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Old Dec 23, 2004, 12:37 PM   #1
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chronicles of riddick and AA

is there any way to force AA in Riddick with an ATI x800?
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Old Dec 23, 2004, 12:42 PM   #2
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Quote:
Originally Posted by Soilwork
is there any way to force AA in Riddick with an ATI x800?
Use Radlinker... great program!
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Old Dec 23, 2004, 02:16 PM   #3
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does radlinker work with the CCC?
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Old Dec 23, 2004, 10:42 PM   #4
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Enabling AA via the CCC works for me in Riddick on my 9500 Pro.
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Old Dec 24, 2004, 07:38 AM   #5
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doesn't seem to work on my x800. hmmm. must try some more
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Old Dec 24, 2004, 08:53 AM   #6
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I have a 9800pro but when i enable AA with a radlink the game crashs at the start
The other problem is that the game often crashs when i'am dead and the last checkpoint is loading
Can somebody help me?
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Old Dec 25, 2004, 02:25 AM   #7
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RadLinker works w/ the CCC.

Dom- did you OC your 9500 Pro? What are your settings for the game?
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Old Dec 25, 2004, 04:31 AM   #8
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Okay i have the reason why AA not working.
In the RadLink i mustn't check "Mode Change". I forget that this is a OpenGL game.
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Old Dec 25, 2004, 06:27 AM   #9
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Quote:
Originally Posted by nauticus
RadLinker works w/ the CCC.

Dom- did you OC your 9500 Pro? What are your settings for the game?
No. 800x600; no AA; no AF; second highest; texture detail
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Old Dec 25, 2004, 04:30 PM   #10
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Quote:
Originally Posted by Dom
No. 800x600; no AA; no AF; second highest; texture detail
Yea, thats what I have mine set at, PS v 2.0; 800x600; no af/aa; highest texture detail, and model shadows on.
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