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Old Sep 22, 2004, 12:35 PM   #1
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The Weird artifact issue

Hi, I´m new at the forum, and I want starting here posting a problem that I´m sure some of you know for sure:

When softmodding my 9800SE@Pro, there is a visible Checkboarding-column pattern on the right side of my screen because the damaged pipes, on certain DirectX 9.0c applications (all 3D mark 2003 test or Far Cry worked with no artifact), and all openGL ones. The way I discovered to solving this issue was using rtool and disbling AA (set it on "application preference"), this way the Checkboarding completely disappears on any DirectX appz, the GFX cards works stable and fine without no more artifacts and 8 pipelines fully enabled.
When I try to do the same thing for OpenGL, I´m not able to get rid of the Checkers pattern, it continuing the same way DirectX was before the FIX..... I know about I got a GFX with bad pipes, but...it´s posible to disabling the AA on OpenGL of any other alternative way from rtool or ATI control panel??. I don´t understad why a Checkboarding effect corrected for the DirectX API still remains on OpenGL API, althought I´ve located the mistake on the AA filter feature. I´ve tried almost any of the other solutions for eliminating the OpenGL artifact like disabling Hyper-Z, or Fast Z clear, but nothing works. I dind´t really care get rid of the Checkboarding just would like to understad the weird behaviour of my GFX card.

Any idea about this would be great
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Old Sep 22, 2004, 03:09 PM   #2
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Quote:
Originally Posted by Paulus
Hi, I´m new at the forum, and I want starting here posting a problem that I´m sure some of you know for sure:

When softmodding my 9800SE@Pro, there is a visible Checkboarding-column pattern on the right side of my screen because the damaged pipes, on certain DirectX 9.0c applications (all 3D mark 2003 test or Far Cry worked with no artifact), and all openGL ones. The way I discovered to solving this issue was using rtool and disbling AA (set it on "application preference"), this way the Checkboarding completely disappears on any DirectX appz, the GFX cards works stable and fine without no more artifacts and 8 pipelines fully enabled.
When I try to do the same thing for OpenGL, I´m not able to get rid of the Checkers pattern, it continuing the same way DirectX was before the FIX..... I know about I got a GFX with bad pipes, but...it´s posible to disabling the AA on OpenGL of any other alternative way from rtool or ATI control panel??. I don´t understad why a Checkboarding effect corrected for the DirectX API still remains on OpenGL API, althought I´ve located the mistake on the AA filter feature. I´ve tried almost any of the other solutions for eliminating the OpenGL artifact like disabling Hyper-Z, or Fast Z clear, but nothing works. I dind´t really care get rid of the Checkboarding just would like to understad the weird behaviour of my GFX card.

Any idea about this would be great
means that you cann't mod your card....the extra 4 pipes are too damaged...
forget the mod.
:-(
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Old Sep 22, 2004, 03:16 PM   #3
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I guess I can´t forgetting the mod since every DirectX9.0c game works 100 % stable (tested Farcry on highest rez+settings more than 3 hours and no artifact shown), but the OpenGL issue forces me to use only 4 pipes ...


Seems I got just a 9800SE@9800D3DPro
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Old Sep 22, 2004, 04:04 PM   #4
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Quote:
Originally Posted by Paulus
I guess I can´t forgetting the mod since every DirectX9.0c game works 100 % stable (tested Farcry on highest rez+settings more than 3 hours and no artifact shown), but the OpenGL issue forces me to use only 4 pipes ...


Seems I got just a 9800SE@9800D3DPro
this realy doesnt sound normal to me...I think you should flash your SE with
an XT bios. run driver cleaner in safe mod on your system make sure every thing that has to do with ATI is removed...and then install the new OMEGADRIVERS.
and then test the system
this realy shounds like a software problem to me...cause a hardware problem would happen with every thing...and it doesn't...so do this..

rgds
me972

p.s.
having a moded SE to XT card with the new Omega drivers..will mean that you need a patched file..if you decide to do this..
send me and email to me972@hotmail.com
and I'll send it to you..
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