use the X-fi as a host processor?I don't mean just for EAX 3/4/5 im talking for all hardware 2D/3D sound sources.Or am I just expecting a miracle or am I now taxing both?

Secondly,I was just about ready to giveup on this program because every game I threw at it gave me a BSOD "IRQ Less Than Equal" on BF2/BF2142/Stalker/Dirt the only game that ran was Two Worlds & of course all software based games ran fine like DOD:source.So I decided to try the KX drivers & now all said games work fine but have some glitches here & there.The only problem with the KX drivers is now im limited to EAX 3 only?Sup with that?Creatives SBAX_WBUP2_LB_2_09_0016.exe for my Audigy 2ZS just give me the BSOD.

Anyways...I have been waiting years for a program like this, nicely done!
yea the only time i got those bsod was when i was in my XP boot when it was installed. but i didnt get them in vista.
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Old Oct 14, 2007, 12:16 AM   #45
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The audio gets to the X-Fi card, then Velbac retrieves it and sends it to the other soundcard. The audio has to move between the system memory and a soundcard three times. That's two times more than if you were to use a single card.

I'm not entirely sure but I think that BSOD only happens with games using OpenAL. I don't know why.
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Old Sep 19, 2009, 01:58 AM   #46
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Re: Velbac - Sends audio from a Creative soundcard to another soundcard

Hello
I'm trying to convey sound from an Audigy 2zs to a Ht Omega Claro Plus but speaker configuration in 5.1 turns out to be defective and I don't get any sound from the Audigy DVD-adio player either. How can I fix this?
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Old Sep 19, 2009, 02:46 PM   #47
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Re: Velbac - Sends audio from a Creative soundcard to another soundcard

What do you mean defective? In which way?

I am one of the original testers for this applciation and my test setup was very similar to what your using.
I had a AUdigy 2 and a X-Meridian 7.1 which uses the same chipset as your claro..

Tell me about your settings...
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Old Sep 19, 2009, 07:41 PM   #48
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Re: Velbac - Sends audio from a Creative soundcard to another soundcard

After some tweaking I overcame the defective sound. It works better with a speaker set up of 2 in Velbac, but I get no sound from the DVD-Audio output with different configurations i've tried so far.
My current settings in Velbac are:
Asio Driver: Creative Asio
Matrix preset: Creative drivers (other than X-fi)
Speaker set up: 2
Downmix: enabled
Audio renderer 1: Direct sound
Output device 1 HTO Claro
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Old Sep 19, 2009, 09:23 PM   #49
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Re: Velbac - Sends audio from a Creative soundcard to another soundcard

DID you try ASIO Audio renderer?
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Old Sep 20, 2009, 04:44 PM   #50
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Re: Velbac - Sends audio from a Creative soundcard to another soundcard

The only audio renderers I have in Velbac are direct sound and wave out. How do I get Asio audio renderer and how do I put it into Velbac?
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Old Sep 20, 2009, 04:56 PM   #51
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Re: Velbac - Sends audio from a Creative soundcard to another soundcard

Wait, Give me a bit to run some tests and I will get back to you.
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Old Sep 21, 2009, 09:11 AM   #52
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Re: Velbac - Sends audio from a Creative soundcard to another soundcard

what's going on, anything wrong?
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