| Test
System
Windows
XP SP2 Fully Patched/Updated (DirectX 9.0c)
Windows Vista 32bit RTM Fully Patched/Updated (DirectX
10)
Forceware 93.71WHQL (XP)
Forceware 100.54 (Vista)
Geforce 7950GX2
2x Asus Geforce 8800GTX
Intel Core2 QX6700
2x1Gb Supertalent DDR2-1000 (4-5-4-15)
EVGA NF680i
Auzentech X-Meridian 7.1
WD Raptor 140Gb
Sony DVD-710A
Enermax Galaxy 850w
Oblivion
FEAR:EP
Need For Speed Carbon
PREY
PowerDVD 7.2
QuickTime 7
Forceware 97.92WHQL (XP-8800)
XP:
The test system was built from scratch, a format
of the hard drive was performed (NTFS) and then
Windows XP was installed (SP2). Following the completion
of the installation, the Nvidia drivers were installed.
All updates were applied, including .NET Framework
3.0 (latest service pack) and the latest Media Player
version and Patches. Next, the latest builds of
the benchmarking tools were installed and finally,
the hard drive was de-fragmented. For each test,
the Nvidia drivers were set to default quality/optimizations
(unless otherwise stated).
VISTA:
The test system was built from scratch, a format
of the hard drive was performed and then Vista was
installed. Following the completion of the installation,
the Nvidia drivers were installed. All updates were
applied also. Next, the latest builds of the benchmarking
tools were installed and finally, the hard drive
was de-fragmented. For each test, the Nvidia drivers
were set to default quality/optimizations (unless
otherwise stated).
Finally,
in order to have NFSC run in Vista we were required
to use Win98 compatibility mode.
Good
Benchmarking Practice:
Where possible, each benchmark was performed 3 times
and the median result for each resolution/setting
is shown in the tables that will follow. All applications
had their latest patches applied and all hardware
features the latest BIOS/Firmware.
7950
GX2
For our GX2 testing we chose to use 1920x1200 for
all tests, all but Oblivion use 4xAnti Aliasing
and 16x Anisotropic Filtering. Whilst the GX2 doesn’t
always provide playable framerates in more recent
titles at this setting we’re more looking
at performance differences so this is acceptable.
Due to time constraints we have chose the 4 games
being tested for the following reasons:
Oblivion:
Large outdoor environments and HDR.
FEAR:EP : Smaller claustrophobic environments
NFSC: Fast paced action with demanding visual effects
PREY: OpenGL
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